Sentences with phrase «of exploring the dungeons»

It creates a really inconsistent tone, between the characters and tutorials being very much geared toward a younger audience, and the oft extremely frustrating difficulty of exploring dungeons.

Not exact matches

There's a new dungeon, a bunch of bonus items, and new areas to explore that previously were unexplorable.
In it, you will enter randomly generated dungeons with various levels to explore, and a large amount of loot to collect and experiment with.
Insane amount of game for such a low price, fantastic levelling system and randomised dungeons means every play through is different, and a vast amount of items and enemies encourages you to explore.
Darksiders II is full of enormous environments and dungeons to traverse to and explore, even more fantastical enemies and large - scale bosses to battle, and plenty of challenging hacking, slashing and loot collecting.
Druaga offers plenty of monster slaying, treasure hunting and dungeon exploring.
I want to keep playing, I want to discover its secrets, I want to fight every monster, try every weapon, discuss theories and explore as many of the community dungeons as possible.
Tons of items to find and use, tons of quests and tons of dungeons to explore!
For those of you who aren't aware, Stardew Valley is farming - based RPG reminiscent of early Harvest Moon titles In the game, players can build up their initially small farm, get married, and even explore dungeons on the side.
The dungeon sounds less of something you'd explore for new content and more of a challenge area, which we suppose is okay since such an uproar was had over figure - based DLC content.
There is so much to explore and every time I unlocked a different mode of travel I would go back and see if I could access any new dungeon or retrieve any special items.
New to the remake, unlike in the original release, there is an additional «chapter» and bonus dungeon to explore even after the game is finished, giving avid fans a little bit of incentive to complete the game once again.
Beautiful, intricate dungeons are designed for players to explore in a more RPG - oriented style and a single player mode is available with access to an admin panel that allows the player to craft, create and have fun with no threat of danger — similar to the Creative mode in Minecraft.
The party system of YS Memories of Celceta is also quite diverse and each character has their pros and cons and thankfully these characters can be swapped on the fly, especially when exploring the rich dungeons beneath The Great Forest.
Together (along with a few other chums that they meet along the way), they explore Akihabara while entering the dungeons that are spawned by citizens» delusions in order to prevent them from disturbing the balance of the city.
The highlights for me was being able «fast travel» between locations thanks to a witch and broomstick, the ability to explore dungeons without being guided by the game plus turning into a 2D version of Link in order move along walls and through gaps.
Part of the joy of dungeon crawlers is the thrill of exploring new dungeons and Etrian Odyssey takes that joy to a whole new level.
However, unique to Etrian Odyssey is the feature of players mapping the dungeons they explore using the 3DS» stylus and touch screen!
Being a dungeon crawler, the focus of the game is exploring dungeons for loot and profit.
Of course no Zelda game would be complete without huge dungeons to explore and complete, and Wind Waker has its fair share of these filled with numerous head scratching puzzles and riddles, and waves of fierce enemies and epic boss battleOf course no Zelda game would be complete without huge dungeons to explore and complete, and Wind Waker has its fair share of these filled with numerous head scratching puzzles and riddles, and waves of fierce enemies and epic boss battleof these filled with numerous head scratching puzzles and riddles, and waves of fierce enemies and epic boss battleof fierce enemies and epic boss battles.
Its aim is to explore a randomly generated dungeon and defeat four bosses in each of the four unique environments of the dungeon.
While the combat is solid and engaging, the more interesting battle system occurs outside of the dungeon crawl, when the player is out exploring the skies in one of the game's controllable flying ships.
Unlike a game like Samus Returns, where finding health or missile upgrades can legitimately improve your odds of survival and make you feel more powerful, Nightmare Boy gives the player extremely few reasons to risk exploring the dungeon - like world more than necessary.
The game uses the Active Time Battle system for its combat, which hopefully needs neither introduction nor any additional praise at this point, and the dungeons are designed fairly well, with plenty of good treasure waiting for those who explore thoroughly.
Also, Gates to Infinity will offer local multiplayer in the form of Companion Mode, allowing players to explore dungeons, collect items, and gain experience together.
New to the series are Toy Box Games, two of which come with the Disney Infinity Starter Set, the Guardians of the Galaxy - specific «Escape from the Kyln» — in which players explore procedurally - generated multiplayer - ready dungeons in a top - down Marvel Ultimate Alliance or Diablo style.
Once you've assembled your crew, hopefully with a variety of classes that compliment one another, you set out exploring dungeons in a first person view, slowly revealing a map square by square.
In the world of light, we have all the aspects of a straight - up Zelda game, a world to explore, things to interact with, dungeons to conquer, leading into another epic battle for Hyrule.
In Tales of the Rays, players travel with heroes Ix and Mileena across diverse landscapes, exploring dungeons full of treasures and battling monstrous enemies in an epic quest to revive their world.
For one, it lacks 3D environments and character models outside of Tartarus (exploring dungeons).
Don't expect a Legend of Zelda - like experience, but these dungeons are nice little diversions to the main meat of the game.You explore these dungeons and look for items, fake walls, and treasure.
Explore dungeons for ingredients, compose recipes, concoct items and sell your wares to adventurers in need of supplies.
Players will come upon points of interest as they explore the world, characters they can interact with, and they can delve into dungeons and uncover the secrets of ancient civilizations.
Explore its intricate world design — full of hidden passages, dungeons and secrets — and uncover its deeply rooted lore
There are a set of objectives that you can attempt to fulfill and exploring the dungeons and finishing them can also unlock new locations in the town, which acts as the main hub between your journey to the darkest dungeons.
After that, you'll be able to access a new town where you'll be given a couple side - quests (one of which will add a new member to your party) and a new main quest which requires you to explore a new dungeon and fight more bosses.
This game is going to include 20 or so hours of gameplay across the 70 different dungeons for the player to explore.
While we can't expect any new character classes or 4 - player dungeons, the upcoming expansion does offer a vast new area of the Tamriel map to explore, a chance to engage more deeply in the lore that enshrouds the area, and the much - demanded jewelry crafting skill line, among many other things.
Teaching resources will explore hidden rivers, dungeons, secret war time bunkers and Roman houses, and schools will have the opportunity to take pupils on trips to the Houses of Parliament, the Natural History Museum and Guildhall Art Gallery and Amphitheatre.
Explore the Dungeons & Dragons labyrinth of caves & caverns.
Not counting the story there's probably a good 6 - 8 hours worth of content to be had just exploring the island and its various dungeons and interesting locations, such as a patch of overgrown mushrooms that are home to some magic users.
- dungeon crawler - developed by Nippon Ichi Software - features work from artist Takehito Harada - based in the town of Refrain where a labyrinth has been discovered that any who enter have not returned - a witch volunteers to explore the dungeon and her legendary book to create dolls that will be able to explore the dungeon for her - control these created dolls which can be one of six available classes - battles are turn - based and have a few unique features depending on how the player customizes their party
But what I would really like is for players to explore the dungeons as they discover them [in the world], instead of trying to complete them in a specific order.
So in the past Zelda games, one dungeon was very, very long and because this game had a very wide field to explore and one of the themes we had was finding things, we were thinking about what the ratio is for finding Shrines while players are wandering around the field.
Featuring the original cast from Touhou Genso Wanderer, in addition to a brand - new cast of characters and a whole new story arc including the spunky magician Marisa and the wind priestess Sanae, you'll be exploring for hours on end in the dungeons of the Tower of Desire.
If that's not enough you can also throw dual wielding spells, weapons or a mixture of both, a total of 16 square miles containing five huge cities and over 150 dungeons to explore, 85 different spells for you to cast and an over-hauled AI system to help bring the world to life.
Sons of the Void is a dungeon crawler where you control a three - member squad in order to explore, shoot, get juicy loot and save the universe from an imminent destruction.
Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.
This expansion also includes two spirit - realm versions of overland zones to explore, new dungeons, and exclusive new in - game items making their debut that will only be available in this expansion pack.
· A New City — Explore the city of Idylla, which magically floats in the sky above the Teeth of Naros featuring more than 20 side quests, multiple dungeons and a mysterious new race · New Enemies and Dungeons — Players will take part in a crucible of faith and tribulation with new dangers and enemies as they journey through five enormous new dungeons · New Twists of Fate and Items — Three new Twists of Fate, nine new armor sets, six new shields and 18 new unique weapons for players to choose from as they journey through this ndungeons and a mysterious new race · New Enemies and Dungeons — Players will take part in a crucible of faith and tribulation with new dangers and enemies as they journey through five enormous new dungeons · New Twists of Fate and Items — Three new Twists of Fate, nine new armor sets, six new shields and 18 new unique weapons for players to choose from as they journey through this nDungeons — Players will take part in a crucible of faith and tribulation with new dangers and enemies as they journey through five enormous new dungeons · New Twists of Fate and Items — Three new Twists of Fate, nine new armor sets, six new shields and 18 new unique weapons for players to choose from as they journey through this ndungeons · New Twists of Fate and Items — Three new Twists of Fate, nine new armor sets, six new shields and 18 new unique weapons for players to choose from as they journey through this new world
a b c d e f g h i j k l m n o p q r s t u v w x y z