You're defending a castle against a variety
of crazy enemies using your arrows.
Not exact matches
More importantly, it's a surrealist adventure full
of crazy landscapes,
crazier enemies, and a bird that shoots eggs out
of its mouth.
In an earlier attack he argues that (for some reason) using the «if, then» argument (if torturing a man will held defend our troops, then we ought to torture him) to support the use
of torture by government officials on our
enemies, isn't legitimate, because (
crazy logical leap) many interrogators say torture doesn't work -LRB-!?).
In 1977, more than 30 years after he parachuted behind
enemy lines to aid the French resistance (he was later wounded and captured), he was feted at a Frenchman's party as the
crazy American who dropped out
of the air with a fishing rod tied to his leg.
The Garnier Fructis Anti-Frizz Serum is perfect for using while blow - drying hair, or to use as a line
of defense against fog or humidity; both
enemies which make our hair frizz up like
crazy.
Call me
crazy, but punching an
enemy while doing the doggy paddle doesn't exactly generate a whole lot
of excitement.
Nothing beats having an insane variety
of weapons to choose from to take down a
crazy lineup
of enemies.
Highlights include Rachel Dratch, who's always great playing a sad sack, and here is no exception; Kate McKinnon as the
crazy - eyed half
of a flannel - clad lesbian power couple; and Maya Rudolph as Kate's high - school
enemy, whose life is as sad as everyone hopes their teenage nemesis» life will be.
But again, this is just a way
of the game to take control — as you run forward at a
crazy speed, any objects or
enemies are pointless to resist.
It gets
crazy watching them split as the screen fills with tons
of small
enemy spheres.
Not only the game manages to implement an artillery based 2 - dimensional combat system that relies on timing and strategic position
of enemies on the battlefield, it also mixes a good amount
of humor with its weapons and
crazy gadgets that end up being extremely fun to use in battle.
And if you're playing as the Nod, you can take full advantage
of their stealth techniques: drive your
enemies crazy by striking quickly and without warning.
Director: John McTiernan Cast: Arnold Schwarzenegger, Carl Weathers, Elpidia Carillo, Kevin Peter Hall The story: A team
of high - powered mercenaries stumble across an
enemy they can't destroy: a freaky alien with
crazy weapons and invisibility powers.
«The unrelenting waves
of enemy atacks are enough to make any zombie fan go
crazy,» Ebihara said.
Behind all its artistic style,
crazy weapons and even more
crazy enemies is one man: Nathan Fouts, owner
of indie development studio Mommy's Best Games.
Bleeding Steel stars Jackie Chan as a Hong Kong police inspector named Lin, but what's
crazy is that the
enemy he's facing is some kind
of technologically enhanced man who looks like one
of the Borg crossed with Batman & Robin «s Mr. Freeze and employs an army that looks like they're from the grid in TRON Legacy.
It was a war in 360 degrees, no front to advance toward, no
enemy in uniform, no predictable patterns, no relief, and it helped drive some
of them
crazy.
Attack
of the Earthlings is a game that really grows on you; flavor dialogue, weird loading screens, and even the weird way the robotic Mr. Motivatio shouts «encouragement» at the office workers or the human drones waving their arms like
crazy to distract the normal humans all work together to flesh out the
enemy characters and story in a hilarious way.
Siren is not crap, it is truly scary and the controls are
crazy along with the characters and
enemies you encounter... The game is in the realm
of nightmares, right where a truly scary game should be.
It offers a large array
of crazy guns that all do something different, two examples
of this are the Pixelizer which turns
enemies into 16 - bit versions
of themselves and the Groovitron which makes every
enemy in the vicinity (including tanks and turrets) bust out into dance as you use one
of your other weapons to destroy them.
just don't go
crazy with combo meters and waves
of enemies with blocked off areas.
While the harder modes do indeed offer harder challenges as always, I found the new
enemies caused more frustration than enjoyment as they often involve evading like
crazy and picking moments to pull off individual attacks to take down strong opponents — with many
enemies immune to certain weapons, problematic combinations
of enemies seemed to break the flow
of juggling multiple
enemies.
The variety
of enemies (including a
crazy cult who worship Rusty) and environments keep everything fresh and exciting throughout.
Getready for
crazy moments, challenging hordes
of zombies, fart combos, the destructionof cars,
enemies and fun special attacks!
A horde
of enemies that change colour by taking damage and can be eliminated instantly if matched Bejeweled - style is a prime example
of the sort
of crazy, unexpected wrinkles the combat sends your way.
So true to Resident Evil's style on top
of the standard
enemy you have a ton
of crazy, almost unbelievable,
enemies to deal with.
I could devote pages to how
crazy the Skaven are, but let's just say look out for one
of their coolest siege weapons, the doom - wheel, a wild, deadly hamster - wheel that satisfyingly ploughs through
enemy lines.
I particularly like the fact that different characters slam
enemies in different ways: for example, Colossus picks them up and uses them like a human club, Captain America does a sort
of judo throw and then drives his shield into their neck, and Mr. Fantastic does a
crazy, stretchy handspring with them.
This is an extremely useful tool that can either put
enemy's to sleep or cause them to go
crazy and attack anyone they see depending on the type
of darts you load it with.
One
of the greatest parts
of sidescrolling shooters is weaving through
crazy patterns
of enemy fire.
I'm excited to see the new
enemies, I'm excited to see more
of the
crazy geometry - inspired design, and I'm excited to play more
of the visually entrancing levels.
Everything you love and hate from previous Worms games has made its way into Battlegrounds; from the
crazy weapons you'll be using to the amazing aim
of the
enemy worms.
Things can get a bit
crazy on the battlefield as you constantly watch for cool downs, strategically use your projectiles, all the while preventing the
enemy from storming your castle, but after a few tutorial missions you'll be flinging sheep with the best
of them.
Ninja Theory were nice enough to include some rather
crazy combos during the loading screens, but you'll have tons
of fun trying to defeat
enemies in creative ways without that.
The
enemies had a similar feel, too — while I didn't see a vast selection (mostly due to me getting killed before I could reach the demo's end), the citizens
of Yharnam have been plagued with an illness, turning them into a
crazy, mindless mob.
The Siren can phaselock her
enemies and trap them in place leaving them vulnerable and Gunzerkers are more
of the
crazy run into battle duel wielding guns.
It's definitely fun blasting through the waves
of enemies with a pal, but the screen, which is already busy in solo, gets even more
crazy when two people are firing away.
First with their
crazy over-the-top-ness, and now with the introduction
of a new main
enemy... Read More»
With the right combination
of these abilities you will find yourself racking up
crazy, over the top 300 hit combos while coins, magic orbs, and XP crystals explode from the remains
of beaten
enemies.
Burning Skies tries to amp up the challenge now and then but it does this via the number
of Chimera you face, as at times they keep on respawning and it can get somewhat
crazy as you have to conserve your ammo with so many
enemies to kill.
Over the course
of the 12 different levels you will face a variety
of different
enemies ranging from the ordinary pests
of someone's yard (like ants and gophers) to the
crazy (like penguins and lava spirits).
It is important to grind like
crazy to get up to the point where you can progress, it's important for you to constantly fling yourself at
enemies to gain new powers and go up a bunch
of levels, and it's important for you to check your XP and unlock all your abilities along the way.
Sporting four player local co-op, the game challenges players to build their towers while destroying the
enemy's, with a host
of powerups — one which is exclusively revealed below — and interactive environments making the game truly
crazy.
There will also be mixtures
of different
enemy types, such as zombies, spiders, and lizard men, but I honestly never felt a drastic difference in the
enemies that made this brew feel
crazy.
Facing off against a
crazy amount
of enemies would've been really impressive 10 years ago, but games like Dead Rising and Dynasty Warriors have already used this idea to varying degrees
of success.
It adds another dimension to the game as many RPG style games allow you to stockpile
crazy amounts
of gear, or simply create additional supplies or collect them from
enemies as you dispatch them.
Description: Spheroids from Eclipse Games is an Xbox Play Anywhere title that has you taking control
of Lucas, a Canadian boy who sets out on an adventure with the
crazy scientist Otto to investigate the alternative universe which contains dangerous
enemies known as Spheroids.
The
enemy AI is
crazy and it gives you an incredible feeling
of never knowing what might be around the next corner.
It's a quirky, action - packed side - scrolling action game: You have a life meter (instead
of the quarter - eating, maddening, «one hit and you die» style
of many old school shooters), you pick your primary weapon, and you bounce around the screen like some kind
of crazy ninja, flinging
enemies around and filling the screen with bullets (or fire, or whatever your weapon
of choice is).
Players will encounter new versions
of their favorite
enemies as well as new unique boss's such as a psychopath with a flamethrower, a motorcycle riding
crazy, and a giant vehicle that spews fire and can easily crush you named Badassaurus... Continue reading Borderlands Torgue DLC