Recalling both the shadow plays of early cinema pioneer Lotte Reiniger and expanded cinema works of the 1960s, Matreyek's work reimagines these approaches in the context
of digital animation and multimedia theater.
Consisting primarily
of digital animation, my work and subject matter mirrors the structure of the underlying technology used in its creation and the repetitive processes that seem central to the infrastructure of contemporary society.
The guests include both emerging talent and established pioneers in the fields
of digital animation, motion arts, interactive artwork, and digital imaging.
It surrounds the visitor with eight - minute loops
of digital animation, a journey past bulbous cloud shapes into a fantastic world of architecture and nature.
While Brown's paintings are emphatically handmade, the conjuring of protean form from an inchoate swarm gestures to very contemporary forms
of digital animation.
Mackie has titled the exhibition Painting the Weights, a term used to label the process of establishing the physical make - up of an object within the field
of digital animation.
Also evident is MacDonald's love for the materiality of traditional media, which are generally not part
of her digital animation work.
Edo Superstar came around right when I was branching out into all sorts
of digital animation methods, and I was TOTALLY SPICED (as I like to put it) to become a part of this project!
Continuing representation
of a digital animation, advertising and entertainment company in a multi-district patent infringement action against multiple video game industry publishers and developers.
February 15, 2018 • In the age
of digital animation, Nick Park and his team at Aardman are still animating with their actual digits; this lovingly made tale of a prehistoric soccer rivalry is full of charm.
Thanks to the advances and ever - increasing availability
of digital animation technology, work is being created in a seemingly unlimited number of styles in all corners of the world, and far more is available online than you would ever have the time to watch.
Over the course of the evening they will discuss the history, techniques, challenges and future possibilities
of digital animation.
In additional to the usual manner
of digital animation, Yuh employs hand - drawn imagery (or an excellent facsimile) for many of the flashback scenes and a «stick puppet» style to present narrative background.
The series betrays the film's DYI legacy by using a great deal
of digital animation for the fight scenes and gore.
Scientific American spoke to Padua about the importance of Ada Lovelace Day — celebrated every second Tuesday of October — and Padua's own experience as a woman working in the technological field
of digital animation.
For his solo exhibition at May gallery & residency, Nicolas Sassoon will present a series of large scale video projections and sculptures derived from a recent body
of digital animations titled Green Waves.
Kota Ezawa's diverse projects take the form
of digital animations, slide projections, lightboxes, paper cut - outs, intaglio etchings, ink drawings and wood sculptures.
Not exact matches
In a world filled with
digital 3D effects and computer
animations, viewers
of TV commercials are increasingly attracted by videos that don't rely on these effects.
With the Spaces app, people can interact with other Oculus Rift users inside a virtual playground where they can chat, draw 3D
animations, and frolic with
digital avatars that resemble cartoonish versions
of their real selves.
If you are a Canadian company in need
of ICT,
digital animation and good programmers, head to Colombia!
For the first time,
digital animation has been used as a research tool to examine how the effectiveness
of a lizard's territorial display varies across ecological environments and conditions.
To celebrate the release
of DreamWorks Animation's PENGUINS OF MADAGASCAR on Blu - ray, DVD and Digital HD from the 30th March, Boo Roo and Tigger Too have one copy of DreamWorks Animation's PENGUINS OF MADAGASCAR on Blu - ray to giveaway to one lucky reade
of DreamWorks
Animation's PENGUINS
OF MADAGASCAR on Blu - ray, DVD and Digital HD from the 30th March, Boo Roo and Tigger Too have one copy of DreamWorks Animation's PENGUINS OF MADAGASCAR on Blu - ray to giveaway to one lucky reade
OF MADAGASCAR on Blu - ray, DVD and
Digital HD from the 30th March, Boo Roo and Tigger Too have one copy
of DreamWorks Animation's PENGUINS OF MADAGASCAR on Blu - ray to giveaway to one lucky reade
of DreamWorks
Animation's PENGUINS
OF MADAGASCAR on Blu - ray to giveaway to one lucky reade
OF MADAGASCAR on Blu - ray to giveaway to one lucky reader.
Animation and Blue Ribbon Content, the
digital studio
of the Warner Bros..
The
animation team, from head
of character
animation Tim Cheung to head
of story Rejean Bourdages are leaders
of digital artists that are at the apex
of their craft and whose work establishes the state
of the art.
The simple, hand - drawn
animation contrasts beautifully with the slick
digital work that comprises most
of the movie, inserting realistic - looking talking rabbits into live - action scenes with Byrne and Gleeson.
Camera (color, widescreen, HD, 3D), Pablo Plaisted; live action camera, Barry Peterson; editors, David Burrows, Chris McKay; music, Mark Mothersbaugh; production designer, Gran Freckelton; live action art directors, Jay Pelissier, Sue Chan; live action set decorator, Danielle Berman; sound (Dolby
Digital / Datasat), Brannon Brown; supervising sound editor / designer, Wayne Pashley; re-recording mixers, Phil Heywood, Pashley, Greg Fitzgerald;
animation supervisor, McKay; feature
animation, Animal Logic; head
of animation, Rob Coleman; FX supervisor, Carsten Kolve; special effects supervisor, Jimmy Lorimer; 3D conversion, Legend 3D; associate producers, Amber Naismith, Will Allegra; assistant director, Steve Day; casting, Mary Hidalgo.
For all the grace
of the
animation and visual splendor, the stilted script and emotionless «performances» give this
digital artifact a distinctly stiff, wooden flavor.
As it stands, «Spirit» provides neither the profound human touch
of the great Disney
animation of the past, nor the dazzling, high - tech fun
of present - day
digital cartooning.
* Computer -
animation always looks good on the format, but this direct - to -
digital port would've left the home versions
of this year's other CG extravaganzas (Open Season, The Ant Bully, et al) in the dust were it not for the superfluous — and conspicuous, given the preponderance
of black - on - white — application
of edge - enhancement.
Sony Pictures
Animation is an operating unit
of Sony Pictures
Digital Productions.
We find notes from director Peter Jackson, extras wrangler Josie Leckie, director
of photography Andrew Lesnie, camera operator Richard Bluck, armour weapons standby John Harding, greens master Brian Massey, co-producer Rick Porras, designer / sculptor Daniel Falconer, senior machinist / engineer Dominic Taylor,
animation supervisor Randall William Cook, stunt performer Steve Reinsfield, extras casting Miranda Rivers and Victoria Cole, painter Brett Larsen, carpenters Geoff Goss and Ross Hoby, supervising unit location manager Richard Sharkey, 2nd AD Marc Ashton, stunt performers Mana Davis and Sala Baker, 2nd unit director Geoff Murphy, boom operators Eoin Cox and Corrin Ellingford, on set art director Simon Bright, camera operator Peter McCaffrey, motion control operator Henk Prins, previsualisation supervisor Christian Rivers,
digital surveyor Nick Booth, stable foreman Lee Somervell, gaffer David Brown, set finishing supervisor Kerry Dunn, on set art director Joe Bleakley, effects technician Peter Zivkovic, on set prosthetics makeup Tami Lane, 3rd AD Chris Husson, Weta Workshop's Richard Taylor, effects technicians Darryl Richards and Scott Harens, stunt rigger Paul Shapcott, New Zealand stunt coordinator Kirk Maxwell, swordmaster Bob Anderson, medic and safety officer Andy Buckley, supervising art director Dan Hennah, conceptual artist Alan Lee, Gimli scale double Brett Beattie, and actors Dominic Monaghan, Billy Boyd, Andy Serkis, Bernard Hill, Brad Dourif, Elijah Wood, Orlando Bloom, Sean Astin, Miranda Otto, and Viggo Mortensen.
This remake
of Disney's 1991 classic is remarkably faithful, using present - day
digital animation effects to give the story a photo - realistic sheen.
And since there is no point expecting any surprises in this completely predictable and frequently tedious outing, let's just say the dragon fulfils his dramatic function in grand style thanks to some truly inspired
digital animation and the voice talents
of Cumberbatch.
«One Brick at a Time: Making The LEGO Batman Movie» (16:10) details the creative processes
of the film, from turning real Legos into
digital animation to the voice cast bringing the characters to life.
But, in an age when CGI and
digital technology are taking over the realm
of animated filmmaking, I'm willing to give Burton a pass for that needless 21st - century enhancement to his otherwise moving and funny film, and his terrifically old - school approach to
animation.
There's no real reason for this live action /
animation hybrid version
of the classic cartoon besides the fact that
digital effects allowed them to do it.
Lucas and fellow technology pioneers James Cameron, the maker
of «Avatar», and DreamWorks
Animation boss Jeffrey Katzenberg pointed out that
digital film - making was only in its infancy but would bring vast improvements to how movies were made and seen.
Although rendered with predictable polish by the
digital artists at Lucasfilm
Animation Singapore and Industrial Light & Magic, the picture seems to unfold not in a coherently realized fantasy world, but rather at some sort
of grotesque interspecies convention where Lucas and his collaborators have taken every conceivable character type that came to mind — goblins, imps, talking mushrooms, etc. — and plopped them down in front
of the same meticulously detailed forest backdrop.
The coloring is very vibrant and any shortcoming in the visuals department would appear a result
of simplistic
animation and not the terrific
digital presentation.
Each segment has its own distinct, handmade style, making the whole film an implicit and comprehensive rebuke to the bland uniformity
of so much
of today's
digital animation.
In order to celebrate this week's release
of «Kung Fu Panda 3» (which is amazing BTW), Dreamworks
Animation is re-releasing the first two «Kung Fu Panda» films with over 80 minutes
of new bonus content including an all - new 22 minute animated adventure, «Secret
of the Scroll,» and an exclusive sneak peek
of DreamWorks
Animation Kung Fu Panda 3 as well as
Digital HD copies
of each film.
Directed by Makoto Shinkai in high - end 2D
animation with
digital flourishes, it's as moving in its way as My Life As a Zucchini, though it has much grander aspirations than simply depicting a slice
of life.
Though expanded and sometimes reinterpreted, this «live - action» Beauty (which relies extensively on
digital effects and
animation) is every bit as much
of an appealing crowdpleaser as the source film.
Disney takes on the legend
of Rapunzel, adding CG
animation (and Disney
Digital 3 - D,
of course)-- as well as a voice cast that includes Mandy Moore, Zachary Levi, and Donna Murphy.
From the style
of animation (which combined old school cell
animation with new
digital technology) to the nonsense plots that would often run for fifteen minutes or less, it's a formula that...
Camera (Technicolor, Panavision widescreen, Arri Alexa
digital), Trent Opaloch; editors, Jeffrey Ford, Matthew Schmidt; music, Henry Jackman; music supervisor, Dave Jordan; production designer, Owen Paterson; supervising art director, Greg Berry; art directors, David E. Scott, Greg Hooper; set decorator, Ronald R. Reiss; costume designer, Judianna Makovsky; sound (Dolby Atmos / Dolby Digital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head of visual development, Ryan Meinerding; visual effects and animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah Halle
digital), Trent Opaloch; editors, Jeffrey Ford, Matthew Schmidt; music, Henry Jackman; music supervisor, Dave Jordan; production designer, Owen Paterson; supervising art director, Greg Berry; art directors, David E. Scott, Greg Hooper; set decorator, Ronald R. Reiss; costume designer, Judianna Makovsky; sound (Dolby Atmos / Dolby
Digital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head of visual development, Ryan Meinerding; visual effects and animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah Halle
Digital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head
of visual development, Ryan Meinerding; visual effects and
animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah Halley Finn.
Related Reviews: Cars: Ultimate Collector's Edition (Blu - ray 3D + Blu - ray + DVD +
Digital Copy) • Cars: Ultimate Cars Gift Pack (Blu - ray + DVD + Cars) Pixar Films on DVD: The Incredibles • Finding Nemo • Toy Story 2 • A Bug's Life • Toy Story • Ratatouille • Monsters, Inc. • WALL • E • Up Recent
Animation: The Wild • Chicken Little • Howl's Moving Castle • Valiant • Brother Bear 2 Disney Cars: It's a Small World
of Fun!
In addition to movie clips and material from the set, we hear comments from Jackson, actors Wood, Astin, McKellen, Brad Dourif, Lee, Hill, Urban, Mortensen, Rhys - Davies, Otto, Monaghan, Boyd, Serkis, visual effects supervisor Richard Taylor, supervising sound editor / co-sound designer Ethan Van Der Ryn, producer Barrie Osborne, supervising art director Hennah, conceptual artists Alan Lee and John Howe,
digital model supervisor Matt Aitken, director
of animation Randy Cook, visual effects supervisor Joe Letteri, creature supervisor Eric Saindon, executive producer Mark Ordesky, stuntman Sala Baker, creature facial lead animator Bay Raitt, and co-producer Rick Porras.
His idea was to update the «story room»
of the old
animation studio days into a new
digital story room, which they call «the bullpen.»
From the humans behind the Despicable Me franchise, follow the
animation's epic journey
of an unlikely duo in The Secret Life
of Pets, available on 4K Ultra HD ™, 3D Blu - ray ™, Blu - ray ™, DVD and
Digital from December 7, 2016.