Sentences with phrase «of game elements»

Hence clients need to be oriented towards the importance of game elements and mechanics (storytelling, badges, trophies, and leader boards).
The integration of game elements into workplace learning requires inclusion of activities and exercises with the game design.
The completely random generation of game elements feels too often like a lack of effort in game design.
The game expects you to learn all the various mechanics and benefits of game elements.
The addition of game elements fused with a traditional learning environment is a way to leverage the power of engagement and imagination.
With the application of game elements like scoring points, competing with a fellow player, etc., employees are made to solve non-game business problems quickly and effectively.
Practically speaking, much has been written of our work in assessing the linguistic quality of Windows (link)-- but is a great example of how gamification can motivate the transfer of tacit knowledge (software language localization in this case) via the use of game elements.
Procedural generation systems, for whatever sort of game element they are being applied to, are simply tools fashioned to a specific end.
You can get a pretty good idea of whether or not you'll like this game before you play it as long as you know where the focus of its design was and what generalities of game elements you like / don't like.
Harness the power of game elements — rewards, competition, challenges — to make learning relevant, engaging, collaborative, and competitive.
Completing the triad of game elements are the mini-games that are a compelling distraction from the main story and the sub stories, but some have such depth that they could be considered a game all by themselves.
A professional and prioritized pipeline recommendation of the game elements which should be altered, enhanced or implemented in order to create a better final product.
The game is far from complete, but most of the game elements are in place, and in some cases it's just a matter of polish and tweaking to get the gameplay to work correctly.
It's not enough to translate the script; localizers must tweak and tune all kinds of game elements to better fit the target market.
The randomization of game elements provides a ton of replay value, but only if players actually have enough fun with the core gameplay will they want to keep going.
Perform the tasks of creating world, characters and narrative elements and features of the game
Since gamification implies the addition of game elements (such as points, levels, badges, and others) as incentives to use in a learning system, the key aspect of gamification is rewards aimed at providing extrinsic motivation to the user.
Karl Kapp describes gamification as «an emergent approach to instruction which facilitates learning and encourages motivation through the use of game elements, mechanics and game - based thinking.»
That sort of game element might not be available for a while (or at all, since developers like cross-platform tools and there's no equivalent on the Oculus Rift).
Keep in mind that gamification isn't simply the addition of a game, but rather the addition of game elements to an engaging learning activity within the context of the training.
As an art style is one of the game elements that most often weighs heavily in a decision to purchase or pass on a game, there is no doubt that we miss many great games because we judge them too quickly.
As an art style is one of the game elements that most often
The relationship we have with companies like Hasbro and Mattel, bringing our intellectual property to some of their game elements like the Mario - themed Uno set of cards that we're bringing back.
I think all of the game elements, including the crafting mechanics, the defense building system, the visuals and the shooting mechanics are all mixed up surprisingly well to create a really compelling survival and shooting experience.
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