Self - described as encompassing «chiptune, chill beats, and boss battle house with groovy
odd time signatures», Trotus reveals among the positive comments that he's drawn inspiration from the likes of Earthbound and Cave Story for some of the tracks.
Call of Duty's
signature announcements and pop - ups every
time you level up or pull of a certain feat have become a bit of a parody in the core gaming community but for some
odd reason, Sledgehammer games appear to have embraced it and decided to launch a veritable assault on your retinas with a blitzkrieg of annoying noises and banners every
time you pull off a kill slightly above «normal» (and by a normal kill we mean one that isn't avenging a death, or a payback, or a double kill, or a comeback kill, or a myriad of countless other non-normal kills).