Sentences with phrase «of interesting gameplay elements»

I would have liked some kind of expansion to this overworld system as it has the potential for a lot of interesting gameplay elements and strategies.

Not exact matches

Distinctly average, and aside from a few interesting online elements there's little to keep you coming back for more after your first few hours of gameplay.
Bad Apple Wars can be classified as an interesting story experience with a lack of gameplay elements.
Cons: None of the gameplay elements are particularly interesting in themselves.
Gameplay is still just as sturdy as the core game but the story nicely links to the tale of Nick Ramos and without spoiling the story, it sets a few interesting elements in motion.
Gameplay footage from Comic - Con ’08 shows off a number of new and interesting gameplay elements in Mortal Kombat vs. DC Universe, the eighth entry in the Mortal KombatGameplay footage from Comic - Con ’08 shows off a number of new and interesting gameplay elements in Mortal Kombat vs. DC Universe, the eighth entry in the Mortal Kombatgameplay elements in Mortal Kombat vs. DC Universe, the eighth entry in the Mortal Kombat series.
However, the things that are special, new or interesting in VR are generally mundane and common gameplay elements when the VR is taken out of the equation.
At this point the game turns into somewhat of a third - person shooter, which gives the game some interesting action elements and some versatile gameplay.
With elements of MMO mixed in with 3D - fighting gameplay, it would be interesting to see how my overall impression is over this title.
Dark has a handful of interesting elements, but ultimately it's the same old stealth action gameplay...
Each title has a different balance of elements, but from FTL to the Banner Saga to Out There to the Walking Dead, it seems like there's suddenly interest in mixing good writing, interactive choices and gameplay.
Vertical Drop Heroes is pretty interesting, you start with a selection of three heroes with various stats and abilities, the game adds an extra element to the gameplay because when you die you have to pick from a brand - new list of three heroes and can't re-spawn as the hero you were!
For better or worse, the gameplay itself sheds much of the RPG and scavenging elements that make Fallout 3 so interesting in favor of more straightforward run and gun action.
Metroid II was an interesting precursor to Metroid 3 in many ways, but the interesting elements of the game are married to an utterly banal level layout and incredibly tedious gameplay.
It's one of a series of interesting touches that add a deeper element to the core gameplay.
It's in the gameplay that the most interesting element of the title comes into play: the spinning ship.
I can not recommend it for the faint of heart, but if you are looking for a puzzle / platformer with interesting gameplay elements, you have a good option with Switch or Die Trying.
The stark comparison of the ghostly realm of the dead and that of the living creates an interesting contrast that works in the game's favour, but the messy gameplay and execution of certain elements does muddle the experience to a degree.
Hyrule is a land full of rich history with tons of races, factions, kingdoms, and creatures of which to tap for interesting gameplay elements.
Street Fighter X Mega Man has one of the most interesting development stories in recent history, but its gameplay and design elements are what really sold me.
Gameplay is another interesting thing to talk about here because it sort of touches on all jrpgs and even most games with rpg elements.
Dungeons are varied up nicely, with some interesting and fun gameplay elements introduced each leg of the way.
Gameplay is still just as sturdy as the core game but the story nicely links to the tale of Nick Ramos and without spoiling the story, it sets a few interesting elements in motion.
What's interesting about Arkham Origins is that it doesn't falter by breaking the mold — the gameplay and design elements are largely the same — but it doesn't do anything new or interesting in terms of storytelling.
The bio-feedback element of Nevermind comes in the form of a heart - rate sensor which has an interesting, if ignorable affect on gameplay.
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