Activision's Skylanders franchise is to kids and families what Activision's Call of Duty franchise is to teenager and adults: a second - to - none cash cow that keeps selling like hot cakes with no signs
of franchise fatigue from potential players in... Read More
Then again, with Call of Duty showcasing early symptoms
of franchise fatigue, will it be a case of too little, too late for Sony's acquisition?
With that said, I find it very strange that some folks are jumping to the conclusion that the game's lower launch sales in the UK compared to its predecessor are indicative
of franchise fatigue.
Syndicate is a good game that got unfortunately shafted thanks to a combination
of franchise fatigue and Unity shitting the bed.
Not exact matches
«Spider - Man: Homecoming» opened this weekend with a $ 117 million box office bang, much to the delight
of Sony executives, who were rumored to be fraught with anxiety over
franchise fatigue.
Ubisoft has talked a good talk on loads
of new features and systems, and shown plenty
of terrific footage, but still — the
franchise fatigue is real.
Death, if not Mistress Death, hangs over Infinity War like an executioner's axe, with the combination
of Thanos's mass extermination plot and the expiring contracts
of many
of the
franchise's
fatiguing banner stars spelling curtains for some
of Earth's mightiest heroes.
Its arrival during a summer increasingly defined by
franchise fatigue gives a spark
of... Continue reading →
Even with the much - discussed departure
of Edgar Wright and Joe Cornish, this film had all the potential to be the quirky and charismatic jolt
of energy that the
franchise needed to stave off the
fatigue it's been plagued with increasingly the past few years
of dolling out one overfamiliar entry after the next.
And while the
franchise has finally entered straight - to - VOD territory (a sure sign
of fatigue), it's hard to ignore the ridiculous talent behind it — that's right, Inside duo Julien Maury and Alexandre Bustillo are bringing the chainsaw - wielding madman back to life.
Not that it'll have any bearing on the future
of the
franchise — whose writers» room is currently working on a solid decade's worth
of sequels — but it does seem that America is suffering from Transformers
fatigue.
In this instance throwing a ton
of characters into the mix along with multiple mechanics from several previous Lego iterations doesn't stop the feeling
of fatigue setting in - add to this the lack
of evolution that we are now seeing, there is potential here that the once rock - solid
franchise is losing its charm a little.
After taking a break and relieving
franchise fatigue, Assassin's Creed came back with a vengeance, surprising all with its new mix
of parkour and RPG elements.
The summer movie box office was down this year and one
of the reasons can be blamed on
franchise fatigue.
For those
of you who were suffering from
franchise fatigue, Assassin's Creed Origins should cure your ailment.
Marvel has been able to avoid
franchise fatigue — with the exception
of a couple
of hiccups, like whatever the hell Thor: The Dark World was — by incorporating more auteurist visions to its films in recent years.
After combing through the listings
of franchise -
fatigued superheroes now clogging big screens everywhere, I've come up with a list
of well - made, challenging, and engrossing films for folks as sick
of vacuous action adventure as I am.
First
of all, there was a time not too long ago when everybody in the Call
of Duty community was
fatigued with modern and was asking for innovation and asking for new experiences, and that's what led us to start experimenting with taking the
franchise into the future in the first place.
However, as with the Call
of Duty
franchise, a certain amount
of fatigue has begun to set in when Assassin's Creed is mentioned.
There's third - party stuff, sure: Assassin's Creed's year off has helped remove some
of the
fatigue surrounding that
franchise, and Origins has been well - received.
The question is, is Call
of Duty: Advanced Warfare a genuine move forward for the the
franchise or just another entry in a series suffering from
fatigue?
That mode is so monotonous and soulless — from its endless use
of the same enemies over and over again, to its trite and tired narrative — that it drew my attention to just how
fatigued this entire
franchise is feeling with multiple releases every year.
Franchise fatigue is a thing, and all
of the Xbox
franchises have been done to death that we have seen a decline in all
of their sales this generation.
All the Halo FPS games are worthy
of your time, it's a great series and one that thus far has avoided
franchise fatigue by not entering a yearly release model and by intelligently using sequels like Reach to enrich the universe.
Singularity — With the content - light Destiny being a relative disappointment and Call
of Duty suffering from diminishing returns brought on by
franchise fatigue, there's a lack
of really great shooters on the One at the moment and Titanfall, Wolfenstein and Halo: The Master Chief Collection represent three
of the best out there.
«Any time I hear the term «
franchise fatigue» they are really talking about a dip in quality and not about being too many
of a thing.
Square Enix have become living examples
of what is wrong with the Japanese game industry — from overblown budgets spent after servicing their CGI fetish to incessant spin - offs and ports creating a «
franchise fatigue».
Spin - offs, forced sequels and ports on every imaginable platform, Square have clearly not heard
of «
franchise fatigue».
In my opinion, another game will feel cause
franchise fatigue and be unnecessary, regardless
of quality.
After the announcements
of Dark Souls II, Bloodborne and Dark Souls III were so close together, I began to worry about the
franchise becoming annualized causing the dreaded
franchise fatigue.
Since these games do appear to be coming out in rapid succession, it is important to be aware
of «
franchise fatigue» which has affected many games like Assassin's Creed and Call
of Duty.