Sentences with phrase «occasional frame drops»

I also tried playing a UHD video but it was not smooth, it did work in S / W mode only (via MX player) but was out of sync with occasional frame drops.
But like many out there with the Snapdragon 625, the loading of heavy gaming apps was a tad slow and there were occasional frame drops on games with high graphics setting, especially when played for long periods of time.
Handheld or docked, Doom encourages you to rip and tear your way through a sea of demons and is just about one of the most satisfying experiences in gaming — and it just runs on the Switch like it's no big deal, albeit with occasional frame drops and a visual downgrade from the Xbox One and PS4 versions.
Personally, I played the whole game on the «4k» mode on my 1080p TV via the PS4 pro — I did this because the game, in this mode, runs at around 32 fps (according to DF) and the game felt smooth and consistent with only the occasional frame drop whilst offering an amazing image.

Not exact matches

It also manages to retain its 60 fps target for the most part although there are occasional frame rate drops in certain maps.
Disappointedly, there are even the occasional moments when you'll spot textures pop in or a very brief frame - rate drop.
And while the Mirasol can indeed handle full motion video, there was the occasional dropped frame and tearing, but that could also be related to the processor used on the Kyobo.
On my modest rig there was the occasional bout of dropped frames, but they were rare and for the rest of the time the game ran buttery smooth with almost everything cranked up high.
while the vehicle models are somewhat decent along with the different environments, it does suffer from performance issues, namely environment pop - ups, occasional screen tearing and frame rate drops during times when a lot is going off on screen, especially in the zombie modes.
The graphics are still top notch with the occasional frame rate drop during cut scenes and the musical score still has the grand metropolis feel to it like it did in Arkham City.
An occasional drop in frame rate or any other small flaw will not get in the way of fun.
There may have been an occasional frame rate drop, but it doesn't distract from play.
The gameplay looks good aside from a few frame rate drops here and there and Deadpool occasional walking in mid-air instead of on the thing he's standing on.
On both the Switch and Wii U versions of the game, Breath of the Wild does encounter some frame rate issues, one area in particular causes a more than noticeable dip in framerate, but it never drops anywhere near to the level of a big Bethesda game like Skyrim or Fallout 4 and the overall wonder and brilliance of Breath of the Wild more than makes up for the occasional dip in performance.
And while the results are noticeably better on Xbox One X, games still don't always hit that 60 frames per second number - there are occasional dropped frames and slow downs.
The PS2 port, featured on Taito Memories II Gekan, is an emulation, but it's plagued by some occasional slowdown and frame drops.
The only negative we spotted was an occasional frame - drop or slow - down when there's a lot of stuff happening on the screen - this was only evident when we played Deluxe on a television, though, and wasn't evident in the lower - resolution handheld mode.
While RIME does a decent job of avoiding excessive backtracking and puzzle redundancy, it does suffer from the occasional frame - rate drop and wonky camera when working in tight quarters.
I upgraded from the previous generation Stick to the full Fire TV quite a while back due to the laggy UI navigation and the occasional dropped frame on streaming playback.
It also dropped an occasional frame, or stuttered when I panned around quickly, but nothing that really impacted my enjoyment.
There was definitely an occasional dropped frame, but it ran pretty smoothly and there were no major incidents.
When you stretch it though, there are occasional lags or frame drops.
There's the occasional minor hiccup, and transition animations often drop a few frames.
Moving to Riptide GP2, we start to see the occasional dropped frame or lag, but it's still an acceptable gaming experience.
The occasional dropped frame didn't necessarily kill the experience for me, though on the one or two occasions I hit pretty severe blocks of slowdown.
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