Sentences with phrase «of immersive technology»

This was the message at a recent press event in London, UK, where Simon Benson, Director of the Immersive Technology Group at Sony Computer Entertainment Europe, spoke with 3news about the forthcoming product release: «I think one big differences with [Project] Morpheus compared with other technologies, most of the technologies are kind of an iteration on something else.
But when I came across news this year about the effectiveness of immersive technology for increasing student engagement, [2] I was super excited.
Aside from offering a snapshot of the possibilities of immersive technology such as virtual reality and augmented reality, the researchers also use the report to appeal for action from the education community.
He said: «By investing in this kind of immersive technology, it will provide our children with experiences and sensations that they may never experience in reality and brings learning to life in a way that ignites their imagination.»
«But VR sickness, which has symptoms similar to motion sickness, poses a barrier for many users of this immersive technology.
As a property, Sword Art Online both celebrates and warns of immersive technologies.
Eno and software designer Peter Chilvers are among the first major musical artists to explore the artistic potential of immersive technologies developed primarily for the video game industry

Not exact matches

Facebook, for one, has said that it intends to develop Oculus's virtual reality technology, which is currently only used for immersive video games, into a new type of social platform.
Facebook today announced that it has reached a definitive agreement to acquire Oculus VR, Inc., the leader in immersive virtual reality technology, for a total of approximately $ 2 billion.
Staff at Boston University are looking to use this kind of technology to create immersive, stimulating learning experiences.
In Episode 4 of Innovation Cities, we find out how the internet and technology are creating immersive and stimulating learning environments.
Gabe Newell, the CEO of video game developer Valve, said in an interview with gaming news site Polygon this week that while he's optimistic about the immersive technology, he's «pretty comfortable with the idea that it will turn out to be a complete failure.»
Using Cisco's TelePresence technology — an immersive audio visual conferencing system — the partnership is designed to enable the dissemination of scientific knowledge and academic resources throughout the world.
Through Tribeca Immersive's Storyscapes and Virtual Arcade — two programs that highlight the intersection of film and technology — traditional filmmakers used new methods like 360 - degree cameras and virtual reality devices to bring audiences deep into new worlds.
Immersive technology is unlocking the next generation of healthcare.»
Hear from one of the most celebrated visual - effects gurus about how technology can let creativity flourish, and from the leader of ILMxLAB about how Lucasfilm is dedicating itself to new methods of storytelling and immersive entertainment.
Your dad was so excited about the possibility of capturing your first steps with immersive technology that he talked all about it at Vanity Fair's New Establishment Summit in October.
In terms of the technology, the company promises an immersive experience from the Tread — it has a 32» HD screen, and a «sound bar» to ensure that participants feel as close to in - studio as possible.
Pixvana, a company powering the future of XR storytelling and immersive media, today announced a partnership with Radiant Images, an award - winning solution provider in immersive technology and high - end VR camera rental agency, making Pixvana's SPIN Studio platform available to creators that rent a VR camera from Radiant Images.
Voices is a far reaching exploration of spiritual journey within a culture of increasingly immersive technology.
«Simply put, coding is the new language of the future and technology is disrupting every single industry in the U.S.,» says Katy Lynch, co-founder of Codeverse, an immersive coding studio with classes for kids.
While previous research supported the effectiveness of distraction during painful procedures, specifically needle pain, the investigators hypothesized that the new VR technology, an arguably more powerful and immersive intervention could be even more effective at reducing pain and anxiety.
This all creates a unique 360 - degree immersive environment that far outstrips the technology of other virtual reality systems.
A handful of other teams are taking an immersive, multivariable approach to studying human responses to indoor conditions, using flexible facilities — from the Total Indoor Environmental Quality Lab at Syracuse University in New York, to the SenseLab at the Delft University of Technology in the Netherlands, which should open in December.
«The combination of violent content and immersive technology like 3 - D can be troublesome,» Bushman said.
In terms of the technology, home displays will get bigger, more immersive.
These new technologies will be «incredibly valuable» for creating sound effects for immersive environments like computer games, says Robin Shenfield, chief executive of London - based digital production company The Mill.
The study, led by the University of Plymouth, compared what people «said» they would do with what they actually «did» by comparing a questionnaire with actions in immersive moral dilemmas created using virtual - haptic technologies (i.e. using a robotic device which measures force, resistance, and speed, whilst simulating the action of harming a human).
And sure... I know things can get confusing because as a self - experimenting immersive journalist and author I certainly try new supplements, tools, gear, technology and biohacks for many of the health and longevity enhancing goals you've just finished reading about.
We're charting the course between today's immersive technology and that of the distant future, capable of perfect simulations of reality.
Concurrently, as part of the 10th anniversary of New Frontier at the Sundance Film Festival, audiences will experience two virtual reality (VR) pieces over headphones, featuring the immersive sound of Dolby Atmos for virtual reality technology.
«Ready Player One» is a celebration of that obsession and a prediction on how immersive the technology could become.
Established in 1937, ADG's ongoing activities include a Film Society; an annual Awards Banquet, a creative / technology community (5D: The Future of Immersive Design) and Membership Directory; a bimonthly craft magazine (Perspective); and extensive technology - training programs, creative workshops and craft and art exhibitions.
It's a fascinating glimpse behind the scenes of how a veteran filmmaker like Steven Spielberg is able to use new technology to create an immersive blockbuster experience.
Keynote speakers include Baobab Studios executive and «Madagascar» movies Eric Darnell, who will discuss immersive storytelling in virtual reality; Weta Digital senior visual effects supervisor and four - time Oscar winner Joe Letteri, who will discuss the evolution of visual effects technology and one of his latest projects, «War for the Planet of the Apes»; and «World of Warcraft» game designer Rob Pardo, the CEO of Bonfire Studios.
The technology ensures an unmatched spatial resolution for the most incredible immersive experience and represents the only sustainable solution to the inherent incompatibility issue of current and future 3D sound formats.
The Guardian's own offering (6x9: An Immersive Experience of Solitary Confinement) and the New York Times's films showed how journalism is continuing to harness the technology to bring subjects — such as solitary confinement — to life.
But what follows is a completely immersive experience: we see and feel what Doctor Strange is going through and with today's cutting edge technology, the visual effects are nothing short of spectacular.
A young couple who is separated, must journey through the astonishing and dreamlike worlds of Cirque du Soleil to find each other, as audiences experience the immersive 3D technology that will allow them to leap, soar, swim, and dance with the performers.
REWIND's head of partnerships talks about how AR, VR and immersive media technology are impacting people's scientific and creative engagement with the...
In my 30 - year career in education, I have seen schools embrace desktop computers and then laptops, and now I am working to demonstrate how the latest additions to the world of technology — mobile devices — can be used to create hands - on, immersive, transformative learning activities that will ensure that the UK's children receive the best opportunities in today's connected world.
Speaker at Adobe User Conventions, DevLearn 2012, SIEGE 2012 and East Coast Games Conferences; and was the 2011 recipient of the Association for Educational Communications and Technology Immersive Learning Award.
The possibilities of using VR as immersive learning technology in various fields are endless.
Dede has been studying immersive technology and issues at the juncture of science, education, and technology for more than three decades, working with students from public schools, the military, higher education, and the corporate world.
Proponents of the technology can point to real success stories: Here are some of the more promising uses of VR and other immersive technologies already underway in K — 12 classrooms across the country.
Our on - going focus on innovation has enabled us to craft immersive and engaging learning experiences irrespective of authoring tools or changing technology.
«If we have the capability of doing some of these fantastic things with technology, such as the immersive environments and 3 - D graphics for entertainment purposes, why are we still programming and doing math by scratching with pencil on paper, much the same way we did 2,000 years ago?»
The use of virtual reality and immersive learning technology is growing in schools as it allows teachers to explain difficult ‑ to ‑ grasp concepts and take pupils to places that they couldn't normally go
Scholars, educators, and VR companies are treating this technology integration similarly to all other tools and resources without considering the immersive element of Virtual Reality and implications on the brain.
EcoXPT is a rich immersive technology and inquiry - based curriculum that teaches ecosystem science while seeding the ground with the kind of deeper - learning strategies seen as critical to a 21st - century education.
a b c d e f g h i j k l m n o p q r s t u v w x y z