As with many games this generation, the PS4 version of Arkham Knight has
some occasional frame rate dips.
It's already limited to playing modern games at 1920x1080 on Medium settings — I played BioShock Infinite, Metro 2033 Redux, and Spec Ops: The Line with those presets, and still saw
the occasional frame rate dip.
Even at the Very Low setting there's
the occasional frame rate dip.
Not exact matches
Its
frame rate is perfectly playable, with just
occasional dips, but the PowerVR SGX540 GPU doesn't provide as impressive visual effects or textures as you'd get with — for example — a Tegra 3 tablet.
It's a 30 fps game with some
occasional frame -
rate dips, to be expected on a title with some months remaining in development.
On both the Switch and Wii U versions of the game, Breath of the Wild does encounter some
frame rate issues, one area in particular causes a more than noticeable
dip in framerate, but it never drops anywhere near to the level of a big Bethesda game like Skyrim or Fallout 4 and the overall wonder and brilliance of Breath of the Wild more than makes up for the
occasional dip in performance.
Riptide 2 at top graphics settings showed a the
occasional minor
frame -
rate dip (even though it appears to render in 1080p maximum), but Modern Combat 5: Blackout, Mortal Kombat and Dead Trigger 2 all run extremely well and look great on the high - res display.
Frame rates hovered around 30 fps in all games, with
occasional dips and brief stuttering.