Sentences with phrase «of gyro controls»

No stage is so large that you can get lost - most sit on a single screen in their entirety - and obstacles are only ever a nudge of the analogue stick (or a twist of gyro controls) away from a solution.
These attacks do require a lot of interaction from the player, so plenty of practise may be required to get the full potential out of the bro attacks, but as some of them require the use of the gyro controls, don't always expect it to go perfectly.
Island Tour may not have the best Boards but has Very enjoyable Minigames, A GREAT ROSTER FOR AN HANDHELD (Pls do nt compare to Mario Golf: World Tour:P) AND even a good use of the gyro controls

Not exact matches

You get very responsive controls, several minutes of flight time, and gyro self - stabilization.
Using intuitive controls made possible with the Wii U GamePads gyro sensor makes it easy to look around and aim, and the on - screen map displays the entire arena at a glance, both of which feel great and redefine multiplayer action.
You have the choice of either gyro scope, or traditional N64 controls.
Weâ $ ™ re trying to do that more with Super Mario 3D World, in particular with the gyro controls, and to try and do that in a way that will enable fans of both to really enjoy playing Mario.â $
Not quite up to the standard of a full Resident Evil experience, but not far off either - great to play with gyro controls, too.
In terms of controls, some are just button smashers like running, where archery uses the gyro capabilities of the console that works quite well and overall, all the sporting events were fun to play.
Fast forward to 2016 and players are given the option of competing in events such as swimming and soccer but in classic video game fashion, the gameplay has been spiced up in «Plus» events to make it even more enjoyable and more importantly, the controls work quite well on the 3DS console that include the buttons, touch screen and even gyro capabilities (for archery) as you make your way through a plethora of events like swimming, golf, hurdles and even rhythmic gymnastics.
New ways to play — Play using the Joy - Con controllers or the Nintendo Switch Pro Controller, both of which allow for gyro controls for better aiming and control.
Menus and HUD items do still look a bit stretched — The stage select screen now resembles the home console stage select screen that uses a map of Sonic's world (image comparisons below)-- The gyro controls in the special stages are much smoother now
Earlier this week, Krafted Games announced that the Nintendo Switch version of Polygod (a minimalist, rogue - like, randomly generated FPS) would feature Gyro controls for aiming, though they will not be mandatory.
One of the tablet's most impressive features is its ability to run and play premium HD arcade games and complex online 3D games, thanks to the 10 - point multi-touch and gyro meter control, which guarantees an entertainment experience on par with the best game consoles.
I think traditional controls edge out motion for me (nothing beats Gyro aiming though), my only concern is when one archetype of a button layout becomes the industry standard and every game suddenly plays the same.
The game is a platformer that aims to take advantage of PS Vita's touch screen, touchpad, camera and gyro sensor to create a unique control system for the game.
I realized that due to the nature of the device, being touch controls and gyro - based, no game can really be deep enough to keep me interested.
One of the interesting things about this game is that it won't be just a port, it will be using the 3DS features to its advantage, like some new camera modes and angles which can be selection the touch screen, and a new way of controlling the aim of weapons such as the slingshot through the 3DS's gyro controls, basically when you tilt the 3DS up link will aim up.
(all 12 characters can hold 2 items at a time)-- Consulted with Nogami for the Splatoon stage and characters — Lot of strategy can be used in battle mode — Gyro controls improved — Doesn't completely shutdown the idea of future DLC, but he says the game already has so much content.
New ways to play — Play using the Joy - Con controllers or the Nintendo Switch Pro Controller, both of which allow for gyro controls for better aiming and control.
The Wii U GamePad offers a closer view of the dangers and hidden items in each maze, and its gyro controls can also be used to peer around.
Fast forward to 2016 and players are given the option of competing in events such as swimming and soccer but in classic video game fashion, the gameplay has been spiced up in «Plus» events to make it even more enjoyable and more importantly, the controls work quite well on the 3DS console that include the buttons, touch screen and even gyro capabilities (for archery) as you make your way through a plethora of events like swimming, golf, hurdles and even rhythmic gymnastics.
I can see why gyro controls would work in principle, but the amount of turning required would give you RSI pretty quickly!
In terms of controls, some are just button smashers like running, where archery uses the gyro capabilities of the console that works quite well and overall, all the sporting events were fun to play.
On Nintendo Switch you will be able to play NAIRI: Tower of Shirin with the default Joy - Con setup, with gyro motion controls or, and this is our personal favorite, by simply touching the screen when playing in Portable or Tabletop mode!
Will this game have the option of playing without gyro / motion controls?
Since Poly Bridge is a construction simulator, the dev thought it would be nice to make use of the Joy - Con's motion - gyro functionality for pointer controls.
You can control mouse sensitivity, configure button combinations, and even access a whole menu of advanced options that range from «gyro pitch neutral angle» to «output anti-deadzone buffer.»
The weapons have spread fire and the projectiles have splatter radii, this is part of how they are rewarding and incentivizing skill with the Gyro controls.
Each Joy - Con has a full set of buttons and can act as a standalone controller, and each includes an accelerometer and gyro - sensor, making independent left and right motion control possible.
It was awkward at first to use the gyro sensor of the gamepad to aim the Arwing's lasers while simultaneously controlling the position and altitude of the ship.
Wolfenstein II was recently confirmed to include gyro controls, akin to that of Doom on Switch.
Star Fox Zero is the latest entry into the series co-developed with Platinum Games that takes advantage of the Wii U gyro controls without feeling like a cheap gimmick.
Game Controls • Touch screen, embedded microphone, A / B / X / Y face buttons, + Control Pad, L / R buttons, Start and Select buttons, «Slide Pad» that allows 360 - degree analog input, one inner camera, two outer cameras, motion sensor and a gyro sensor Other Input Controls • 3D Depth Slider to adjust level of 3D effect (can be scaled back or turned off completely depending on the preference of the user), Home button to call system function, Wireless switch to turn off wireless communications (even during game play), Power button.
The game also makes full use of the PS Vita gyro controls allowing players to tilt and steer their way through this enchanting journey.
The motion control versions are far less precise, making you hold a single controller and using its gyros to roughly track the movement of just your right hand.
NWR: Even in Ocarina of Time 3D, with gyro controls for the bow and slingshot, I thought it would be kind of a hindrance but is actually kind of cool.
Players use the GamePad's gyro sensor to control the upper torso of the giant robot, the joysticks for the arms and the shoulder buttons for the legs.
The game also throws the occasional mini game at you including a ride on the back of a dragon shooting down targets and a gyro controlled escape down a volcano.
Similar to Star Fox Assault for GameCube, you're able to control the Landmaster Battle Tank, but also new additions like the Walker (think of it as a mechanical chicken) and a drone referred to as the Gyro Wing.
The PlayStation Vita version of the long - running smash hit series will feature familiar controls as previous Dynasty Warriors games, however will incorporate unique touch panel commands making full use of the touch screen, rear touch pad and gyro sensors of the PlayStation Vita.
You can control mouse sensitivity, configure button combinations, and even access a whole menu of advanced options that range from «gyro pitch neutral angle» to «output anti-deadzone buffer.»
Professional Experience Computer Science Corporation (City, ST) 8/2008 — 4/2010 Field Service Technician • Responsible for maintaining tactical optic sensor systems mounted on pneumatic mast assemblies and AEROSTAT aerial platforms • Directed team of technicians ensuring timely, effective, and professional operations • Performed system diagnostics, fault isolation on defective units, and repairs as needed • Maintained and repaired pneumatic controlled mast assemblies, optical and infrared sensors, cable assembles, and gimbal mounted gyro - compass assemblies to the component level • Proficient in use of system drawings, electronic schematics, and engineering manuals • Utilized oscilloscopes, fiber meters, RJ45 Ethernet testers, and multimeters • Oversaw system analysis, data reporting, upgrades, and architectural and technical changes • Documented system maintenance through web - based reporting system • Delivered system functionality briefings to customers and supervisors • Conducted experimental engineering and development tests to assist in general research
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