Sentences with phrase «of enemies attack from»

One finger death punch — fight hordes of enemies attacking you from all sides.

Not exact matches

One of the toughest during SEAL training involves training to attack an enemy ship — by swimming two miles alone underwater and, in the dark, approaching it from below.
• The Economy ≠ The Stock Market (Irrelevant Investor) see also Strong Jobs Market, Weak Stock Market (A Wealth of Common Sense) • Here's What Happened To All 53 of Marissa Mayer's Yahoo Acquisitions (Gizmodo) • Brexit and Democracy (Mainly Macro) see also Brexit pricing precedents: an empirical study (Macro Man) • Hedge fund fee structure consumes 80 % of alpha (FT) • How to Psychologically Prepare Clients for Bear Markets (Advisor Perspectives) • Kansas» experiment in conservative economics still a bust (Chicago Tribune) • Ego is the Enemy: The Legend of Genghis Khan (Farnam Street) • Be Wary Of Claims About How The Orlando Attack Will Affect The Election (FiveThirtyEight) see also Florida cut $ 100 million from its mental hospitalof Common Sense) • Here's What Happened To All 53 of Marissa Mayer's Yahoo Acquisitions (Gizmodo) • Brexit and Democracy (Mainly Macro) see also Brexit pricing precedents: an empirical study (Macro Man) • Hedge fund fee structure consumes 80 % of alpha (FT) • How to Psychologically Prepare Clients for Bear Markets (Advisor Perspectives) • Kansas» experiment in conservative economics still a bust (Chicago Tribune) • Ego is the Enemy: The Legend of Genghis Khan (Farnam Street) • Be Wary Of Claims About How The Orlando Attack Will Affect The Election (FiveThirtyEight) see also Florida cut $ 100 million from its mental hospitalof Marissa Mayer's Yahoo Acquisitions (Gizmodo) • Brexit and Democracy (Mainly Macro) see also Brexit pricing precedents: an empirical study (Macro Man) • Hedge fund fee structure consumes 80 % of alpha (FT) • How to Psychologically Prepare Clients for Bear Markets (Advisor Perspectives) • Kansas» experiment in conservative economics still a bust (Chicago Tribune) • Ego is the Enemy: The Legend of Genghis Khan (Farnam Street) • Be Wary Of Claims About How The Orlando Attack Will Affect The Election (FiveThirtyEight) see also Florida cut $ 100 million from its mental hospitalof alpha (FT) • How to Psychologically Prepare Clients for Bear Markets (Advisor Perspectives) • Kansas» experiment in conservative economics still a bust (Chicago Tribune) • Ego is the Enemy: The Legend of Genghis Khan (Farnam Street) • Be Wary Of Claims About How The Orlando Attack Will Affect The Election (FiveThirtyEight) see also Florida cut $ 100 million from its mental hospitalof Genghis Khan (Farnam Street) • Be Wary Of Claims About How The Orlando Attack Will Affect The Election (FiveThirtyEight) see also Florida cut $ 100 million from its mental hospitalOf Claims About How The Orlando Attack Will Affect The Election (FiveThirtyEight) see also Florida cut $ 100 million from its mental hospitals.
10:11); He rained down fire from heaven and burned up the enemy soldiers who came to get Elijah (2 King 1:9 - 15); He killed 185,000 Assyrian soldiers who were attacking Jerusalem (2 Kings 19:35); He blinded the false prophet Bar - Jesus, who stood against the teaching of Paul (Acts 13:9 - 11).
The enemy, Satan, began his attempt to destroy God's people in the Garden of Eden, by also trying to corrupt the world (which led to Noah's Flood), by trying to destroy Israel with attacking armies, and by encouraging Israel to fall into idolatry by exposure to other cultures as well as intermarrying women from those cultures.
Instead of joining in a hue and cry against a churchman for engaging in this system in which every one of us is implicated, from which even the bishop's salary is derived, or hiding our Christian faces in shame because his hypocritical enemies hold him up as a «horrible example,» the clear call of Christ is that his followers should make a frontal attack upon the pagan system itself, and demand that our economic order shall give way to an economic order embodying the principles of the kingdom of God (July 17, 1929).
Fabricated accusations about a demonized enemy; failures of coalition building; acts of torture and barbarism performed by the alleged defenders of justice; misplaced expectations of popular support from a conquered people; an enemy unified by the very attacks intended to divide it; inadequate planning for postconquest rule; and rampant and chronic instability after victory has been won.
Human patience is tested throughout the farming operation with unproductive land, problem of weed, failure of rains and attacks from pests, and enemies of crops (cf. GThom.9).
«WE HAVE THE VICTORY» For those struggling with thoughts of unforgiveness and attacks on the mind especially deceiving thoughts and doubts these are from satan in the word they are called fiery darts we are to quench those darts by faith so we need to read the word and believe that Gods word is true.We also have the victory over these thoughts because when we accept Jesus the holy spirit dwells within us so satan does nt have authority over us he can not rule what belongs to God he can only deceive.We can not defeat the enemy in our strength we need the holy spirit when we try and overcome him in our strength we struggle especially with our thoughs and in the area of sin.If you are having evil thoughts or doubts commit your way unto the Lord and let him fight your battle.Tell the enemy he has no authority over you that you are under the covering of Jesus Christ and when you have doubts memorise verses on faith ie greater is he that is in me than he that is in the world.The holy spirit is just like Jesus talk to him be friends with him he helps us to live like Christ and gives us the power to do it.We are overcomers more than conquerers through Christ who strengthens us.brentnz
Multiculturalism gets attacked a lot from the right in the US and I'm afraid that that can inspire a sort of lazy minded «the enemy of my enemy is my friend» response in some consider themselves left or at least anti-right.
«The book of Origin tell us that enemies of the Ori will show no mercy in their attempt to lead us astray from the true path, likewise we must attack with all the Strength which we have been given.»
This continued effort of the enemy of YHWH to tear down the temple of Solomon to destroy any evidence of the Hebrew Israelites, the true chosen, which were all not talked about anymore after 161bce from the last attack of Demetrius the 1st, this can also be found in the Maccabees.
He asks, rather, that when attacked we refrain from retaliation; that we not settle our disputes in courts of law; that we give to those who beg and lend to those who would borrow, and that we pray for our enemies.
You will become the Indiana Jones of the Bible — seeking clues, dodging attacks from the enemy, asking questions... discovering mysteries.
The goal and most of the enemy attacking came from the left.
«The Leipziger won 4 - 1 (at Freiburg) tonight and at last we have another enemy to attack apart from Dortmund,» declared Hoeness at Bayern's AGM, his first official engagement at the club since the end of a spell in prison for tax evasion.
And you are attacked from the back of your lines rather than from the enemy's positions.
The White House, constantly under fire from expected enemies on the right, has been frustrated by nightly attacks on cable news shows catering to the left, where Obama and top lieutenants like Chief of Staff Rahm Emanuel have been excoriated for abandoning the public option in healthcare reform; for not moving faster to close the prison at Guantánamo Bay; and for failing, so far, to end the ban on gays serving openly in the military.
In February 2011 a Guardian blog report covering his early performance as Mayor concluded that he had proved «highly adept at political jujutsu - drawing strength from his enemies» attack», including unfair branding of the borough as «Islamist» in the tabloids, and was working with the local Labour MPs to resist the Government's cuts.
We are all familiar with the power of electromagnetic attacks from the movies: in Ocean's Eleven, George Clooney's gang disables Las Vegas» power grid, and Keanu Reeves» henchmen hold off the enemy robot fighters from their spaceship in the Matrix Trilogy.
I did enjoy the variety of weapons, but I did not enjoy continually being attacked from behind by enemies that seemed to come out of nowhere.
Is it some form of enemy attack or a swift judgment from the divine?
Enemies have the ability to counter your attacks or grab you from behind while another enemy then proceeds to beat the hell out of you.
Not necessarily, it looks like DK Tropical Freeze is not some mere «2D cartoon platformer», but has multiple tiers of action, with level interaction and very large intricate enemies attacking from the foreground and background, a lot of very highly detailed and fluidly animated elements within each level, not to mention who knows how advanced the enemy AI is for each character on the screen possibly acting independently or interdependently of each other, all this requires lots of processor power to pull off let alone maintain a steady 60 fps.
Doing so requires you to cancel attacks, exploit enemy weaknesses, choose from three levels of customizable combos, unleash either solo or cooperative arts by using up some AP, deploy a more powerful Ignition mode, and go into Overdrive in order to unleash hell on your adversaries.
She beats her daughter, kicks her chair over as she's doing her homework, hires trolls to heckle her before competitions, attacks her with a knife, keeps her from talking to her peers since they are «the enemy,» and makes her drop out of high school.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
In between waves of monster attacks, the player scrambles to reinforce his defenses by collecting gold coins and jewels from fallen enemies to finance new towers and research deadlier weapons.
The mechanics are relatively simple to understand: enemies can attack from three directions (up, left or right) and your character can block any of these attacks as long as the correct direction button is pressed.
There are the typical quests like fetching things or collecting things, defeating enemies but in addition to your typical arsenal of attacks, you get to further your abilities by learning from the elders... not only breath, jumps, and ram attacks but you get to learn magic to teleport and dragon kata.
Speaking of enemies, Origami Killer also states that the game features a good variety ``... from the small undead rat to a flying gargoyle that attacks you with a lightning sword.»
Rather than simply relying on the classic Dynasty Warriors approach — kill a whole lot of dudes with flashy combat until they're all super dead — Dynasty Warriors 9 will offer new abilities like stealthily picking off enemies from a distance and scaling castle walls with a grappling hook to launch surprise attacks.
Enemies then attack the tower from all angles, and you fend them off with a weapon placed on top of the tower.
Whilst showing off your lichtmeister skills you'll decapitate your enemies with headshots, execute special attacks, and generate «zuper» massive combos to improve your score and impress your friends — whilst raving to a «bombastich» space - soundtrack — ranging from electro - space marches to vibrating sounds of «technocumbia».
Your job is to defend certain high value targets from the waves of attacking enemies and in some cases, destroy a boss in the process.
Aside from boss battles, the standard enemies do not have many variations in counter attacks and do not provide tactical challenges outside of their leveled damage points or health capacities.
Deaf & Hard of Hearing: Sadly, important information about the moment to moment situations encountered in Mario Kart 8 will be lost for the heard of hearing — many enemy attacks have audio cues associated with them such as the whistle of a green shell approaching from behind.
In this menu, you can choose from «one player mode» which is an arcade mode, «story mode» that is only for one player, «vs. mode», «attack mode» that consists of six different challenges, «bonus1 mode» where you can view characters, and «bonus2 mode» which is the same as story mode except every enemy is replaced by a different coloured alien.
If it is equipped by Mario, it lowers his defense by one point, increasing the amount of damage he takes from all enemy attacks, but it also boosts his attack by one, increasing the damage of all of his jump and hammer attacks.
As Ryse takes us back to the old times of Rome, Playing as one of the heroes of Rome the game gives us an exciting battle system that lets the players attack an enemy from one side while quickly turning around to block other attacks from the different directions, Blocks & counters are essential in the game if you don't get used to blocking you won't be surviving very long, from what they've shown us so far I dare say that the gameplay might actually get boring & repetitive quite quickly actually but gameplay is not always everything, and don't get me wrong the gameplay is not actually bad but it could have been alot better!
As Ryse takes us back to the old times of Rome, Playing as one of the heroes of Rome the game gives us an exciting battle system that lets the players attack an enemy from one side while quickly turning... Read More»
The sword and shield allows players to build up attack power while in a defensive pose and then unleash it by swapping over to a specialized attack form, but I personally opted for the new chain whip — think Ivy from Soul Calibur, only with the option to chuck dozens of kunai into enemies and explode them at will.
The total of 12 multiplayer maps are well - designed and remind me of the old school stationary spawn points from Counterstrike, the weapons feel sturdy and a melee attack on an enemy player's face feels as great as ever.
Cunningly attacking from the sides and rear of an enemy will deal significant amounts of damage, allowing units to be eliminated more efficiently.
Apart from exploring the island, attacking enemies and solving puzzles, Tomb Raider contains some great quick - time events which really enhance the excitement of the title.
You choose a move for each of your characters from a simple attack, to magic or a skill and once you picked all of them you confirm it and it plays out as well as the enemy's moves in order of quickness.
Special Attacks: by collecting Force Fragments (that you can get from enemies, or from blades of grass), and filling up the special gauge, you can launch those powerful moves.
Players can lock on to stronger enemies to keep the camera fixed on them, the same as the Z - targeting that first appeared in Ocarina of Time, while rolling to evade and guarding will minimise damage taken from any retaliatory attacks.
From Omega Force, the studio behind the Dynasty Warrior games, Attack on Titan looks a lot like them with its tons of enemies to cut through and its expansive maps.
I was proud when they managed to take down an enemy fort or defeat a mini-boss with minimal input from me (because that meant I'd made a smart decision in sending them), but then they'd sometimes just stand around shuffling their feet instead of moving on, or even responding when attacked.
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