Sentences with phrase «occasionally take in dogs»

We do occasionally take in dogs, but when we can't we are always willing to give advice and assistance where we can.
Occasionally we take in dogs needing considerable emergency care with no assurance of a positive outcome.

Not exact matches

This is the first post I've read of your blog I read it last night, I got a chuckle, I have dogs, but the people who read this blog and have left comments are terrible, I run a daycare in my home, 4 months 9 months 18 months 2,3,7,7, and today at nap time when everything goes nuts, my dog follows me around as I take the littles to cribs she goes and snuggles the olders for quiet time I couldn't appreciate her more, her needs are a bowl filled a blanket lifted so she can snuggle under with you and a door opened occasionally she is te easiest in this house can't imagine life with out her < 3 btw the last comment is the best LOL!
Splints can be simple such as «wrist and ankle» splints for joint stability, but occasionally more advanced assistive measures are taken such as slings or wheelchairs to assist dogs in their recovery or long - term functioning.
Our volunteers take pre-screened and pre-trained dogs (and, occasionally, cats) for scheduled visits to facilities in the Tulsa area on an ongoing basis.
Mixed breed dogs and puppies are in the greatest need, but we occasionally take pure breed dogs if the breed rescues are unable to help, and as long as we have a foster home that is experienced with that breed.
Adjustments - Timing shortened from being downed to rising, rising into a movement, mid-air quick recovery, jumping, dashing, moving (on ground or midair), attacking, or guarding - Awakening: Fixed bug where attacks at very close range came from unguardable angles; these can now be guarded - Dash Combo: Fixed bug where Tag Combos weren't counted for achievement purposes unless landed on a foe who was incapacitated by a Tag Combo - Brynhildr (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Ares (Summon Special Move 1): Removed hitbox between Ares and spear that appeared right after throwing a spear - Odin (melee mode, neutral melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Odin (melee mode, side melee attack): Boosted time between when Odin begins swinging his blade and when hitbox appears - Grim Reaper (Special Move 2): Boosted movement speed, turning radius, and max movement time for zombies when targeting foes as long as the Awakening gauge isn't empty - Grim Reaper (Down + Special Move 2): Fixed bug where dog zombies occasionally didn't face the correct direction while moving - Grim Reaper (Awakened, Character Ability Power) Added fire effect to characters who take damage after being hit by a zombie ball when Grim Reaper is in fire zombie ball mode - Ra (bomb mode, Special Move 1): Bombs can now be destroyed by enemy attack - Ra (ranged / bomb mode, Special Move 1): Changed reload when out of ammo to constant reload - Slayer (Melee Attack, Down + Melee Attack branch): Reduced freeze time upon landing on the ground - Slayer (upper Melee Attack): Reduced movement speed when pursuing foes - Slayer: Reduced turning radius when moving to attack - Loki (Special Move 1): Fixed bug so Grim Reaper's Special Move 1 zombies, Ra's Special Move 1 bombs, etc. are now drawn in - Loki (Awakened): Boosted movement speed, turning radius, and max movement time when targeting foes with melee attacks as long as the Awakening gauge isn't empty - Loki (Special Move 2): Fixed move so that Loki isn't motionless while charging.
Occasionally, the dog would lead me to interesting (at least what a dog considers interesting) discoveries, but in the end it was the course I wanted to take that we took.
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