Not exact matches
The RPG style found in the mainline Pokemon franchise is pretty simple with catching the Pokemon and then training them to fight in teams
of up to six against the competition as you travel the region earning
gym badges.
For 20 years, the Pokémon formula has remained familiar and friendly: assemble a team
of your favorite monsters, collect eight
gym badges, and become champion
of the Pokémon League.
This mixes up a lot
of what we've seen in previous games, making the concept
of battling
gym leaders and gain
badges feel fresh and new, even though it's the exact same premise as before.
To earn the
badges, you'll have to defeat six Pokemon
gym trainers with your own collection
of pocket monsters.
The presence
of multiple islands can also work in favor to the
gym system; if there are eight islands in the new Pokemon Sun and Moon region like there are in Hawaii, each island could contain a single city or town that has a Pokemon
gym, allowing one
badge per island with a ninth island holding the Pokemon League.
Instead
of defeating
gyms and collecting
badges, this time you have a series
of trials ahead
of you.
Although players will revisit many
of the same locales on their quest for eight
gym badges and a victory against the Elite Four
of the Pokémon League, the sequence
of towns has been thoughtfully altered, while five new towns are scattered across Unova's landscape.
Pokemon SoulSilver is a huge game; most Pokemon titles feature eight
gym badges to collect, a few rare legendary Pokemon, and then a battle with the «Elite Four,» a group
of bosses that stand between you and becoming the next Pokemon Champion.