Hitting the visuals department, Unlimited World Red appears to be giving off an «unlimited» amount of style and impression with its use
of cel shading along with plentiful vibrant colors.
I admit was skeptical
of the cel shading at first, but I'm a die hard Zelda fan so I did pick it up for my game cube and I was so glad I did.
The game looked like a glorious mixing
of the cel shaded Wind Waker game and the more serious Twilight Princess game.
The ports have been handled exceptionally, apart from the cut scenes and the colours
of the cel shaded graphics look great too.
I love the beauty
of cel shaded games.
It was then said that the game would be retaining a connection to the original title through use
of cel shaded visual style and fixed camera angles, but visual updates and control improvements would help bring the game in line with modern titles.
Not exact matches
Its limited use
of cel -
shaded graphics, which seemed revolutionary when Dragon's Lair 3D was first revealed two years ago, is now thoroughly outdated, as is its simplistic, puzzle - based gameplay.
The
cel -
shaded graphics really add to the game's world and the entire feel
of what Afro Samurai should be, and all
of the artistic choices in this game hit more times than they miss.
Although Lost Sea provides fun, laid - back gameplay alongside a colourful,
cel -
shaded world, a lack
of depth and some restrictive design choices may limit the scope
of the game.
In this ninth entry in the Legend
of Zelda series, Link debuts on GameCube with a fun new
cel -
shaded look, but the game stays true to the respected heritage
of the series.
This is further enhanced by the fact that MvC3 is powered by Capcom's impressive proprietary MP Framework engine, which has in the past run Dead Rising, Lost Planet, and Resident Evil 5, though for MvC3 they've given the visuals a new
cel -
shaded, comic book - style lick
of paint.
Just look at Link's face as the story plays out in front
of you; it's amazing to see how expressive his
cel -
shaded face can be.
The art style most closely resembles that
of Skyward Sword — a sort
of compromise between the
cel shading of Wind Waker and the realism
of Twilight Princess.
The rainbow - inspired colour palette
of Adventure Time works perfectly in
cel -
shaded Lego form.
The bright and garish visuals
of Sprint Vector work perfectly and reminds one
of the colourful
cel -
shaded graphics
of Jet Set Radio, only this time you're actually seeing that world through your own eyes.
The Go franchise
of Square Enix's mobile division expands with Lara Croft Go, a stylized,
cel -
shaded mobile take on Lara Croft and her adventures.
This
cel -
shaded masterpiece encapsulates the greatest aspects
of the series» storied history.
Where
cel -
shading allowed for a timeless classic to be rejuvenated to perfection, Twilight Princess» search for dark realism, with occasional cartoonish flair, has left some
of the cracks exposed.
Perhaps last year's pre-E3 leak
of Transformers: Devastation worked out so well that somewhere behind - the - scenes there's a person assigned to affect a slow trickle
of information for Platinum Games» next
cel -
shaded cartoon - based brawler, like these first screens obtained by the folks at pureXBOX.
Moving directly from weeks spent with Horizon: Zero Dawn's lush and photo - realistic graphics to Breath
of the Wild was initially jarring, and while it is abundantly clear that the
cel -
shaded, painterly art style
of Zelda was as much a product
of lack
of computing horsepower as an aesthetic choice, there were some admittedly beautiful scenes along the way.
Dec 31st - The beloved
cel -
shaded adventure makes the list
of one
of the industry's most creative minds
The lean character bodies and
cel -
shaded visuals immediately drum up thoughts
of Borderlands, while the handling, cover - system and gun mechanics are unabashedly lifted from the Gears
of War series.
The exaggerated features
of the
cel -
shaded character models and the eerily blanched environments portray the bare severity
of Dunwall.
Though the game's
cel -
shaded art style looks terrific on every platform, the console versions
of the game are definitely prone to frame hitch - ups and occasional crashes, at least in my experience.
Fans
of the beat em» up genre will find a lot to love about the combat, history enthusiasts will enjoy the story and lore, and fans
of visually stunning experiences will be lost in the beautiful
cel -
shaded world that the developers created.
The Legend
of Zelda: Wind Waker HD: Playing through Link's
cel -
shaded adventure with its new glossy veneer will make you question why anyone balked at the graphical style at first blush: Wind Waker HD is truly a gorgeous game.
Not being sure what to expect from a
cel -
shaded game featuring a cartoon like, «kiddie» version
of Link, people have been quite speculative on whether or not the game will deliver.
This is not surprising considering that no
cel -
shaded games have managed to make these types
of things look better than what The Wind Waker accomplishes.
I never played Skyward Sword because
of the
cel -
shaded graphics.
This year's Ni no Kuni: Wrath
of the White Witch, from the same developer, pays tribute to this tradition with the lovingly -
cel -
shaded Tombstone Trail casino, an avaricious undead haunt lorded over by skeletal croupiers in fetching top hats.
When we looked at Power Hover [$ 3.99] back in December
of last year in our review, we were generally impressed by the fun arcade style hover - board action and beautiful
cel -
shaded visuals, even if there wasn't that much derivation from the enjoyable core gameplay at its heart.
When I first saw screens
of Half - Genie Hero I was excited by the prospect
of finally playing a Shantae title with crisp and clean
cel -
shaded graphics rather than the pixel art
of previous entries.
Wind Waker HD didn't have
cel shading... That's kind
of the major complaint (aside from bloom) that people had about the remake.
Borderlands, Gearbox's open world sci - fi shooter, continues to distance itself from the term «
cel -
shading» with the release
of a full screenshot from PC Gamer's upcoming cover story.
With stunning
cel -
shaded artwork brought to life with high paced action that fluctuates from racing through danger in vehicle mode before transforming to robot mode to unleash a barrage
of melee combos and unrelenting firepower, this game is set to be a surefire action hit.
The upcoming Prince
of Persia: The Forgotten Sands — set for a May release — was in fact already in development before the
cel -
shaded reboot launched.
This
cel -
shaded masterpiece encapsulates the greatest aspects
of the series» storied history.
It was a better fit with Wind Waker's
cel shading - there it's the unfortunate use
of heavy bloom that put me off.
There's no
cel -
shading here, just beautiful landscapes that have clearly had a huge amount
of time and effort lavished on them.
The six new screens show us more about the new visual direction the game is taking and basically tells us to take what we think
of cel -
shading and shove it.
Jet Grind Radio was one
of the first games to hit the market and implement the
cel -
shaded style that has since defined the series and become a popular style choice for developers to use in their respective games.
The
cel -
shaded game will explore the events that happened between the first and second game
of the series behind the eyes
of a photographer.
Again, the game has the same
cel -
shaded look to all
of the textures.
Graphically, the PS4 version outputs at 1080p with more animations which naturally improves the look
of the game in comparison to previous releases, while retaining a stylised
cel -
shaded visual approach.
Just like they did for the
cel -
shaded look
of The Legend
of Zelda: Wind Waker, the the toy - like appearance
of Miis, and the yarn bombing
of beloved characters in Kirby's Epic Yarn and Yoshi's Woolly World.
The
cel -
shading also looks good too but until we see it in motion we'll reserve judgement, as this kind
of thing is notoriously difficult to get right.
While not animated by hand, the
cel -
shaded graphics produce a reasonable enough facsimile
of the look
of the show with a few dropped polygons here and there, making some characters look a little bland since there wasn't really much in their design to begin with.
While Breath
of the Wild eschews the big - headed character design
of The Wind Waker, it offers a glorious return to the bright, vibrant color palate afforded by the
cel -
shaded art style, which I would argue makes it the most visually stunning Zelda game to date.
Sure, the combat is still brutal and players will die quite a few times, but there's a levity to Necropolis that keeps it from feeling like a
cel -
shaded clone
of From Software's Souls series.
It's vibrant and cartoony — not
cel shaded exactly, but that actually makes it feel more alive, and there's enough creative uses
of lighting and camera angles to push that feeling.