Sentences with phrase «of gameplay the controls»

At first the controls seem weird but once you get into a couple hours of gameplay the controls become natural and easy.

Not exact matches

The way that applies to gameplay is what's so interesting: You and a friend control one of each character, either in a room together on one TV or online.
Spider - Man: Web of Shadows gives you an unprecedented level of gameplay choice, including, for the first time, control over the game's direction and outcome.
When you finally do find a comfortable strategy to utilising the touch controls and other Vita senses the gameplay will start making more sense, but that takes some amount of experimenting.
The controls are very good as well and it really drew me in for the first several hours of gameplay.
The controls are very confusing at first but after a solid hour of gameplay you get used to them.
The Amazing Spider - Man tries very hard to emulate Batman Arkham City, but despite solid controls, especially the well - designed Web Rush, and a good amount of single - player gameplay, the open - world concept doesn't offer much else in the form of any kind of really challenging gameplay and engaging side - mission variety as its obvious inspiration, the award - winning Batman Arkham City.
The lack of manageable control and the nearly on - rails gameplay are just two of the sorest sore thumbs that stick out, which if fixed could have made the game at least halfway enjoyable.
With enough variation of modes to opt for, including the new story - type mode Fight Lab (which is rather short, although it will help gamers learn the game's moves), Tekken Tag Tournament 2 has enough fighting gameplay for single - player and same - console multiplayer entertainment, especially with the strong controls and impressive visuals.
But a good - not - great single - player campaign story for the trilogy conclusion with a less interesting protagonist is easily overcome with a fantastic variety of alien - eliminating weaponry, solid FPS controls that restore gameplay functionality to fan - favorite quality with the reintroduction of the weapon wheel and health bar, and good - not - great multiplayer.
A good idea (albeit not very original) that doesn't feel as good because of imprecise controls, a camera that constantly gets in the way and a gameplay system that becomes repetitive too son.
Pros: Excellent graphics for the DC; smooth controls; fantastic level design; rockin» soundtrack; has a wide variety of gameplay elements, including fast and fun Sonic / Shadow stages, addictive Chao Garden, and multiplayer; lots of extras / secrets.
graphics: 10 sound: 10 gameplay / controls: 8 story: 8 (Bioshock 1 is better story-wise) length: 9 (lots of things to explore... and splice!)
It's not an out - of - the - box slam dunk... the gameplay is cumbersome, mastering the controls can be frustrating and learning the ins - and - outs of the game takes time.
Downwell personifies the «gameplay is king» mantra and it backs up its approach with a perfect suite of controls that are predictable and consistent.
The addictive gameplay of past titles is still there, but Tree of Tranquility simply repeats too many past mistakes, with little advantage taken of the Wii's capabilities other than a few motion controls and minigames.
Both the exasperating controls and misuse of resources can be unforgiving and crippling to the gameplay progress, but careful and patient gamers that acclimate to both will find an amazing survivor - horror story with plenty of hours of gameplay.
NBA LIVE 07 introduces the next generation of basketball gameplay with EA SPORTS Total Freestyle Control, a new feature that gives users more control over athletes thaControl, a new feature that gives users more control over athletes thacontrol over athletes than ever.
Loading screens, the missing of voice - overs, repeating gameplay and controls that aren't that great are examples of that.
The gameplay tries paying homage to the tony hawk series but the controls are very loose.Very often you will approach a Half pipe quarter pipe etc. and push forward to gain momentum you have to pull back on the stick quickly before hitting the ramp or you will go forward and crash instead of going straight up.map design is awful there are random half pipes and quarter pipes littered on maps while this makes sense in scenes such as the construction site level it makes no sense on maps like downtown Springfield you will be skating around and see a random display of ramps and pipes.
The gameplay is horrible to control, frustrating to endure and monotonous to the point of having less variation than one of those tabletop metronome ball things.
With a battle system that often gets out of control, a gameplay that is hindered by its level design and by its own nature and with a recommended price tag that does not justify its problems, Castle of Heart is a game for the few brave in heart that can follow the stone knight to his sad journey.
It may not break the mould in terms of originality but when it comes to controls and gameplay, Conduit 2 is very sturdy.
There isn't much to say that hasn't been said already, the gameplay is gears of war lite with broken controls, the story in this particular chapter is atrociously written, the new squadmates suck and the ending still sucks.
The gameplay is very tight and the characters are enjoyable to control, the lack of waggle controls is very welcome too and my only complaint in this department is the grabbing controls are a bit fiddly, particularly towards the end
It presents some defects linked to the gameplay and in the control system, but the offer of 2K Games is certainly rich and valuable.
the gameplay gets worse the further you get due to the unresponsiveness of controls this is one of the biggest problems this game has you get taught new tricks that require more and different button presses but too many times you will press a button and the stick to preform a trick and you will preform other tricks or sometimes you wont even preform a trick.
The music is amazing, the artistic graphics are awesome, the gameplay is challenging and a good amount of difficult, controls are responsive and fun.
The script is garbage, the gameplay looks nifty, the controls were... well, it's far from a bust, but what does «You Are the Controller» has to do anything with this bad flavor of a chocolate Call of Duty mud cake?
It almost goes without saying that the game controls impeccably and sounds great (this is Need for Speed, after all), so the excellent variety of play modes and fresh - feeling historically - oriented gameplay should be more than enough to convince you of the title's worth.
Granted, the controls are simple enough and the depth of the story mode isn't too vast, but the gameplay as a DBZ game is amazing.
But, this has some of the most addicting gameplay ever with scores making the player come back for more and more control customization with smoother graphics and frame rate.
The gameplay may feel a little rigid at times, but that is compensated for with the games ability to allow you complete freedom of controlling the way you kill enemies, and solve things.
Overall, Wulverblade is a pretty interesting game with classic action and a heavy helping of history, but it's also a game that is primarily for hardcore brawler fans who enjoy the pain of control issues and merciless gameplay.
By combining authentic gameplay, intuitive play controls and an enhanced presentation with the fast, fluid, hard - hitting intensity of arcade style play, Gretzky NHL for the PSP delivers the look, feel and passion of hockey and provides gamers with a true - to - life simulation.
The laborious gameplay and obtuse controls, combined with bland, uninspired level design and by - the - numbers progression, reduce it to being one of the most disposable titles on the system.
At its heart the gameplay is functional, but the speed is actually too fast for its own good and the players thus can't be controlled well which leads to the hassles of controlling the puck.
Despite this, Konami has released an yearly version of the game competing with EA Sports» FIFA and even though it might lack official license for many of the professional clubs and teams, the gameplay portion of Pro Evolution Soccer 2018 remains as engaging as ever, offering more control and physics over the soccer ball.
The gameplay of Frontline is extremely easy and you use your analog sticks to control your character, while using your shoulder pad buttons to fire and reload.
It came with its share of frustrations — like many stealth games, the game isn't much fun once you've been discovered, and like other Metal Gear outings, the controls can be achingly complex — but also with so many satisfying gameplay moments.
The camera controls here are wonky and the gameplay feels bland with basic form of attacks.
When it comes to gameplay and controls it's borderline, as the controls are tough to get a grasp of (hence two forms of tutorials) but when you do the subtle range of moves for each fighter can be accessed.
The mobile version has the same type of gameplay but with simplified controls.
With this new setting also comes a change in gameplay, with the franchise first feature of independent front and rear brake controls.
The touch controls work well and feel like an expansion of the DS version of 999 here with the ability to swap between the two different gameplay modes.
Motion controls were added to certain gameplay features, pushing the release date back to April 2007 for North America and Japan, and September of that year for the PAL region.
Cons: - Very repetitive gameplay - Lack of any real variety in the gameplay - Stiff controls - Extreme difficulty in later levels - Boring, predictable A.I
While Ghost Recon: Wildlands features an offline mode that basically gives the player a group of AI controlled party members, it truly shines with its gameplay when played together with a group of team members.
Very simple concept but amazingly addictive, the HD graphics are just so cute and clean, control is top class but is the gameplay that will keep you there, for hours and hours of joy, the game is not perfect (music is quite nice but very repetitive too) but at the incredible price of 4,99 Euro it deserve a total «10» as a score, so much fun for the price, really.
But by adjusting several factors — competency and managerial style of the computer - controlled rivals, for example, can be varied from very aggressive to conservative — gameplay can be suited to various styles and speed.
a b c d e f g h i j k l m n o p q r s t u v w x y z