Today, I'm at a stage where I'm trying to gather a number
of ideas for a sequel, but I can not do it alone.
Not exact matches
William Goldman, the author
of the beloved Princess Bride novel that became the beloved Princess Bride movie, told fans that he'd love to write a
sequel to his book, but has not been able to think
of an
idea for it.»
Before taking in the premier
of «Trainwreck», LeBron James pitched Amy Schumer, Judd Apatow and Bill Hader his
idea for a
sequel.
«We certainly started tossing
ideas for possibilities
of a
sequel and [writer] Travis Beacham and I are writing a proposal
of ideas, but at the same time I know I don't want to do that next,» Del Toro said in November.»
It is
ideas like this that helps John Wick to take flight, and if the reported
sequels are to materialise, there is certainly plenty
of creative scope
for Stahelski and Leitch to develop interesting
ideas.
Unfortunately, many
of these new
ideas are left unexplored, presumably as teasers
for a possible
sequel, so the payoff is pretty thin.
Imagine if The Exorcist was on steroids and you get an
idea of what can be seen in the new trailer
for this horror
sequel.
The
idea of «obviously» envisioning a comedy as part
of a trilogy is a little bizarre, since there are very, very few examples
of successful comedy trilogies and there's nothing in the original Hangover that looks like they're really setting things up
for a
sequel
In Part 1
of our interview, Sean Clark (Horror's Hallowed Grounds, Convention All Stars) told us that the Halloween fans are by far the most passionate that he has ever experienced, and so this second installment picks up with more on horror's most intense fans, before diving deep into the franchise's unique continuity issues, his own original
ideas for possible
sequels, a preview
of this year's 40th anniversary convention, and how it all began and keeps coming back to Michael Myers.
It had a better and more famous supporting cast, was notably bigger at the box office, and had
sequel talks going on
for awhile (I think the
idea of a
sequel was recently canned after Jolie said she doesn't want to do a second film, actually).
Instead
of waiting
for a
sequel to get more multiplayer modes, an
idea would be to release some DLC with additional content and modes.
Everyone liked the
idea of a spiritual
sequel to The Graduate, which meant that the one and only choice
for Ted Kramer was Dustin Hoffman.
Doug Liman admitted the
idea for a
sequel to «Edge
of Tomorrow» came from fans demanding another story.The 52 - year - old filmmaker helmed the first...
Scott Derickson, director
of the original film, has
ideas of what he wants to do
for a hypothetical
sequel (including a potential bad guy), but that's far from confirmation that a
sequel has actually been green lit.
As
for the future
of the Mighty No. 9 brand, Inafune has said he has
ideas for a
sequel, while a live - action movie based on the series is also in the works.
Making a
sequel to Mary Poppins over 50 years after the original film charmed audiences all over the world and quickly established itself as an instant classic that maintains all
of its magic and charm in 2017 sounds like a terrible
idea on paper... but it's hard not to be completely won over by the thought
of Emily Blunt stepping in
for the great Julie Andrews and Hamilton maestro Lin - Manuel Miranda lending his talents as her co-star.
It's like he had a billion
ideas for a
sequel and just couldn't say «No» to any
of them.
It was bereft
of ideas and existed
for no other reason than to bilk moviegoers out
of the price
of admission.The same must be said
for this inevitable
sequel to Kingsman.
No doubt, the actual reviews
for the Captain America
sequel will be more informative and detailed with their inspection
of the film, giving us a better
idea as to how successful the movie is as simply a good Steve Rogers story — not to mention, whether or not it really is a popcorn - thriller that has something to say about contemporary world politics.
Fans
of anthropomorphic slices
of flesh might want to temper their excitement; McMillen's words don't confirm that a
sequel is in the works, and Team Meat is well known
for announcing new games and then putting them on the backburner in favour
of new
ideas.
At the film's recent press day, McCarthy, Falcone, Sarandon, Gary Cole, Mark Duplass, Nat Faxon, Sarah Baker and Kathy Bates talked about how the project first emerged, what sparked the
idea for the story, how growing up in Illinois informed McCarthy and Falcone's comedy, what the stellar cast brought to the movie, their characters and how improv colored them, working with a first - time director, Sarandon's new look, the convincing couple dynamic between Bates and Sandra Oh's characters, Sarandon's selfie with Geena Davis that went viral, and the possibility
of a «Thelma & Louise»
sequel.
Director Shawn Levy says Real Steel 2 is still in the early stages
of development and that he has multiple story
ideas for the
sequel.
There, they talk about super spies in day care, Rex Reed being an idiot and
ideas for the title
of the epic Sharknado
sequel.
The
idea of students trapped in an auditorium after dark and chased by vengeful spirits isn't without promise, but rookie directors Travis Cluff and Chris Lofing show no facility
for the kind
of plausibly claustrophobic camera setups that make Paranormal Activity (or its
sequels) so visually compelling; it also doesn't help that their cast
of fresh - faced young actors (all playing characters under their real names) never quite inhabit the supposedly pants - wetting terror
of their situation.
Abrams, Goddard, and Reeves have all spoken about having
ideas for sequels over the years, but have been kept pretty busy working on larger projects (Star Wars, the Marvel Netflix shows, and Planet
of the Apes / The Batman, respectively).
See Jeff Bridges lead the audience in a chant, hear John Turturro describe his
idea for a
sequel starring The Jesus (it's called,
of course, «The Second Coming») and enjoy the group answering questions they can barely hear due to screwy stage acoustics.
That was one
of the director's rejected plans when he was trying to come up with an
idea for a
sequel to his eye - opening 2004 documentary, «Super Size Me.»
That said, there's still something undeniably funny about the very
idea of turning to dust — especially when we know that Parker is probably going to be resurrected in time
for the forthcoming Spider - Man
sequel.
Back in 2009, the
idea of one friend accidently roofie - ing his buddies was a novel scenario, but the
sequel proved the concept didn't have the appeal and flexibility
for another go - around.
A
sequel to 2008's spooky The Strangers in baby - doll masks alone, director Johannes Roberts's generic slasher film flaunts a deep nostalgia
for John Carpenter's Halloween and Christine, but scant
ideas of its own.
That may not be the case, but that's just how it comes off, with the feel
of a product, as opposed to an organic
idea for a Bourne
sequel.
Though it would have been fun to see Ralph game - jump into more than a few games, I guess something has to be saved
for the
sequel, no matter how bad
of an
idea it may sound.
Bill Nighy had no
idea that Davy Jones appeared in Pirates
of the Caribbean: Dead Men Tell No Tales, but he would love to return
for the
sequel.
I suppose it's possible this writers room could also come up with
ideas for movies beyond Godzilla vs. Kong, or
for a Kong: Skull Island
sequel, but as
of now THR's report only mentions that they're coming together to focus on Godzilla vs. Kong.
Carpenter, also tagged a «creative consultant» (in other words, he likes the
idea for this one, so he's giving the film his blessing), said previously «38 years after the original «Halloween,» I'm going to help to try to make the 10th
sequel the scariest
of them all.»
A couple
of weeks ago Tom Cruise revealed that he has an
idea for a
sequel to last year's sci - fi Edge
of Tomorrow, and now his Mission: Impossible — Rogue Nation director Christopher McQuarrie — who penned the script
for Edge
of Tomorrow — has been speaking about a potential follow - up during an interview with -LSB-...]
If you're looking
for a
sequel full
of all new
ideas and regenerated concepts, this isn't the game.
Setting the
sequel around the time
of the fall
of the Berlin wall is certainly an interesting
idea, and already conjures up an entirely different atmosphere
for the film compared to the original's sun - dappled summer mood.
What we saw today simply set the stage
for the game's new setting and position as a
sequel, along with a number
of new characters and gameplay
ideas within this.
Even though the
idea of sequels to classic films is a hot button topic
for the vast majority
of us, there's something inherently exciting when one
of the best «new» directors decides to take a crack at a
sequel no one thought we'd want.
With a few lone exceptions, the very
idea of a
sequel appears to directly contravene Pixar's constant push
for originality.
I will heartily concede that AP2 suffers from extensive
sequel joke rehash (an army
of dead horses, all present
for their beatings) and it still has no
idea what it wants to be: a full - fledged sex comedy masquerading under the guise
of maturing relationships, or a romance - comedy with plenty
of sexual overtones.
I'm querying with my first «proper» novel and writing my second, with
ideas for a third and a
sequel to the first in the back
of my head.
While the
idea of rewarding people
for having played past games
of a certain franchise isn't something new, Moore explains EA's take on «persistence,» saying, «We recognize [players]-- that's the persistence — and their presence there gets its achievements and carries them from iteration to iteration,» adding that the
idea is no longer to buy one game in order to get goodies
for its
sequel, but rather have a migration process occur from earlier titles to the next and «move it along.»
Tequila Works opened up on the big technical challenge
of porting RiME to the Switch, potential
ideas for a
sequel and the game's influences.
EA Games President, Frank Gibeau, dropped word that they have «
sequel ideas planned,»
for both Army
of Two — which has sold ridiculously well since it came out — and Battlefield: Bad Company, and Glenn Schofield, executive producer
of the recently released pant soiler, Dead Space, said another entry in the series is already in the works.
It's clear from the plentiful changes and refined mechanics that this is a
sequel that has
ideas on a genre that it has been mistaken
for being a part
of for some time.
Even with the amount
of time, that hasn't stopped Robomodo, the makers
of the game, thinking up
ideas for the
sequel.
Yu Suzuki, the venerable games designer who directed the first two Shenmue games, has discussed some
of his
ideas for the crowd - funded
sequel currently in development
for PlayStation 4 and PC.
- the game's shading mechanism has changed, which allows
for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch
for this
sequel - maximum resolution is 1080p in TV mode - a bigger focus
for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect
of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy
of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play
for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type
of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an
idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development
of Splatoon 2 had started - the devs had already decided to have the result reflected in the
sequel - they even had an
idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a
sequel wasn't right, so they decided against this - they eventually released a series
of short stories about the Squid Sisters to show how the Splatfest affected the
sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year
of content updates
for Splatoon 2 - when finished, the quantity
of stages will be more than the original - some
of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential
for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount
of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside
of the three current options - the future holds any sort
of possibility, but the devs didn't get specific about adding more content like that -
for the modes, they adjusted the rule designs so that players will experience the more interesting aspects