Not exact matches
The first big plot
point comes across at an
odd distance, more like a news
story we'd see reported on TV than as a tragic event dramatized
in a big political thriller.
It is a wonderful, and
in many ways,
odd mixture of genres like focusing on Metroidvania for exploration,
point and click games for the main
story and quests while also offering brawler combat with an RPG progression system.
This game is half about how your characters interact with each other, and just having them get all lovey dovey with each other without any build - up would seem
odd, so tying it to battle and other ways to bump up relationship
points added a way of complementing the
story,
in my book at least.
All four characters
stories intertwine from time to time, and it's rather cleverly assembled and satisfying replaying the same section from contrasting viewpoints, though the structure is a bit
odd in the fact that, whilst you can play the campaigns
in any order, some major plot revelations related to other campaigns can easily be spoilt, though for all plot
points to become completely clear the game must be completed
in its entirety.