Sentences with phrase «of game breaking bugs»

Now here's a video game series that seemed to completely lose its way in recent iterations... From a plethora of game breaking bugs to lackluster modern - time storylines, the Assassin's Creed series has really been hit hard.
I couldn't finish it on ps4 because of game breaking bugs and a lot of people complained about another bugs.
We only ever give out 0/10 review scores to games we couldn't finish because of game breaking bugs here at Finger Guns and because I did manage to force my way though its 30 torturous minuets, I'll have to settle with giving it this instead...
For those not in the know, this game was in development hell by a company known as Golgoth Studio, a dev team who pumped out a horrendous sequel to Magicial Drop F called Magicial Drop V on Steam, only to fail to fix so many of the game breaking bugs.
Dead Rising 4 plays great on the console, and I didn't notice any glitches or other kind of game breaking bugs.
This game is seriously flawed on the PS3, sound clipping, frame rate issues and a bunch of game breaking bugs.
Last week, there had been reports of a game breaking bug in Metal Gear Solid 5: The Phantom Pain where if you use Quiet on mission 29 or 42, you could end up finding your save game completely corrupted.

Not exact matches

I remember waiting in my car, a «65 Bug, six volts short of being able to handle anything more than the stock AM stereo, on a break, listening to Mark Leiter finish his second complete game in as many starts, wondering if he was the ace the Giants had been looking for.
Silent Hunter 5 is a broken, bug infested game, a potentially great experience ruined by the bad job of the programmers.
I saw several youtube videos of gamers experiencing some game - breaking bugs, nasty frame rate, etc so just make sure you have the latest update.
I did find some of vistas beautiful vistas though everything was marred by a game - breaking bug that left me with a broken 12 - hour save file.
Neither Homecoming or Downpour looked too shabby on the last generation of consoles (Shattered Memories was pretty not pretty), but the former was filled with bugs, some of them game - breaking, and the latter's framerate was just pathetic.
An experience riddled with game - breaking bugs and an incomprehensible save system led to hours upon hours of wasted time.
Other than to fix quite a number of bugs and other performance issues found within the game, this update is primarily here to add the necessary data to pave the way for tomorrow's release of «Operation Broken Eagle» DLC episode.
Fans might remember the infamous save bug that was tied to the amount of playtime you had in the game, and after having spent a considerable amount of time with the Switch version, I haven't really encountered such game breaking bugs so far.
On our drive to a Chattanooga Lookouts game last week, a spirited game of «slug bug» broke out in the back seat.
Despite the game - breaking bugs, the unwieldy world, and the directionless, ambling plot, I was enraptured by the unique artistic beauty and curious innocence that Beat the Game had to offer, flooding my way through the pulsating waves of a techno tgame - breaking bugs, the unwieldy world, and the directionless, ambling plot, I was enraptured by the unique artistic beauty and curious innocence that Beat the Game had to offer, flooding my way through the pulsating waves of a techno tGame had to offer, flooding my way through the pulsating waves of a techno tune.
- the developers» main goal was to break conventions, but they weren't sure how far they should go to do so - they took a look at what was core to Zelda games, and decided it was the sense of relief you feel after solving a puzzle - they tried to fix the parts of puzzle - solving people found boring while keeping the interesting parts intact - they wanted people to think outside the box - there are multiple ways to approach / solve puzzles and gameplay challenges - anyone who plays the intro will find a way to enjoy the story naturally - NPCs do have things the want you to do, but don't bug you about it, and you can ignore them if you want - some of the bosses are hidden in plain sight - the Sheikah tribe are key to the story, as is Zelda's blue tunic
One thing that still bugs me about this game is that the N64 only had one joystick which made first - person shooters practically impossible to play without breaking 3 of your fingers and GoldEye 007 made you break a 4th finger.
What I was unprepared for and what console - only players will likely be disappointed by is the terrifying sight of low - res muddied textures, reduced view distance and heavy fog surrounding the world — much scarier than the bloodthirsty zombies which inhabit it — and the instability and game - breaking bugs which plague the game even past its first few patches.
One thing to point out, I have read a few reviews and some people on the Xbox version have mentioned a save bug and control issues — I never had any of these on the PS4, I was on the Pro, as my saves worked fine — it never crashed and the control mechanism for the robot and aiming is a bit fiddly (no free aim, locked to eight directional aiming) and it does glitch out if you aim too close to an object but it never broke the game or caused an un-fair death.
Recently Dan Stapleton gave Prey one of the lowest scores a triple A game has received in recent memory, and for good reason Dan ran into a game breaking bug.
Also due to the procedurally generated nature of the game, I encountered a few odd bugs that — while not game breaking — were disappointing as they adversely affected some of my attempts to take on Mormo.
The only real issue with the game is that it suffers from a number of bugs that really break the experience.
For a complete, startling look at just how bad things have been, check out this full timeline (at Team Beyond) of problems, patches, and game - breaking bugs over the 100 + days since the Master Chief Collection launched.
It was buggy at the time, though none of those bugs were game breaking.
Yep, an all - new bug has now been found by Syrkl which lets you break the game all over again, meaning max scores on the challenge are now a matter of patience rather than skill once more.
Bit Dungeon + is no different, except with the added frustration of occasional game - breaking bugs that trigger data loss regardless of your skill level.
Ludomotion's five - headed formation consists of Joris Dormans, who holds a PhD in game research and design; Stephan van der Feest, a multi-talented software developer with a love for making music and strange sound effects; Koen Bollen, an immaculate programmer who will try to beat his opponent in any game or destroy it by finding a game breaking bug; Hendrik Visser, an artist who also designs theme parks; and Javier Sancho, a game studies graduate with experience in game journalism (editor's note: he wrote for Gamesauce back in 2011) and game localization.
Being in pre-alpha you can expect a fair amount of bugs and issues with the game, but having played the game for 30 hours I can say that the common bugs in game are far from game breaking.
I have no idea how so many people gave this game a perfect score with the game breaking bugs (now fixed), bit of repetitiveness in single player, and the miss or hit AI.
@ radler, Tell me how was ign's little big planet review fair?Assassins Creed Unity had a shit tin of game breaking issues and it got a 7, Halo MCC still has so many bugs / issues and it got a 9 then why did they give LBP a low score because of the bugs?Does that sound fair to you?
Game - breaking bugs — like not being able to load certain saves — and the absurd time in between actions and ends of turns really put a damper on my enjoyment of XCOM 2.
Even though all of the mechanics work, and the game does not suffer any game breaking bugs, nothing Soul Suspect offers stands out besides the opening cutscene.
There are a lot of small bugs, but I have yet to come across any game breaking or crashing bugs.
While not necessarily game - breaking problems, these inconvenient bugs plagued my playthrough of Assassin's Creed: Unity more than enough to affect my overall opinion of the game.
However, reports are coming in that Batman Arkham Origins is filled with bugs and glitches, although I did personally encounter some of these bugs that has been mentioned, none of them broke my game in any way.
You'll have to put everything you know about videogames to one side and be able to look beyond the terrible graphics, occasional game breaking bugs and laughable acting, but if you can manage to do all of that, then you too should be amused by what is on offer.
You'll find a few bugs here and there, although I've not really encountered anything game breaking as of yet, most likely because I have been playing after the release of two pretty substantial patches.
For «Rainbow Six Siege,» however, the latest patch actually introduces a number of game - breaking bugs.
Skyward Sword players have reported a game - breaking bug for doing certain events out of sequence, preventing them from finishing and forcing a restart.
Just Cause 3 has finally been unleashed upon us, and judging by the trailers and previews leading up to the games released it seemed like third time the charm, but sadly, Just Cause 3 is riddled with the same problems the previous games encountered, glitches, game breaking bugs and repetitive gameplay, however it is still a whole lot of fun blowing up stuff though
Back in August it was announced that Mega Man spiritual successor Mighty No. 9 was to be delayed from its initial release date, the reason behind this was that a number of bugs were found in the game that needed to be ironed out simply because they were literally game breaking.
Rushed games means games with lots of bugs that need patched out, which means when those games aren't supported anymore, I end up with a broken product if my system dies.
Hey AG — I'm not sure if we will be patching this soon as we are deep into I Kill Zombies development and none of the bugs are game breaking... We will usually patch it if it is damaging the experience for a lot of players but so far everyone seems pretty content with Rev Youth... If we are doing a patch though, I will be sure to come on here and let ye know, but for the price tag attached to the title and the lack of negative backlash, I'm not sure it's needed...
Elsewhere, the sheer depth of the game's lore may prove bewildering for newcomers and a few nasty visual bugs intermittently do their best to break the overall illusion.
This time, The Gamesmen talk about an Xbox One and a half, Nintendo «s R&D in 2015, a game - breaking bug in The Division's, the Oculus Rift shipping fee, the Oculus Rift's terms of service, Monster Hunter ESRB rating, Google's April Fools joke, the Ace Attorney anime, and another Virtual -LSB-...]
Prey could have been one of those, particularly when you consider that I encountered two game - breaking bugs towards the end.
On the evening of February 25, 2016, a few hours before Stardew Valley released to the public, Eric encountered a game - breaking bug, the kind of major technical problem that would severely damage people's ability to play.
I only have one skill when it comes to the creation and playing of video games, and that is finding and exploiting bugs and game breaking glitches.
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