The familiar rhythmic combat of counters and stuns is still present and, even though everything is in 2.5 D, expert use
of dynamic camera angles and multiple interactive planes ensure that the whole package is impressively cinematic and expansive.
You can view the replay from the 7 gameplay camera angles, while there is an eighth camera angle in the form
of a dynamic camera angle positioned away from the car changing from camera to camera in the style of Gran Turismo.
Not exact matches
The presentation has been enhanced as well, with certain
dynamic camera angles at times alongside a greater sense
of scale.
You can view the replay from ten
camera angles including all six gameplay
camera angles, while a
dynamic camera angle positioned away from the car with the TV
camera angle changing from
camera to
camera in the style
of Gran Turismo, alongside a rear
camera looking back from the rear bodywork
of your car at scenery you have passed by and overtaken cars in addition to a roof
camera looking ahead from slightly above the windscreen and a fixed
camera situated next to the driver within the car.
You can view the replay from six
camera angles including a
dynamic camera angle positioned away from the bike with the TV
camera angle changing from
camera to
camera in the style
of Gran Turismo, while the two third - person
camera angles are positioned directly and further behind the rider to provide a view
of the bike and the track surface up ahead amongst the surrounding environments.
GODZILLA will also allow players to recreate the thrill
of watching the classic and modern films by utilizing a
dynamic movie - style
camera angle system.
It would be great to see some
of these
camera angles make the transition from replays to gameplay such as the additional two crash helmet mounted
camera angles and the Gran Turismo style
dynamic TV coverage; as they are that good and would further complement the immersion within the authenticity
of the racing experience.
The new
dynamic camera angle works well, especially for those mine cart and jet barrel rides as it's almost like a point
of view experience.
Donkey Kong Country: Tropical Freeze bounded onto the scene during the E3 Nintendo Direct presentation, a 2.5 D platformer featuring
dynamic camera angles and the return
of Dixie Kong.
The various cars look generally excellent — though some didn't seem to receive the same amount
of TLC — and the post-race replays really highlight this with their
dynamic camera angles.