Innovative cars, trucks, and SUVs from nearly every major automaker will be on display, along with a
host of interactive entertainment and educational displays, and three test tracks.
Los Angeles, CA — March 29, 2011 — Atari, one of the world's most recognized publishers and
producers of interactive entertainment announced today that Warlords, a remake of the classic Atari 2600 title, will be making its debut on Xbox LIVE ® Arcade for the Xbox 360 ® video game and entertainment system from Microsoft and PlayStation ® Network in Summer 2011.
The Japanese tech giant — famed for its Walkman personal stereo — had harbored aspirations of becoming a major player in the
world of interactive entertainment ever since the»80s, gleefully supporting Microsoft's MSX computer platform in the hope that it would allow the firm to make some headway into the gaming sector.
D3Publisher (D3P), a publisher and
developer of interactive entertainment software, today announced that it will bring the DreamWorks Animation SKG, Inc. (Nasdaq: DWA) animated film, Turbo, to Nintendo's Wii U ™ system, Wii ™ system, Nintendo 3DS ™ hand - held system and Nintendo DS ™ hand - held system, PlayStation ® 3 computer entertainment system, and the Xbox 360 ® video game and entertainment system from Microsoft.
Ubisoft is a leading producer, publisher and
distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships.
It definitely looks like we've got some time, especially after Chris Lewis, Microsoft's executive VP
of Interactive Entertainment in Europe said, «What you've seen is with this new sleek design and Kinect for Xbox 360 we've got at least another five years of this generation...»
The Microsoft
VP of interactive entertainment business for EMEA revealed: «We don't break out figures by country, but the UK continues to be a very strong market for us with the highest attach rate in the world.
About Nintendo: The worldwide pioneer in the
creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U ™ and Wii ™ home consoles, and Nintendo 3DS ™ and Nintendo DS ™ families of portable systems.
«With more than 200 games on notable platforms globally, and its proven success creating renowned franchises like Dead Island, Deep Silver is perfectly positioned to lead these brands into the next
generation of interactive entertainment for fans around the world.»
«GAMEHOTEL SEASON TWO will keep on drawing the roadmap of the future
of interactive entertainment by connecting people and communities, who have tended to evolve in separate spheres.»
Ushering in a new era
of interactive entertainment with genre - defining blockbusters like Wolfenstein 3D, DOOM and QUAKE, id has secured itself a place in gaming history as one of the fathers of the modern video game.
IDEAS, CREATIVITY, ENERGY «The ambition of the GAMEHOTEL series is to open up wide - ranging access to the cultural phenomenon of games, and to promote innovation and diversity in the
field of interactive entertainment by connecting people who would not have met otherwise, since they tend to evolve in separate spheres.
PS4 unlocked at GAME Stratford in under 2 minutes Square Enix ® publishers
of interactive entertainment products in Europe and across PAL territories, gave sneaky shoppers the chance to crack 1 of 10 c...
The gaming industry has become an integral part of our life, and, together with the growing part
of the interactive entertainment market in our country, the significance of such a phenomenon as localization or video game translation is also growing.
About Disney Interactive Disney Interactive, one of the world's largest creators of high - quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and
delivery of interactive entertainment, multi-platform video games, and family - focused content across all current and emerging digital media platforms.
Managing director of the German Association
of Interactive Entertainment Software, Olaf Walters, is pleased with the success of the first GamesCom, «We are very proud of the premiere of gamescom.
The ESA Foundation seeks to harness the collective
power of interactive entertainment to create positive social impact in our communities and meaningful opportunities for America's youth.
Digital distribution enables what Marc Jackson, founder and
CEO of interactive entertainment - focused VC Seahorn Capital Group, calls the «disintermediation» of the industry; and it affects too many partners at once for the first parties to jump in as quickly as one might expect, despite the potential profit upside.
It's strange, though, how an abysmal game like Double Dragon II: Wander of the Dragons can make one a little less nitpicky when it comes to other
works of interactive entertainment.