One final critique for Little Triangle comes in the form
of gameplay balancing.
This is the first game where I've actually wrapped my head around the balance among speed, power, maneuverability, and reach, which I'd say are the four pillars
of gameplay balance in a fighting game.
Not exact matches
The overall
gameplay is on track, at least with a forsaken kingdom filled with a
balanced mix
of puzzling, platforming, sneaking, and fighting.
Rising Storm 2, like its predecessors, is a tight, realistic multiplayer shooter with a robust community
of players and
balanced asymmetrical
gameplay that feels fair.
With a compelling
gameplay, great graphics and a
balanced level design, this game is recommended to all lovers
of Metroidvania - style games.
WWE»12 is one
of the best wrestling simulations made in this generation, with lots
of content and a well -
balanced gameplay.
Additionally, «Showtime
Gameplay» is back, providing players the opportunity to manage and
balance a variety
of game time elements including temperamental crowds, eager teammates, and individual basketball skills.
«Showtime
Gameplay» returns, providing players the opportunity to manage and
balance a variety
of game time elements including temperamental crowds, eager teammates, and individual basketball skills.
A lot
of quests and sub-quests, deep, well -
balanced gameplay and a great interaction scheme, build up a valuable production.
The perfect
balance of refined
gameplay and astonishing graphics, it recreates the truly simulative boxing experience
of this generation.
Colin McRae returns dirtier than ever in this brand new X-Games sponsored title, which will grant hours
of perfectly
balanced and visually astonishing arcade racing
gameplay.
Multiplayer is fun thanks to the game's amazing
gameplay, but lack
of balancing and awkward level design make it a forgettable experience.
Wasteland 2 is an intriguing mix
of wonderful ideas, haunting lore and deep
gameplay, but it falls short in reaching great acclaim due to its
balancing issues, bugs and problems that remained unfixed even after a 10 - month early access beta.
Too bad the tweaks to the time - tested
gameplay (smarter bodyguards, more
balanced weaponry, etc.) and handful
of new
gameplay modes (Bridge Melee) are beginning to show more desperation than innovation or creativity.
Great combat system, nice graphics with very low requirements, a lot
of warriors and
balanced gameplay What do you want more?
Wonderful setting, evolving story, varied
gameplay and excellent music and acting all converge to create one
of the more
balanced titles around.
The very short «campaign» mode
of this NFS is
balanced by the wealth
of extras and the enjoyable
gameplay.
A new title update is out now for Gears
of War 3 on the Xbox 360 and with it comes numerous tweaks, fixes, and
balancing improvements for both Horde and versus
gameplay modes.
Recognizing which weapon to use and
balancing the different energy gauges formed the bulk
of every level's strategy, producing
gameplay that was both mentally stimulating and twitch - based.
The developer then factors in game
balance, how an established character will coexist with new ones, and the predefined characteristics
of that character should be implemented with Smash Bros.
gameplay systems.
They're a well -
balanced team, and due to a number
of mechanics and
gameplay features, attaching yourself to only one is hardly beneficial.
On top
of announcing this new DLC, the developer has also released a new update for the game on Xbox One and PlayStation 4 that improves performance and stability, tweaks
gameplay balance, enhances the UI and rendering, and makes a number
of adjustments to AI.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess
of technical,
balance and
gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all
of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely
balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series
of special versus modes and online battle modes.
City
of Brass may not be solid gold, but the luster
of its well -
balanced gameplay loop makes it worth a look.
I'm sure my opinion seems biased, but for an open world game with great on foot combat and gorgeous visuals, the
balance of each type
of gameplay could've been better.
With its
balanced class - based, teamwork orientated
gameplay, great graphics and slick mechanics that keep you playing into the wee hours
of the night, Evolve itches that competitive urge and feels a lot more evolved that your standard, run -
of - the - mill shooter.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess
of technical,
balance and
gameplay issues these days, Brave
The game struck that great
balance of intuitive
gameplay with clever puzzles.
The
gameplay of UFC is not like traditional fighters as it is a careful
balancing act
of offensive and defensive methodology.
Again it's a fine
balance between immersive storytelling and engaging
gameplay that Naughty Dog have command
of, and are getting better at with every game they make.
Overall, The Alliance Alive is a solid RPG with a lot
of flaws (generic characters and story) but
balanced with a lot
of strong points too (fun
gameplay and combat).
Coupled with an emotional storyline that grabs you from the get - go, and delivers a promise
of compelling music and artwork second that simply shines, the hard - but - fair
gameplay perfects the
balance of challenge and ability and encourages exploration, and offers gamers a true sense
of accomplishment in playing it.
Microsoft Studios have also improved the
gameplay,
balancing some
of the original mechanics that players may have deemed overpowered in the past.
ZombiU is the surprise smartie
of the WiiU's launch line - up; a considered, cleverly
balanced return to uncompromising survival horror, using unique
gameplay systems to cultivate a knife - edge dynamic
of risk and reward.
I don't totally agree with that sentiment, but I definitely think that Quantum Break is one
of the year's best titles, and it does this by striking a fantastic
balance between story and
gameplay elements.
So while you dodge blades and rockets, there is a careful
balance of enjoyment yet frustrating
gameplay that makes Penarium such an entertaining and addictive game.
More impressively, this game has what might be the slickest
balance of cooperative and competitive
gameplay that I've ever seen.
Celeste is a brutally difficult 2D platformer which
balances out its challenging
gameplay with a heartwarming story
of overcoming the struggles
of...
The graphics (though EA definitely needs to work on better camera angles in future releases) and sound provide a nice hockey atmosphere, but the key to the game is the
balance of arcade and sim elements
of the
gameplay.
Atlus has just released an update for the arcade version
of Persona 4: Arena, making adjustments to basic
gameplay and character
balance.
Persona 4 «s graphical style and
gameplay engine are carry - overs from its predecessor, but the designers have made a number
of tweaks and
balance changes allowing for less level grinding, better battles, and an enjoyable experience overall that even surpasses Persona 3.
It's true that western games are
balanced a bit different than eastern games, especially in terms
of the importance
of atmosphere,
gameplay, arcade - controls, a fun or serious setting and so on.
This review was written after the May 24 Patch; some
of the patches have even included significant changes to the
gameplay and
balance.
This again does not really seem to shake the
balance of the
gameplay in any direction, but the increased attack strengths on newer weapons are noticeable and good fun to mess around with.
Joshua Boggs: A key thing we learned from both games was how to
balance the levels and difficulty curve, we'd focus on adding to the complexity
of the mechanics we've already established and keeping core
gameplay pillars.
Mikami said he hopes to return to survival horror — which he defined as «a
balance between a scary kind
of gameplay and the challenge
of overcoming that fear» — in The Evil Within.
In order to provide a fun and interesting
gameplay experience, that isn't too overwhelming, the developers have been spending a considerable amount
of effort in
balancing the game.
I don't say this game is bad, but after almost every Nintendo game got 9 + Ratings around the world (not caring about major
gameplay issues and somtimes sadly a lack
of fun aside the
gameplay balance) maybe they just get the rating the game deserves - just because the game doesn't work the way it should.
Generally, game - based learning is designed to
balance the subject matter with
gameplay and the ability
of the player to retain and apply the subject matter to the real world.
It is designed to
balance subject matter and
gameplay, and later assesses the ability
of the learner to retain and apply the acquired knowledge to real - world scenarios.