Where Metal Gear Solid 4 was characterised by Solid Snake's old age, Raiden's youth and agility infuses every aspect of Rising, where the props and trappings
of the Kojima's myth are presented with a light touch.
After nearly being cancelled by Kojima Productions, Bayonetta and Vanquish developers, Platinum Games decided to took it upon themselves to continue the work
of Kojima's team to bring us yet again another exciting Metal Gear title, -LSB-...]
After nearly being cancelled by Kojima Productions, Bayonetta and Vanquish developers, Platinum Games decided to took it upon themselves to continue the work
of Kojima's team to bring us yet again another exciting Metal Gear title, though not quite one based in stealth.
The game - creating super force is also the director
of Kojima Productions and was once the Vice President of developer / publisher Konami Digital Entertainment.
In an update that went completely under the radar, Shinji Hirano has listed himself as the new President
of Kojima Productions.
Many members
of Kojima's new crew include ex-Konami employees, people who believe in his vision and have supported his decision to part ways with Konami.
With the most recent collaboration
of Kojima with Square regarding that they will release figures based off th... Read More
Assuming no subterfuge on the part
of Kojima, we're really looking at a Metal Gear Solid without the iconic voice of Snake.
It's interesting, for example, that despite this apparently acrimonious bust - up and the closure
of Kojima Productions, Hideo Kojima himself continues to tweet out promotional stuff for MGS V on a steady routine — including this latest poster.
They provide Camus» «lucidity» by acting as the toe we dip into the waters
of Kojima's fiction to test its temperature.
«METAL GEAR SOLID V: GROUND ZEROES marks a unique approach from our team by providing players with a prologue leading up to the eagerly awaited open world METAL GEAR SOLID V: THE PHANTOM PAIN,» said Hideo Kojima, Creator of the METAL GEAR SOLID series and head
of Kojima Productions.
It has even further meaning now, considering the unfortunate passing of David Bowie, one
of Kojima's main influences.
As for the story itself, it contains all the true markings
of a Kojima game.
One
of Kojima's earliest works, «Snatcher,» draws heavily on the sci - fi film «Blade Runner.»
Here, you can see a Decima Engine recreation
of the Kojima Productions meeting room.
LUDENS is His Name, Creation is His Game LUDENS is the new mascot
of Kojima Productions.
In the video embed above the keynotes
of Kojima, Levine and others can be seen.
PS4 players can look forward to getting their hands on Beyond Two Souls in May, and already had the chance to get MGS5 for free a few months back, but the inclusion
of Kojima's for Xbox players will come as good news for those who missed it the first time around.
This led to the cancellation
of Kojima's promising horror sequel Silent Hills — a planned collaboration with Guillermo del Toro and Norman Reedus — and the creator parted ways with the company shortly after Metal Gear Solid V's completion.
Most of you probably have September 1 marked on your calendars due to the inevitable release
of Kojima's last hoorah, Metal Gear Solid 5: The Phantom Pain.
It will be interesting to see how much of this is related to the former brainchild
of Kojima and Guillermo Del Toro.
Metal Gear goes Minecraft in the series» first entry since the departure
of Kojima.
After spending almost 30 years at Konami, though, could this actually be a case
of Kojima using the cover of a «management shake - up» to jump ship?
The sad story around one of the best games of last year is that
of Kojima and Konami.
For one, I want to like the bulk
of Kojima's work, but find him a little too long - winded.
«Share with us a footage of yourself, or your friends, playing P.T. for a chance to be featured as part
of the Kojima Productions» Stage shows at the Tokyo Game Show!»
Admittedly it's a bit hard to swallow that particular theory, as more than half
of Kojima's projects have been in the Metal Gear franchise — it's clearly something he loves a great deal.
It's difficult to imagine the end of 2015 coughing up bigger game industry news than the birth
of Kojima Productions.
In fact, the three of them — del Toro, Kojima, and Reedus — all make something of a really nice trifecta of pals, as Reedus has also come out in support
of Kojima.
It's difficult to imagine many other game developers inspiring such devotion and respect from a celebrated filmmaker, but that just seems to be a constant in the world
of Kojima — he inspires, people like him, creative minds are better off for being around him, but he also courts respect by showing it himself.
Oh, and fyi, I love the translations
of Kojima's blog.
It was just brought to my attention that Shinji Hirano, former president of Konami Europe has been listed as President
of Kojima Productions for at least a month.
Despite all the mess behind the scenes — including the recent removal
of the Kojima Productions logo from the box art — Metal Gear Solid V: The Phantom Pain is getting closer and closer to launch.
Meanwhile the thought of an Insomniac - developed Spiderman game is simply excellent, and the glimpse
of Kojima's new game has us very interested indeed.
He's bounced back nicely after leaving Konami, and he was on hand to reveal his first game under the independent banner
of Kojima Productions.
Ben Judd of Capcom and Ryan Payton
of Kojima Productions do excellent work.
Following an interview with PlayStation in 2016 on the future of the Metal Gear Solid franchise, the head
of Kojima Productions said, «That has nothing to do with me.»
Hideo Kojima, the creative mind behind the Metal Gear franchise and head
of the Kojima Productions studio, has stated at a press conference earlier today that he believes traditional consoles will be phased out in the near future.
Metal Gear series currently feels like it is at a strange place where it doesn't have the direction
of Kojima behind it.
After the uproar at the game awards this year due to the revelation
of Kojima being prohibited from going to the game awards, news has hit the web like wild fire that he has been found!
Castlevania went to the gutter, with multiple bad entries and misguided attempts at reboots, the same happened with Silent Hill, where we also had the added ignominy of being teased with a wonderful Hideo Kojima led reboot, before it was scuppered; speaking
of Kojima, Konami drove him away after a widely publicized acrimonious split, putting Metal Gear Solid 5 to the market before it had a chance to be properly completed (and give long running fans actual closure).
The prelude showcases key advances to the series made possible by its use
of Kojima Productions» FOX Engine, with a large open environment, and missions where time of day and weather have a dynamic effect on the game and its missions.
The publisher will premiere a wave of stunning titles that includes PES 2010, Metal Gear Solid: Peace Walker and Silent Hill: Shattered Memories, and will be showcasing the talent behind those games with appearances from Hideo Kojima, Studio Head
of Kojima Productions and mastermind behind the Metal Gear Solid series; Shingo «Seabass» Takatsuka, Producer of Pro Evolution Soccer; and many others of its biggest talents from Overseas and Europe who will visit the event in Cologne.
Others are convinced this is one
of Kojima's deceptions again, despite both Kojima and Hayter confirming in interviews Hayter is not involved with the game.
Usually we don't get more information than a photo
of Kojima ’s
Reportedly titled «Lost Warld» (a sign, even then,
of Kojima's love for quirky titles) Konami rejected the idea... and would continue to reject Kojima's ideas for nearly two decades.
We still haven't decided, but the inclusion of the Chicken Hat, an optional wearable offered to you after repeated mission failures that makes you practically invisible to enemies, was a classic piece
of Kojima design work; humour mixed with gameplay.
Which is fine with us, as we absolutely love the small glimpses
of Kojima's creative vision shown in the two Death Stranding trailers!
In a new video from IGN he discusses why he chose Sony for his first endeavor with the independent version
of Kojima Productions, despite receiving several offers from many different companies.
Many (if not all)
of Kojima's ideas were shot down by Konami, which built pressure and resulted in a final, tumultuous split from Konami following the rejection
of Kojima's latest vision — Silent Hills.