The outreach
of games research is not limited to scholarly publishing or university classrooms.
«While this early adoption phase is important to build sales momentum, it can only take the Switch so far,» said Piers Harding - Rolls, head
of games research at IHS Markit.
The following comes from Piers Harding - Rolls, head
of games research at IHS Markit...
It's a big promise, and to shepherd her game into the healthcare arena, McGonigal has taken an «entrepreneurial sabbatical» of undetermined length from her role as director
of games research and development at Palo Alto, Calif.'s Institute for the Future.
A previous study found that 92 %
of gamers research a title before buying, and that brand - released game video is the most influential piece of publisher content.
Not exact matches
The
game has 85 million monthly active users, at least 40 million
of whom are in China, according to estimates from
research firm Newzoo.
Several Russians with murky ties to the Internet
Research Agency (IRA), the Kremlin - backed «troll factory» that special counsel Robert Mueller indicted last month, were reportedly behind the creation
of the
game called «Hilltendo.»
China is the world's largest gaming market by revenue, and is expected to account for roughly 25 percent
of global
game sales in 2017, according to
research firm NewZoo.
The data, which was compiled by the NPD Group, a
research firm that tracks the U.S. gaming industry, suggests that Nintendo sold more units
of the Switch's most popular
games than units
of the hardware itself.
In a working paper at the National Bureau
of Economic
Research, researchers Mara Faccio and John McConnell estimated that the total amount
of property and equipment damage caused by Pokemon Go players in the nearly 150 days after the
game's release amounted to $ 2 billion to $ 7.3 billion.
Justin Sonnekalb, a technical designer at Irrational Games who is working on this project, says the
game play experience will allow users to walk or drive the Mars Rover prototype across several square miles
of actual Martian terrain while pursuing
research - oriented mission goals.
According to video
game research firm Newzoo,
game sales
of Activision's (ATVI) 2013 title Skylanders Swap Force sold about 3.9 million copies to date, slightly lower than the 2012 Skylanders Giants version at 4.65 million, which was comparable to Skylanders Spyro's Adventure sales in 2011.
Irish
research firm Eagle Alpha, for example, digested 7,416 comments on a Reddit gaming thread in October to predict that Electronic Arts (EA) would sell more
of its new Star Wars videogame than it had projected; Electronic Arts soon raised its sales forecast, citing «excitement» over the
game.
Joost van Dreunen, CEO
of SuperData
Research, believes there certainly is a viable business case to be made for providing audio speakers for people who are hard
of hearing, because we're on the brink
of a demographic shift toward «silver
gamers.»
Peter Warman, CEO
of research firm Newzoo, says the number
of hours
gamers spent watching EA's FIFA 16 on Twitch in January increased by more than 80 % since last November, while the number
of hours
gamers watched NBA 2K16 videos on Twitch more than doubled in the same period.
Opinion differs on whether
Research In Motion, based in Waterloo, Ont., can buffer its bottom line by establishing a significant beachhead in the increasingly lucrative tablet market to go along with its ever - growing smartphone sales, or whether it should close up shop and get out
of the
game while it still can.
Social media
research firm Networked Insights found that 25 %
of the comments made across social media sites about the ad were negative ahead
of the
game, The Wall Street Journal reported.
According to recent
research by Lumus Vision, while AR video
games are expected to reach potential revenues
of $ 11.6 billion by 2025, other industries are not far behind.
Whether or not Mickey is a
gamer, Disney
Research in Pittsburgh is developing a new technology called Aireal that would enable users
of hands free, motion - controlled devices such as the Microsoft Kinect or Leap Motion to actually feel the virtual objects they're manipulating.
Vendors claim that gamification can lead to a 100 to 150 percent pickup in engagement metrics including unique views, page views, community activities and time on site, according to M2
Research, and 63 percent
of American adults agree that making everyday activities more like a
game would make them more fun and rewarding, JW Intelligence reports.
The companies have argued, since their inception, that their contests are
games of skill, since they can prove with data that certain users repeatedly win thanks to expertise and
research.
Invented by Mary Flanagan, a Dartmouth college professor and founder
of gaming
research lab Tiltfactor, this card
game lets players enact — and react to — the most embarrassing work situations possible.
It takes years
of research and development, planning, discussion, design, and much more to shepherd a new
game console into existence.
Women purchase more tablets, laptops and smartphones; download more music, movies and
games; make the majority
of household technology purchasing decisions; and utilize devices and services, from
games to social media, more than their male counterparts, according to
research over the past two years from the market intelligence firm Park Associates.
While Mattrick's combination
of business vision and passion for
games is hard to beat, it won't be difficult for Microsoft «to attract somebody who knows how to manage a fairly mature gaming business,» says Van Baker, an analyst who covers Microsoft for
research firm Gartner.
But Friskies says that the
games are based on science, «on
research of cats» senses and how they react to different stimuli.»
The value
of a crowdfunding campaign backer versus any other individual surveyed in expensive market
research is that a crowdfunding campaign backer has skin in the
game.
He said he feels sorry for the families
of the officials in Michigan's upcoming Orange Bowl
game because Harbaugh is already «
researching them, trying to find someone to blame if the
game doesn't go his way.»
Brain waves usually are monitored in hospitals or
research labs, but I'm in a conference room at a company called Emotiv, where a few dozen scientists have developed the gear and software that quite literally read my mind, allowing me to play a sort
of video
game with nothing but sheer thought.
The
research suggests video
games could become a kind
of hippocampus training gym: they might some day help older people restore lost memory power and «keep that [memory] system in top form,» as Stark says.
Joost van Dreunen, CEO
of Superdata
Research, says there were over 2.1 billion people playing mobile
games globally this September.
According to Piper Jaffray
research analyst Travis Jakel, adult entertainment will be the number three driver
of all virtual reality content behind
games and movies, and the porn virtual reality business will grow into a $ 1 billion industry by 2020.
The arrival
of Nintendo's Wii U last year didn't invigorate
game sales, which
research firm NPD Group said have dropped 9 per cent over last year.
And are you
game to do a whole lot
of market
research?
«There was plenty
of speculation Zynga was getting referrals within the Facebook community that other gaming companies weren't getting which helped drive web traffic to Zynga
games,» said Digital World
Research's McNealy.
Coach Inc (NYSE: COH)'s «revival» over the past two years has been notable but may be overshadowed by its «
game - changer» acquisition
of Kate Spade & Co (NYSE: KATE), Canaccord Genuity's Camilo Lyon said in a
research report in which he initiates coverage
of Coach's stock with a Buy rating and $...
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We are quite pleased to read academic substantiation
of our investing style, but we recognize that in academic
research it is never «
game over.»
Surprisingly, researchers sometimes rely on their
research subjects» self - reports
of exposure to video
game violence even though members
of the public are likely to define violence differently than the researchers.
Based on decades
of cognitive science
research at Baycrest's Rotman Research Institute, the quick and accessible Cogniciti brain health assessment (www.cogniciti.com) is designed as a series of game - like tests that tap into cognitive abilities (such as memory and att
research at Baycrest's Rotman
Research Institute, the quick and accessible Cogniciti brain health assessment (www.cogniciti.com) is designed as a series of game - like tests that tap into cognitive abilities (such as memory and att
Research Institute, the quick and accessible Cogniciti brain health assessment (www.cogniciti.com) is designed as a series
of game - like tests that tap into cognitive abilities (such as memory and attention).
Thereby they guide the direction
of normal
research, which is «an attempt to force nature into the preformed and relatively inflexible boxes that the paradigm supplies».18 Like solving a puzzle or playing a
game of chess, normal science seeks solutions within an accepted framework; the rules
of the
game are already established.
Given enough time, I can convince myself that I NEED all kinds
of things I don't actually need — upgraded exercise equipment (for my health), a boatload
of new books (for
research),
games for our Wii console, (to justify the initial purchase
of the Wii console), a new kitchen (for entertaining guests), and Starbucks - brand chocolate truffles, (for my sanity).
It's well established through
research that when people get up from two hours
of watching television — and there are similar results with people playing Nintendo
games or working on a computer for two hours — they don't feel well.
It speaks
of operations
research, systems analysis, technological forecasting, information theory,
game theory, simulation techniques, decision theory, Delphi method, cross-impact matrix analysis, statistical time - series, stochastic models, linear programming, input - output economics, computer based command and control systems, and so on.
«We did a lot
of research and received positive feedback about offering wild
game.
Dr Dana Cordell, Co-founder
of the Global Phosphorus
Research Initiative and
Research Director
of the Institute for Sustainable Futures at the University
of Technology Sydney PHOSPHORUS SCARCITY ALREADY CRITICAL: Selling Nutrient Security Service Could be a
Game Changer, 29 August 2016
In fact, since 2003 our
research indicates that 9.55 %
of all
games finish with a 7 - point margin
of victory — the second most common margin.
Additional
research found that in these
games, the average margin
of victory was 5.01 points.
Some F1 2017 players who've picked McLaren for their career mode have reported problems with the
Research & Development element
of the
game.