You can still set different vibrations to occur on - click for each of the mouse's seven buttons, but the real purpose of rumble is to get feedback when certain things
occur during gameplay, not just for clicking a button.
The various time shifts and anomalies that
occur during gameplay are very cool to see and be a part of.
The investigation of Erica Reed is a good mix of ideas, that can transmit the emotions of the characters and explain very well the events
occurred during the gameplay.
Not exact matches
Dramatic at first, no doubt, but they need to
occur more naturally
during gameplay, requiring less effort from players to activate, which in turn would perhaps make them easier to use in a tactical manner.
Tapping the touch pad displays a fully 3D map of the island your character is currently situated on, while vibration
occurs when firing Zane's crossbow or performing certain attacks, explosions, collecting purple studs and gold bricks, alongside the light bar that remains a standard tone of blue
during story mode
gameplay, but produces a light shade of blue throughout battle arena matches.
Twin Galaxies acknowledges that, as with all
gameplay attempts, physical interruptions can
occur... cables become disconnected, video recorders stop recording, cords become unplugged, RTF cables «shift» and images become too grainy to see
during home console play, or other «Acts of God» may
occur.
During much of Alliance Alive, it
occurs at an energizing frequency, making combat persistently interesting, as you experiment with your new abilities and acquire new ones that renew the
gameplay loop.
The theme is found throughout the game, through the lore of Native American tribes that settled in the Blackwood Pines area, through various Totems found throughout the
gameplay that show snippets of ominous events that may or may not
occur, and even when you trigger such events
during gameplay, you'll see a ripple of butterflies in the corner of the screen.
Therefore, eligible participants should note that
gameplay issues might randomly
occur anytime
during gameplay.