Battleborn has a lot of potential, but
odd design decisions look like it'll ultimately derail the experience.
Poor controls and
odd design decisions detract from what would otherwise be an excellent VR shooter.
Definitely
an odd design decision with the quicksave.
Kind of
an odd design decision, as it could have easily been solved by making use of other buttons and thumbsticks.
Definitely
an odd design decision with the quicksave.
Not exact matches
This might seem like an
odd decision, but these plans are
designed for small business owners.
On the interface you'll find that the left - hand menu button doesn't actually slide out a menu at all, rather it opens the settings menu, which is a bit of an
odd visual
design decision.
One other
design decision that is a bit
odd is the placement of the volume and power buttons on the back.