The silhouettes
of giant mecha lumber in the devastated, smoking skyline, sending ships to buzz past the rattling screen and robots to crash in front of you.
We're hoping for some kind
of giant mecha - Bernie with the cars forming parts of his arms and legs.
Not exact matches
Players will be able to cast actors, purchase equipment, as well as crafting weapons and
giant Mechas out
of cardboard and glue to create your own TV show.
The opening scene, in which all the
mecha - aliens transform back and forth between
giant robots and various makes
of automobiles and heavy trucks, becomes so abstract it looks like a Jackson Pollock canvas in motion screeching through the middle
of a Hollywood action movie.
With a
giant mecha smacking the crap out
of a kaiju?
One
of the best anime to surface out
of the
mecha genre, Eureka Seven deals with underlying themes
of religious persecution, corrupt militarism, government testing and love that transcends human nature, all to the backdrop
of fighting in
giant robots.
Best Game Where an Alien's a Robot's Head Pops Like a Grape Spaceships, little green men,
giant mecha... the world
of science fiction will always have a place in video games.
When you face Reshef in the final battle, he will take on the appearance
of Goemon Impact, a
giant mecha robot from Konami's Legend
of Mystical Ninja franchise.
In Chroma Squad, players will manage a sentai television studio, casting actors, purchasing equipment and crafting weapons and
giant mechas out
of cardboard and glue to create their own sentai TV show.
Red Ash has its heroes raiding a huge walking
mecha - city shortly before the local military hopes to destroy it, and the
giant machine has a village
of humans aboard.
The trailer is pretty good actually, suggesting the game is further along in development than we expected, and showcases what appears to be a return to an open - ended - if not quite open - world - New York city, with plenty
of web - slinging and even a few
giant, multi-legged
mechas thrown in for good measure.
Both games feature a «Commander» unit, a
giant mecha, which uses atomic - level manufacturing to build an entire economy on far - off planets literally from the ground up, which is an interesting inversion on how
mecha usually are used in games: the «Commander» is more or less the player character, and while their large
mecha is by no means weak, it's a central unit because
of its production capabilities, and not because
of its arsenal, which as a
mecha fan I always thought was a nice way to work the idea
of a «hero
mecha» into an RTS, because you can relate to the Commander
mecha's role as, well, a Commander on the battlefield rather than as simply a powerful named «hero» unit as exist in most other RTSes.
It's nice to see designers thinking about what ways these wonderful «space marine» armors could change combat, and while the scale
of powered armor doesn't exactly match that
of mecha, and thus is really a whole different kettle
of fish, a lot
of the solutions are the same — just as
giant robots shouldn't be treated as human analogues, humans in powered armor should have different skillsets following from their upgrade.
Now we have Code 51
Mecha Arena which on the surface looks to capture the magic
of pitting
giant mechs against each other in some arena style combat.
Best Game Where an Alien's a Demon's Head Pops Like a Grape Spaceships, little green men,
giant mecha... the world
of science fiction will always have a place in video games.
Back in the early days
of the PS2, before Kojima got around to Metal Gear Solid 2, he released a space - based
giant -
mecha game series called Zone
of the...
Playing Armored Core V, the latest in From Software's cultish series
of rock «em, sock «em
giant AC (
mecha) simulators, was something
of an emotional journey.
Conveniently, the severed body parts conveniently always hold some kind
of power — punk and clown zombies» arms are used as powerful or unblockable nunchucks, fire
giant's heads make handy flamethrowers, and the research facility's watchdog
mechas can be gutted for rocket launchers.
Written by the successful author Koki Yoshimune, the visual novel started as a high school romance game but later evolved into an epic science fiction based saga with an alternate world,
giant aliens,
mecha robots featuring a complex cast
of characters.
But, I did grow fond
of lead character Trace, and skeptical
of whether or not the mysterious
giant mecha baby heads that drive the plot were friend or foe.
Dramatic situations like the heroic mutt Shiro putting his life on the line against a billion
giant bear
mecha... funny sketches like the one during which Kabuki and his rival inexplicably turn themselves into various beasts, weapons, and structures in a hilarious game
of one - up... tragic events like allies taking arrows in the back or crumbling buildings to the head in order to save your party... we don't need cinemas for such material to make a significant impact...
The first level alone brings with it the arresting sight
of a
giant robot silhouetted against a burning cityscape, only for the
mecha to leap into the foreground and begin menacing the player with its superior firepower.