Sentences with phrase «of destructibility»

I haven't seen this level of destructibility since Bad Company 2, which is still the benchmark game for ever changing environments.
The environment itself has a solid amount of destructibility but don't expect anything you cut to stay.
This allows for plenty of destructibility in terms of the environment around you as well as dynamic objects that players can interact with.
Birds also benefit from having toys that are constructed of a wide range of materials and offer varying degrees of destructibility and challenge.
NeverDead does feature a TON of destructibility in its environments; not like Battlefield where you level entire buildings, but almost everything in a room can be smashed apart.
At the same time, the smaller maps in «Ghosts,» along with its lack of destructibility and vehicles, makes for quicker matches, something «Battlefield 4» isn't known for.
The environments boast a high level of destructibility, which can be used to factor in to your playing strategies, and those diving in blind from more standard FPS fare like Destiny or the Call of Duty series will find that their usual approach won't amount to much in the world of Rainbow Six: Siege.
Does that mean we can expect a fair amount of destructibility?
Rainbow Six: Siege isn't the most beautiful game available on the market but it does its job competently enough, especially taking into consideration the level of destructibility.
I literately shot a single tree trunk into 20 different pieces, and every tree features this level of destructibility.
These environments offer a new level of destructibility, making each encounter with enemies a more exciting and intense experience — something which its predecessor was definitely lacking.
An open world game with extreme levels of destructibility, I was solid almost instantly.
The level of destructibility is questionable at the moment, as it wasn't featured too prominently in the trailer, but seems like it may be more cosmetic than fully breaking your surrounding landscapes.
In the trailer we saw biplane shoot down a zeppelin which crushed a number of buildings as it fell, which is a pretty impressive inclusion if that level of destructibility is present across the entire game.
Still, the vehicular combat itself ties directly into the increased level of destructibility that now lies in every single part of Battlefield 1.
I'll be curious to see if they backtracked on some of the destructibility.
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