It's obvious that Battle Royale mode has become the most
obvious direction game publishers want to go in, but what really sets a game apart is the ability to have cross-play between different platforms.
Not exact matches
Game Night goes in apparently
obvious directions, but all involved keep the surprises coming, and, to the film's credit, it all feels organic and genuinely surprising.
While the
obvious contemporary releases such as Castle Crashers and Scott Pilgrim Vs. The World: The
Game continue to push the genre forward thanks to the advent of digital distribution technology on consoles, it's the bigger budget releases such as God of War, Devil May Cry, Bayonetta and Ninja Gaiden that are pulling in truly new
directions.
The first and most
obvious is the hideous, grungy urban art
direction the
game has going on, with poor quality textures, models and level details all - round.
In the end, it's
obvious that a little more
direction and a dev team with a more specific idea of what it wanted to do, and how it wanted to do it, could have taken a sub-par
game and made it into something really good.