Power - ups have great visual trinkets that attach to your android, and — this is important, so take note — there is no slowdown on even the most hellish
of bullet hell stages.
Not exact matches
Bullet Hell types are rightfully hard to balance, and I'm sure there's a sub-set
of people out there that couldn't pass the first
stage and are cursing your name as I type this.
It doesn't offer a hardcore «
bullet hell» experience, but varied enemies and nicely designed waves
of action elevate this basic formula to deliver enthralling
stages that conclude with wild boss battles.
Robonauts almost seems to treat its
stages as though they're in the
bullet hell genre, but the player character doesn't have the means to justify such bombardments
of enemies.