Sentences with phrase «obtain items in the game»

They remain some of the highest value and hardest to obtain items in the game to this day.
Shifting gears just slightly, obtaining items in the game, upgrading one's character and expanding the gameplay experience in MQEL is actually pretty deep.

Not exact matches

The rum will also obtain visibility through various point - of - sale items throughout the facility, exposure on the outdoor marquee, advertisements in Panthers Game Day publications, and in multiple television and radio spots promoting the arena.
Mario Party 2 introduced items that can be obtained and used in - game.
«In practical terms this means that where in - game items obtained via loot boxes are confined for use within the game and can not be cashed out it is unlikely to be caught as a licensable gambling activitIn practical terms this means that where in - game items obtained via loot boxes are confined for use within the game and can not be cashed out it is unlikely to be caught as a licensable gambling activitin - game items obtained via loot boxes are confined for use within the game and can not be cashed out it is unlikely to be caught as a licensable gambling activity.
For example, if there are 100 total items available in the game, each lootbox contains two items, and the item you want has a 2 % chance of coming up in a single lootbox slot, on average you'd need to open 25 lootboxes to obtain it (25 lootboxes x 2 slots = 50.
However, when playing a game, the player can obtain Igloo Camper items, all that can not be found in Timmy and Tommy's store, but can be re-ordered from the catalog.
MEOW Coupons: By earning new MEOW (Mutual Exchange of Wealth) Coupons you can obtain unique in - game items at the campground or from your visiting animal friends.
While the term itself wouldn't be coined until the release of Metroid Prime in 2002, the original Metroid is often given credit for introducing the concept of sequence breaking: the act of performing actions or obtaining items out of their intended linear order, therefore breaking the standard sequence of events in a game.
No matter how much time, energy, or money you spent on obtaining raw materials and crafting weapons in - game, all of those virtual items will forever be tied to that game, to that publisher, and potentially to the character who equipped them.
In order to progress through the game, the adventurer must solve puzzles within a cave in order to get to the next boss and obtain that important item needed to open up another areIn order to progress through the game, the adventurer must solve puzzles within a cave in order to get to the next boss and obtain that important item needed to open up another arein order to get to the next boss and obtain that important item needed to open up another area.
In - game items can now be obtained from launching the software from certain articles distributed through a new News channel («The Legend of Zelda: Breath of the Wild — Tips from the Wild») which can be accessed through News on the Home menu.
In extreme examples, some games are designed so that the players will be so excited psychologically as a result of, for example, being able to obtain a very rare item that they do not think twice about pushing the button, which immediately completes the monetary transaction and the player is charged with the bill.
Idlers being those who sit in empty servers or servers especially made for idling and leaving their game for hours at a time for the sole benefit of obtaining items.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
I love the show, to answer your question, the person that is ultimately responsible for the security is the game company because they have to make sure that there are no trojans, or anything that can obtain any of the items I purchase in game, or in the cash shops, and even more if I put my credit card information on there.
In the game you can forge all your weapons up to level 9, the last orb or two being obtained as random item drops by certain enemies, mainly found in the Mana Fortress, with the exception of the SworIn the game you can forge all your weapons up to level 9, the last orb or two being obtained as random item drops by certain enemies, mainly found in the Mana Fortress, with the exception of the Sworin the Mana Fortress, with the exception of the Sword.
Obtain or attempt to obtain any unfair advantage, procure in - game items and / or currency, or bypass any game system by exploiting a bug, design flaw, technical issue, or by any other mObtain or attempt to obtain any unfair advantage, procure in - game items and / or currency, or bypass any game system by exploiting a bug, design flaw, technical issue, or by any other mobtain any unfair advantage, procure in - game items and / or currency, or bypass any game system by exploiting a bug, design flaw, technical issue, or by any other method.
After obtaining all twenty four masks in the game and trading them to the Moon Children Inside the Moon, the last child rewards Link with the Fierce Deity's Mask, an all - powerful item that can only be used in boss rooms.
This was also an item you could obtain very early in the game.
Have a system in place where each character could be obtained with in - game and / or real currency alongside a plethora of cosmetic items.
In The Zodiac Age the Zodiac Spear is more reliably accessible, but various changes to the gameplay systems of FF12 mean that it's a little less overpowered and ridiculous than it was — and it also can no longer be obtained relatively early in the game but instead is strictly reserved as a late - game iteIn The Zodiac Age the Zodiac Spear is more reliably accessible, but various changes to the gameplay systems of FF12 mean that it's a little less overpowered and ridiculous than it was — and it also can no longer be obtained relatively early in the game but instead is strictly reserved as a late - game itein the game but instead is strictly reserved as a late - game item.
The game also creates reasons to replay quests, whether it's to obtain a certain item, to hone your new weapon, or simply to get in more practice against a certain enemy.
«Starting on August 31, 2017 until January 31, 2018, you can partake in this limited time event, featuring gameplay elements from the Assassin's Creed game series, mini-games, and a chance to obtain exclusive items, such as the «Medjay Assassin's Robes» for Noctis, Gladiolus, Ignis, and Prompto.
This shaves considerable time off the game, as many of the biggest secrets at some point involve spending hours wandering around the map chaining 99 enemies in a row to ensure a specific item is obtained.
Some Inventory you obtain may have expiration dates while others do not, and each item of Inventory you obtain using in - game currency will be included in your Account until the earlier of that item of Inventory's expiration date, or your Account's expiration or termination date, or such date when AMG ceases to offer or support the Ggame currency will be included in your Account until the earlier of that item of Inventory's expiration date, or your Account's expiration or termination date, or such date when AMG ceases to offer or support the GameGame.
Those who obtain perverse pleasure from collecting every last coin and item in this type of game will be titillated - and those who don't will be frustrated.
Before players could pay ridiculous sums of money for in - game items, developers made players do some pretty ridiculous things in order to obtain certain items.
It can't be stressed enough just how much of a pain this item was to obtain, but once the trial was over, players were in possession of the most powerful weapon in the game.
Many of the items that the player will need to obtain in order to progress through the game, are often protected by a boss character.
We created the games in the traditional «The Legend of Zelda» series in steps that players could easily understand and follow; the player would obtain a new item in each dungeon, use the item to clear that dungeon and be able to enjoy applying the items in different ways after acquiring about eight items.
In practical terms this means that where in - game items obtained via loot boxes are confined for use within the game and can not be cashed out it is unlikely to be caught as a licensable gambling activitIn practical terms this means that where in - game items obtained via loot boxes are confined for use within the game and can not be cashed out it is unlikely to be caught as a licensable gambling activitin - game items obtained via loot boxes are confined for use within the game and can not be cashed out it is unlikely to be caught as a licensable gambling activity.
Robocraft Infinity has pieces that are blocked for non-premium players, insanely expensive blocks, two types of currency (one dedicated solely to cosmetic items that can't even be obtained through in - game methods), loot boxes featuring duplicate items, and much more.
Items must be obtained and utilised in much the same way as these games, but of course given the grittier realism of Peridium, these item combinations are rather more grounded — no trading gopher repellent for a carrot cake in this game!
The patch notes say a new news channel will be opening up in two days that will allow players to obtain in - game items through what is called Tips from the Wild.
In RIFT Prime, current store - based items like equipment can be obtained through gameplay, with only cosmetic goods and a small number of services like Name Change scrolls or guild Rally Banners being purchasable with in - game currency or credits (absolutely no lockboxesIn RIFT Prime, current store - based items like equipment can be obtained through gameplay, with only cosmetic goods and a small number of services like Name Change scrolls or guild Rally Banners being purchasable with in - game currency or credits (absolutely no lockboxesin - game currency or credits (absolutely no lockboxes).
A Final Fantasy VII themed in - game event, «Destroy the Reactor» will coincide with the introduction of Cloud, from which players can obtain new items and equipment.
Progression - based items can only be obtained by exploring previously blocked parts of each level, such as using the Crab and Monkey forms to dive underwater or reach a stranded chef in the first stage of the game.
The only reward for doing well in these games is more tokens, but after accruing large amounts of them, the player can cash them in for various special items, many of which can not be obtained anywhere else and are the most powerful in the game.
Once obtained, users can walk up to almost any locked item in the game and simply hold down a button until a meter finishes filling.
DMarket has announced that any virtual item obtained in any game, regardless of the platform, will be tradable on their marketplace.
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