There are obviously some small differences: it's not quite as visually accomplished as it is on more powerful devices, the controls are touchscreen, and a lot
of audio cues have been made visual so you can play comfortably in public without the need for headphones.
There are some small differences: it's not quite as visually impressive as it is on more powerful devices, the controls are touchscreen, and a lot
of audio cues have been made visual so you can play comfortably in public without the need for headphones.
Both of these audio cues throughout the game are very, very creepy.
Every location in the town of Union has plenty
of audio cues to alert you to what is going on.
The sound itself is rather disappointing, many
of the audio cues sounding flat, off or just badly inserted into the world.
You can use some sort
of audio cue to denote scene changes, if they occur within a file.
I wish there was an epic score unique to each boss, as well as some sort
of audio cue at the end of these battles to punctuate my accomplishment.
Not exact matches
Breathe2Relax uses a combination
of visual and
audio cues to slow your breathing rhythm while soft music plays in the background.
In fact, visual and
audio cues can increase the likelihood
of switching activities by as much as 42 percent.
There, the company showed off the inside
of its self - driving minivans, including a user interface that provide visual and
audio cues to riders.
It also serves as an
audio cue, just for the nursery,
of when it's time to go to sleep.
The computer - based environment was characterised by intense
audio - visual
cues that contributed to increasing the experimental realism
of the situation on the one hand, and the feeling
of anxiety and danger on the other.
And in a famous illusion called the McGurk Effect, videos
of lip
cues dubbed with mismatched
audio cause people to hear the wrong sound.
The system's main limitation is that YouTube strips metadata out
of videos, says Goldberg, so it must rely on
audio cues to sync videos — but this only works when there is a loud noise easily distinguishable from the background, like a gunshot.
The software automatically syncs video from multiple sources shot from different angles, using metadata on the files — the date, time, type
of equipment used, and information about the exposure — if that is available, or if not, visual and
audio cues.
The CuPiD service will employ wearable sensors,
audio biofeedback, exergaming and external
cueing to provide intensive motivating training that will be suited to the patient and will be monitored remotely by experts to provide the best care while decreasing the burden
of transport to a rehabilitation centre.
Visual signaling from biologically - inspired robots has been used to investigate the behavior
of birds [27]--[31], dogs [32], lizards [33], fish [22], [34]--[42], and rats [43]; salient chemical
cues have been implemented on a miniature mobile robot to investigate social behavior
of cockroaches [44];
audio feedback has been integrated in a model
of a robotic squirrel to influence squirrels» behavior [45]; pulsing air currents created by robotic honeybees have been used to investigate honeybees» dance [46]; and hydrodynamic
cues from a swimming robotic fish have been considered in [20] to modulate fish behavior in a water tunnel.
Gone Girl offers interesting, even amusing
audio cues: the sound
of a distant mourning dove when we suspect Amy's been killed, or Blue Oyster Cult's «Don't Fear the Reaper» playing on a car radio as Nick returns his obnoxious father to an assisted care center.
Though more than capably portrayed, one - dimensional characters make it difficult for Oculus to truly get under the skin, and overused
audio cues and increasingly incomprehensible cuts between past and present ultimately cause the bubble
of dread that Flanagan so desperately tries to preserve to burst far too quickly.
Deaf & Hard
of Hearing: Sadly, important information about the moment to moment situations encountered in Mario Kart 8 will be lost for the heard
of hearing — many enemy attacks have
audio cues associated with them such as the whistle
of a green shell approaching from behind.
These new
audio cues (along with the fact that you're now alerted if you're taking the correct path or not in certain castle levels) are a great addition as they clearly notify you
of the impending danger and help you get on the path to success.
It's hard because it's cryptic; this fusion
of kingdom building and side - scrolling survival tells you basically nothing overtly, forcing you to figure out how all
of its pieces fit together by paying attention to animation and
audio cues and learning through repeated deaths and restarts.
The smooth greens and blues
of Reid's workmanlike vision are preserved to fine effect as are the jarring, regularly timed musical
cues of the film's Dolby 2.0
audio mix.
Deaf & Hard
of Hearing Gamers: There are no
audio cues and the game is fully subtitled, but those subtitles have one pretty major problem — the game never attributes them to anyone in the cutscenes.
When things get very quiet and you know a jump scare is coming, blocking out the
audio cue that accompanies the sudden gnashing
of monster teeth or the glint
of a knife can keep your heart rate down, or at least stop you from screaming out loud in public.
The
audio cues undoubtedly play on player's affection for the series, so if you're somehow a Switch owner with no interest or knowledge
of the Legend
of Zelda then it may well leave you cold.
Deaf & Hard
of Hearing Gamers: The game doesn't have any
audio cues of note.
Deaf & Hard
of Hearing Gamers: You shouldn't have much trouble with the game — all dialogue is subtitled, and there are no important
audio cues.
I immediately turned the volume all the way down, though I was a little worried that this was going to lock me out
of activities that require
audio cues like fishing or fighting monsters in the mine.
Deaf & Hard
of Hearing: While the game features no important
audio cues that don't have visual accompaniment, it is a largely music - themed game.
The visuals will burn images
of lasers into your retinas and the
audio matches the onscreen chaos perfectly with satisfying gunfire, a pumping soundtrack, and obvious
cues.
The oddest aspect
of the DVD's multiple
audio tracks lies in the Spanish dub track, which often features no music in scenes where there's score in the French and English tracks and completely different
cues elsewhere, making one believe that all elements had to be recreated for the Spanish print, relying on awfully sparse sound effects, Spanish dialogue recorded in a sterile environment, and stock music in place
of Newman's original score.
PowerPoint presentations that provide a range
of strategies for adding numbers up to 10 with strong visual and
audio cues.
PowerPoint presentations that provide a range
of strategies for subtracting from numbers up to 10 with strong visual and
audio cues.
A touch
of the power button
cues cordial
audio and visual greetings without a hint
of driveline noise or vibration.
In the Cadillac's favor are all sorts
of new technologies, like a 34 - speaker Bose surround - sound
audio system, an enhanced self - parking system, a camera - screen rearview mirror, and a haptic touchpad to operate the updated, upgraded
CUE infotainment screen.
There's enough torque to make you forget about the relative lack
of horsepower, cruising range is incredible, and there are virtually no
audio or visual
cues to remind you the engine is burning diesel instead
of gas.
Ultrasonic sensors monitor your surroundings as you maneuver in tight spaces, warning you
of obstacles and guiding you into position with
audio and visual
cues on your iDrive display.
An extensive list
of optional features includes Cadillac's
Cue system (standard on Luxury, Performance and Premium collection models), OnStar 4G LTE connectivity with built - in Wi - Fi, Bluetooth phone and
audio with voice recognition, text - to - voice, satellite radio, configurable 5.7 - inch instrument cluster display, color reconfigurable head - up display and navigation.
OPTION PACKAGESENTERTAINMENT SYSTEM, REAR SEAT includes 9 screen DVD player (Blu - Ray capable) with remote control, two 2 - channel wireless digital headphones, auxiliary
audio / video jacks on rear
of center console, sound compression, CD - R and CR - R / W capability, LED backlighting display, MP3 capable, HDMI / HML input, 2nd USB port with 2.1 amp charging and Wi - Fi capability via Digital Living Network Alliance (DLNA), CADILLAC
CUE INFORMATION AND MEDIA CONTROL SYSTEM WITH EMBEDDED NAVIGATION 8 diagonal color information display featuring touch response, haptic feedback, gesture recognition, Natural Voice Recognition, Phone Integration for Apple CarPlay and Android Auto capability for compatible phone, Collection and Teen Driver.
The new G delivers, with a sensuous evolution
of the exterior, utilization
of an enhanced platform and the next generation
of the award - winning VQ - series V6 — along with a redesigned interior which combines modern warmth and Japanese design
cues, and an impressive list
of available technology including a touch screen navigation system with real - time traffic function and an audiophile premium
audio system that brings studio quality sound on the road.
Cadillac's well renowned «
CUE» system is
of course available, featuring Bluetooth phone and
audio connectivity, Sirius XM satellite radio and the OnStar 4G LTE system.
Noteworthy features
of the Cadillac CT6 include adaptive LED headlamps, 20 - way adjustable front seats and 14 - way adjustable rear seats with heating, ventilation and massage functions, 12.3 - inch color digital LCD touchscreen for the instrument cluster, 10.2 - inch display for the
CUE infotainment system, 34 - speaker Bose Panaray
audio system and rear - seat Blu - ray entertainment system with two independent 10 - inch - diagonal screens, wireless earphones and remote controls.
Forzano works on a standard laptop with screen - reader software, which translates every aspect
of using a computer into
audio cues.
Project Gamma will provide
audio enhancements to Marvel comics in the form
of a soundtrack or other
audio cues and will only be available for select comics; in the CBR interview, Alonso allows that he was skeptical at first but added, «Who out there hasn't had that moment when you've been reading a comic book with your iPod on or the radio on, and you found that the music has changed your reading experience?»
These include new technology called «Project Gamma» which will add music and other
audio cues to select digital comics, the already - revealed revamp
of their «Marvel Unlimited» digital subscription service as a iOS - based system in addition to its desktop form, a new suite
of Marvel video products online including documentary series on the companies history and a «Marvel # 1» promotion that will see the company offer over 700 first issues in its line for free for the next two days.
This allows Reading Systems to enable features such as visual
cues and contrast for vision - impaired users,
audio cues and announcements for blind users, and entry navigation and readability aids (for example, the ability to skip from the noun to the verb section
of an entry, or dynamically collapse or expand a lengthy series
of example sentences).
The more I played the more I was able to feel out the timing; it was almost like pressing the button in time to a rhythm game with a visual
cue instead
of an
audio one.
I highly recommend playing this game with a set
of decent headphones (a decent surround sound system would work nicely too but you may miss out on some
of the more subtler
audio cues) as this will give you the experience that this game was built to deliver.
One thing the series has been praised for is the lack
of traditional health bars for monsters; instead you must watch out for visual and
audio cues, such as limping or when they flee in desperation, to know when a monster you're hunting is low on health.