Sentences with phrase «of buggy games»

I heard that is one of the buggiest games from Ubisoft, however IGN gave it a better rating than Mario Tennis =.
Vampire the Masquerade Redemption (1999) and Vampire the Masquerade Bloodlines (2004) did just that, despite the latter being one of the buggiest games ever released.
That was one of the buggiest games I've ever played in my life.

Not exact matches

That is why we have to play Alexis up front in this game, we need pace and quick passing to beat this type of buggy team.
Mountain Buggy is continually innovating by researching the safest practices around the globe, to ensure we are not just up to date, but ahead of the game.
Well known as one of the main players in the all - terrain pushchair game, Mountain Buggy have stepped out of the mountain ranges and into the city with their latest pushchair release.
Mountain Buggy is ahead of the game by already passing the sleep surfaces test for firmness.
Independent games can be buggy, poorly rendered, and take forever to develop, but the difference is that these games are small teams of people doing this as a hobby.
Even if it wasn't a gross misuse of a license, Reservoir Dogs: Bloody Days is a boring, buggy game with a universal selling point that's nowhere as fun, or as smart, as it thinks it is.
«Don't buy it, this is the kind of game that is ruining the games industry,» «It's a buggy broken mess,» and many other comments had me wondering at first if they were just trolly reviews for the sake of being trolls, but the more of them I read the more I really think that the people writing them were genuinely
What could have been an interesting, inoffensive multiplayer game turned out to be a buggy mess without so much as a hint of something fresh.
Hitman: Contracts, though not the best game in the franchise, managed to bring thousands of PS2 and Xbox gamers a chance to play some of the missions of the game they missed out on, Codename 47, in a much less buggy and more functional variation.
I could scarcely play enough of the game to speculate whether this buggy experience was remotely worth it's price tag.
Unfortunately there is so much outside of the game itself that drags it down... The game is buggy, it crashes regularly on every PC I own (6 of them).
Action Buggy is one of those games where the average game session is measured in seconds rather than minutes, but in that elusive «success is just another try away» way.
It's just a bloody boring buggy mess of a game, but one that isn't completely terrible.
The game — which could've and should've been great, given the quality of those before it — is a buggy, repetitive and downright boring mess.
The only reason I gave it a 1 is because for the 5 min of game time that it isn't buggy it is a mediocre game.
Ill finish with the game is a buggy piece of crap that needs to be redesigned near enough
This game got way over criticized to the point I think a lot of gamers are becoming as disillusioned as IGN, because its actually a fun game with a pinch of Resident Evil nostalgia set in a what if universe and the game is like a cross between gears of war and left 4 dead, so maybe its a tad bit buggy, but its still a fun game and if you paid 10 or so bucks then you got moneys worth for sure, so don't pay attention to all the haters, because they probably drink the Bill Gates kool aid.
Buggy as hell and long load times that put me off just dipping in and out of games... Quite often get frustrated and go and play Counter Strike Source.
That I'm willing to tolerate a launch title this buggy, this poorly prepared for its own release date, this far below the considerable ambition of the previous X games, this demanding on my hardware, this glutted with hard - coded story beats, this busy and ugly and cluttered.
I think the developer would prefer people talk about how sad his incel life is, and skip over the buggy mess of the game.
The news about a few months of delay was not pleasing but with all these game releases in mind that had buggy versions and had to be patched immediately in order to be playable I hoped for a smooth start.
Much has been written about Andromeda's sorry technical state, and it's no exaggeration to say that this is one of the buggiest and broken high - profile games released in the past several years, with an impressive laundry list of issues, from broken quests to disembodied heads appearing in scenes, from characters randomly spawning into other characters to dialogue that has no relation to the situation.
The game boasts a wide variety of vehicle classes, including pro buggies, rally cars, and trophylite trucks, while presenting itself in 1080p at 60 frames per second.
Project Cars 2 is quite possibly the buggiest game I've ever reviewed, with the exception of Ride to Hell: Retribution.
Rockstar has consistently hit an impressive standard of quality, so there is a damn good chance that Red Dead Redemption 2 won't be an unoptimized buggy trainwreck of a game.
So many times we hear of developers buckling under the influence and demands of publishers, leading to buggy, half - finished games which get extensive patches post-release to fix them up.
Early versions of the game were reportedly quite buggy (console certification is great, ain't it?)
I especially felt like I wasted hours upon hours playing Kingdom Come: Deliverance thanks to the amount of times that I had to replay large chunks of the game due to the one - two punch of its laughably buggy nature and its unforgiving save system.
However, their «independent AAA» proposition with Hellblade definitely sells the idea that indie games can be as polished and appealing as an AAA game, in stark opposition to the stereotype of indie titles being rough, unfinished and buggy.
Also, while the game may get plenty of post-launch patching, it's quite buggy as of release day.
Repetitiveness could also be addicting, but BF3 also constantly adds new weapons, vehicles, game modes, and maps to play on, and there's always satisfaction out of running people over with a buggy or bombing people out of a gunship.
Dubbed as one of the worst games of this generation, the biggest criticisms for Wander related to the fact it was a buggy, broken, incomplete mess of a game.
good this is great its just like darksiders 2 which looks amazing, they actually want to release a finished non buggy game, id ratheer wait for greatness instead of getting crap now,
If they are complaining about people abusing the system with their games just imagine the higher stakes involved with AAA titles that depended heavily on pre-orders - a day before launch a AAA game dev / publisher would boast the millions of pre-orders they received, the next morning could see millions of refunds thanks to a game - breaking, buggy launch.
One particular minigame isn't great, either: a required side - activity involves playing a very buggy game of bowling.
After spending several hours with the game I noticed that the levels can be kind of buggy.
Too many games release too soon now because of being pushed out by unrealistic release dates and end up buggy messes for the day one buyers that end up needing multiple patches.
Unfortunately the game is a rather glitch and buggy mess, the AI often seems far to aware of where you are and then the next time you can walk up to them and they wont see you.
It is exactly about how lovely and convenient it is for me instead of the wrong believe that if you don't pre order they will stop with DLC or stop to release buggy games.
How many of those games are broken, buggy and are of poor quality though?
Driving one of the big trucks should require a completely different driving style than driving a rally car or even a buggy, injecting some much - needed feeling into the game, but instead they just feel pretty much the same to drive, taking away massively from the overall experience.
But it wasn't cause of the actual game was buggy and the online was dead at launch.
Project Cars 2 is quite possibly the buggiest game I've ever reviewed, with the exception of Ride to Hell: Retribution.
Gamers once looked to series like Halo and Assassin's Creed as hallmarks of quality and stability in the gaming sphere; buggy, glitchy games were solely the purview of mid-budget or indie studios.
Gamers who get up in arms about buggy launches are not representative of the overall market, and publishers know it.
While sometimes combat and running into cover can be inconsistent and buggy, this game makes up for it in terms of story.
History has delivered a cluster of the latter style of games which include titles like: - Micro Machines, Buggy Boy, Trackmania and Wipeout.
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