Sentences with phrase «of gameplay balancing»

One final critique for Little Triangle comes in the form of gameplay balancing.
This is the first game where I've actually wrapped my head around the balance among speed, power, maneuverability, and reach, which I'd say are the four pillars of gameplay balance in a fighting game.

Not exact matches

The overall gameplay is on track, at least with a forsaken kingdom filled with a balanced mix of puzzling, platforming, sneaking, and fighting.
Rising Storm 2, like its predecessors, is a tight, realistic multiplayer shooter with a robust community of players and balanced asymmetrical gameplay that feels fair.
With a compelling gameplay, great graphics and a balanced level design, this game is recommended to all lovers of Metroidvania - style games.
WWE»12 is one of the best wrestling simulations made in this generation, with lots of content and a well - balanced gameplay.
Additionally, «Showtime Gameplay» is back, providing players the opportunity to manage and balance a variety of game time elements including temperamental crowds, eager teammates, and individual basketball skills.
«Showtime Gameplay» returns, providing players the opportunity to manage and balance a variety of game time elements including temperamental crowds, eager teammates, and individual basketball skills.
A lot of quests and sub-quests, deep, well - balanced gameplay and a great interaction scheme, build up a valuable production.
The perfect balance of refined gameplay and astonishing graphics, it recreates the truly simulative boxing experience of this generation.
Colin McRae returns dirtier than ever in this brand new X-Games sponsored title, which will grant hours of perfectly balanced and visually astonishing arcade racing gameplay.
Multiplayer is fun thanks to the game's amazing gameplay, but lack of balancing and awkward level design make it a forgettable experience.
Wasteland 2 is an intriguing mix of wonderful ideas, haunting lore and deep gameplay, but it falls short in reaching great acclaim due to its balancing issues, bugs and problems that remained unfixed even after a 10 - month early access beta.
Too bad the tweaks to the time - tested gameplay (smarter bodyguards, more balanced weaponry, etc.) and handful of new gameplay modes (Bridge Melee) are beginning to show more desperation than innovation or creativity.
Great combat system, nice graphics with very low requirements, a lot of warriors and balanced gameplay What do you want more?
Wonderful setting, evolving story, varied gameplay and excellent music and acting all converge to create one of the more balanced titles around.
The very short «campaign» mode of this NFS is balanced by the wealth of extras and the enjoyable gameplay.
A new title update is out now for Gears of War 3 on the Xbox 360 and with it comes numerous tweaks, fixes, and balancing improvements for both Horde and versus gameplay modes.
Recognizing which weapon to use and balancing the different energy gauges formed the bulk of every level's strategy, producing gameplay that was both mentally stimulating and twitch - based.
The developer then factors in game balance, how an established character will coexist with new ones, and the predefined characteristics of that character should be implemented with Smash Bros. gameplay systems.
They're a well - balanced team, and due to a number of mechanics and gameplay features, attaching yourself to only one is hardly beneficial.
On top of announcing this new DLC, the developer has also released a new update for the game on Xbox One and PlayStation 4 that improves performance and stability, tweaks gameplay balance, enhances the UI and rendering, and makes a number of adjustments to AI.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
City of Brass may not be solid gold, but the luster of its well - balanced gameplay loop makes it worth a look.
I'm sure my opinion seems biased, but for an open world game with great on foot combat and gorgeous visuals, the balance of each type of gameplay could've been better.
With its balanced class - based, teamwork orientated gameplay, great graphics and slick mechanics that keep you playing into the wee hours of the night, Evolve itches that competitive urge and feels a lot more evolved that your standard, run - of - the - mill shooter.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave
The game struck that great balance of intuitive gameplay with clever puzzles.
The gameplay of UFC is not like traditional fighters as it is a careful balancing act of offensive and defensive methodology.
Again it's a fine balance between immersive storytelling and engaging gameplay that Naughty Dog have command of, and are getting better at with every game they make.
Overall, The Alliance Alive is a solid RPG with a lot of flaws (generic characters and story) but balanced with a lot of strong points too (fun gameplay and combat).
Coupled with an emotional storyline that grabs you from the get - go, and delivers a promise of compelling music and artwork second that simply shines, the hard - but - fair gameplay perfects the balance of challenge and ability and encourages exploration, and offers gamers a true sense of accomplishment in playing it.
Microsoft Studios have also improved the gameplay, balancing some of the original mechanics that players may have deemed overpowered in the past.
ZombiU is the surprise smartie of the WiiU's launch line - up; a considered, cleverly balanced return to uncompromising survival horror, using unique gameplay systems to cultivate a knife - edge dynamic of risk and reward.
I don't totally agree with that sentiment, but I definitely think that Quantum Break is one of the year's best titles, and it does this by striking a fantastic balance between story and gameplay elements.
So while you dodge blades and rockets, there is a careful balance of enjoyment yet frustrating gameplay that makes Penarium such an entertaining and addictive game.
More impressively, this game has what might be the slickest balance of cooperative and competitive gameplay that I've ever seen.
Celeste is a brutally difficult 2D platformer which balances out its challenging gameplay with a heartwarming story of overcoming the struggles of...
The graphics (though EA definitely needs to work on better camera angles in future releases) and sound provide a nice hockey atmosphere, but the key to the game is the balance of arcade and sim elements of the gameplay.
Atlus has just released an update for the arcade version of Persona 4: Arena, making adjustments to basic gameplay and character balance.
Persona 4 «s graphical style and gameplay engine are carry - overs from its predecessor, but the designers have made a number of tweaks and balance changes allowing for less level grinding, better battles, and an enjoyable experience overall that even surpasses Persona 3.
It's true that western games are balanced a bit different than eastern games, especially in terms of the importance of atmosphere, gameplay, arcade - controls, a fun or serious setting and so on.
This review was written after the May 24 Patch; some of the patches have even included significant changes to the gameplay and balance.
This again does not really seem to shake the balance of the gameplay in any direction, but the increased attack strengths on newer weapons are noticeable and good fun to mess around with.
Joshua Boggs: A key thing we learned from both games was how to balance the levels and difficulty curve, we'd focus on adding to the complexity of the mechanics we've already established and keeping core gameplay pillars.
Mikami said he hopes to return to survival horror — which he defined as «a balance between a scary kind of gameplay and the challenge of overcoming that fear» — in The Evil Within.
In order to provide a fun and interesting gameplay experience, that isn't too overwhelming, the developers have been spending a considerable amount of effort in balancing the game.
I don't say this game is bad, but after almost every Nintendo game got 9 + Ratings around the world (not caring about major gameplay issues and somtimes sadly a lack of fun aside the gameplay balance) maybe they just get the rating the game deserves - just because the game doesn't work the way it should.
Generally, game - based learning is designed to balance the subject matter with gameplay and the ability of the player to retain and apply the subject matter to the real world.
It is designed to balance subject matter and gameplay, and later assesses the ability of the learner to retain and apply the acquired knowledge to real - world scenarios.
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