Sentences with phrase «of leading development studios»

Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics ® and Eidos Montréal.
The Square Enix Group includes a global network of leading development studios located in North America, Europe and Japan.
Square Enix Ltd. also has a global network of leading development studios such as IO Interactive ™, Crystal Dynamics ®, and Eidos Montréal.
The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: FINAL FANTASY ®, which has sold over 100 million units worldwide, and DRAGON QUEST ® which has sold over 58 million units worldwide; TOMB RAIDER ®, which has sold over 35 million units worldwide; and the legendary SPACE INVADERS ®.

Not exact matches

Albert Lai is the co-founder and CEO of Big Viking Games, a leading social and mobile game - development studio whose games have been played by 40 million users.
Lead the development, implementation and optimization of all marketing strategies including brand positioning, digital marketing, campaigns, public relations, and more, with the goal of driving unique visits and same store sales for our studio locations.
Newtown, PA — March 15, 2018 — EPAM Systems, Inc. (NYSE: EPAM), a leading global provider of digital platform engineering and software development services, today announced its acquisition of Continuum, an innovation design firm headquartered in Boston with studios in Milan, Seoul, and Shanghai.
The shocker came later that night when I was told that Andrew Whitman, of all people, was breathlessly introduced on FiOS1NEws with, ironically, a «First on FiOS1» report on «Major developments in race for Westchester Executive» leading off with George Latimer in studio taking questions from Whitman about my story, citing Talk of the Sound as a source, using my content and basing his questions on my reporting.
An attempt by director Philip Kaufman to fashion a big - screen reboot — entitled «Planet of the Titans» — had just fallen apart in the face of studio disinterest, leading to the development of «Star Trek: Phase 2», a TV series featuring the original cast with the exception of Leonard Nimoy, who didn't want to be typecast as Spock.
The movie — a $ 90 million gamble for 20th Century Fox — arrived here after a whopping 19 - year development process led by producer John Goldwyn that included at least five directors, four lead actors, three studios and one lawsuit before settling on the current version, written by «The Pursuit of Happyness» scribe Steve Conrad and co-starring Kristen Wiig.
In his comments, the creator said that the success of NieR: Automata led Platinum Games to a new player base, prompting more members to join the development team of the studio, which represented a successful story and increased the number of applications for vacancies published.
Lost Planet 3 is the latest Capcom property the Japanese publisher has farmed out to a western development studio, following the lead of Dead Rising and Bionic Commando.
Now the studio is starting to address the lack of superhero films with leads who are not white men, including upcoming projects such as «Captain Marvel,» starring Brie Larson, and a Black Widow movie with Scarlett Johansson that is in development.
As a way of thanking players, the Dutch development studio organized a Reddit AMA (Ask Me Anything) session with Ashly Burch, who voiced the main character Aloy, and Lead Writer Ben McCaw, who shared several interesting tidbits on the game's development, starting with the inspirations for the stories of the base game and the Frozen Wilds expansion.
Basically, this means Sucker Punch isn't following Naughty Dog's lead of having two teams within the same studio working on two different games (in Naughty Dog's case, The Last of Us and Uncharted PS4), and it looks like their unannounced project will really start development once inFamous: Second Son is wrapped up.
The new Civic marks the first time that global development of both the sedan and coupe models is being led by a North American R&D team, with design led by a team from Honda's Los Angeles design studio and development centered in the company's Raymond, Ohio vehicle development center.
For the time first time ever, Honda's North American design studio is the lead for the development of this new global platform.
Leading the development of Cannon Beach's thriving art community, this historic gallery was founded in 1971 and was one of the first art galleries to fully integrate fine art and studio craft.
We were lucky enough to get chance to have a chat with the infant studio's founding member and project lead Adam Green about what it's been like taking their first baby - steps into professional game development and the stresses of managing a small business in the current climate.
Via Zampella's LinkedIn profile, Heinig said, «He's a prime example of «having it all together,» a rare commodity in the increasingly stressful and delivery - driven video game development marketplace... But don't just take my word for it, rumour in the industry is that EA placed a million - dollar bounty for snapping up any IW studio lead, like Vince.»
If that sounds like a lot then you'd be right, but 10 % of the studio is currently working on The Avengers game, with Crystal Dynamics taking the lead on development duties.
«For us, as a studio, the power of the Xbox One X, as well as its ease of development and straightforward compatibility across the Xbox One family of devices, has made it the lead development platform for the new title we're currently working on,» Fulton said.
Electronic Arts announced today an agreement to acquire Respawn Entertainment, a leading independent game development studio and creators of AAA shooter and action games including the critically - acclaimed Titanfall franchise.
As one of the early employees at Zynga, he delved into social games as a software architect to lead front end development teams at their virtual worlds studio.
Today, they announced that they're creating a new internal development studio called Studio Zero, which will be led by Katsura Hashino, the director of Persona 5, Catherine and Shin Megami Tensei III: Nocturne, to name a few.
At the beginning of 2015, Goodgame Studios, the leading German games developer and producer of Goodgame Empire, Empire: Four Kingdoms, and Big Farm, reorganized its game development departments from an integrated matrix structure into an autonomous studio structure.
The studio is led by CEO and Creative Director John Johnson who was previously the Director of Franchise Development and Producer on Company of Heroes, while Angie Radwan - Pytlewski served as Art Director and Drew Dunlop as Lead Programmer on the critically acclaimed real - time strategy hit.
With their collective experience in leading passionate teams and creating award winning products, Smoking Gun is destined to become one of the industry's leading premier development studios.
Harmonix is one of the world's leading independent game development studios, best known for creating blockbuster franchises like Rock Band and Dance Central.
Matt Webster is leading development of the new game and the Criterion studio moving forward.
One of these is The Avengers project, presumably set to be unveiled during the Square Enix E3 2018 Showcase, with 50 developers from Eidos Montréal helping Crystal Dynamics; the reverse is happening with Shadow of the Tomb Raider, with the Canadian studio leading development while Crystal Dynamics, the historic Tomb Raider team, provides support.
Oskari Samiola, the lead developer of Infra and founder of Finnish game studio Loiste Interactive agreed to do an interview with LambdaGeneration to talk about the game and its development.
As one of the UK's leading game development studios, Sumo Digital is licensed to develop on all the major gaming platforms: Xbox One, PlayStation 4, PS Vita, Nintendo Switch, Nintendo Wii U, Nintendo 3DS, as well as mobile and tablet.
Raylight Games s.r.l.s. is a leading European videogames development studio with dozens of games released on different platforms, ranging from handheld consoles to home consoles, mobiles and PC.
Konami Digital Entertainment: Technical Artist «Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience.
Osaka - based studio Platinum Games believes it needs to tackle PS3 development head - on for the greater good of the studio — a key reason why new release Vanquish was built with Sony's home console as lead development platform.
As a way of thanking players, the Dutch development studio organized a Reddit AMA (Ask Me Anything) session with Ashly Burch, who voiced the main character Aloy, and Lead Writer Ben McCaw, who shared several interesting tidbits on the game's development, starting with the inspirations for the stories of the base game and the Frozen Wilds expansion.
Inti Creates CEO Takuya Aizu talks about how the studio's development staff are big Mega Man fans and oldschool games in general, and how that led to the development of Gunvolt.
Going from strength to strength, recent years have seen the studio increasing their visibility with a string of successful triple - A titles and system defining games, including lead development on the LittleBigPlanet franchise for Sony.
Join us for an evening of presentation and discussion with leading art pros from award - winning game development studio, Certain Affinity, known for their work on the Halo and Call of Duty franchises.
Thursday, August 14 @ The Capital Factory Join us for an evening of presentation and discussion with leading art pros from award - winning game development studio, Certain Affinity, known for their... Read More
Ubisoft San Francisco: Lead Programmer «Ubisoft Entertainment, a global leader in the video games and entertainment software industry, is currently seeking a full - time Lead Programmer to drive the development of a multi-platform next generation title at our San Francisco studio
Co-founders Jason West and Vince Zampella's very public fallout with publisher Activision led to a massive exodus, wrenching a large portion of their workforce away from Modern Warfare 3's development, resulting in upstart studio Sledgehammer Games coming in to share the load.
Previously they worked together on the Total War series of games, in roles including Project Director and Lead Artist, and have credits on many other AAA titles from studios including Crystal Dynamics, Pandemic, Frontier Developments, and Slightly Mad Studios.
The Good Life is the first title from Deadly Premonition and D4 developer Hidetaka «Swery» Suehiro and his studio, White Owl, Inc, and G - rounding, a development team led by Yukio Futatsugi, the creator of Panzer Dragoon.
This is a part - time role, perfect for students or hobbyist developers looking to learn more about the development processes and practices of a leading independent studio.
Longtime game development veteran Jake Kazdal walks us through some of the highlights of his career (including work on seminal Sega games Rez and Space Channel 5), all the way to the formation of his own studio, 17 - bit (Skulls of the Shogun, Galak - Z), and reveals how this journey is now leading to Kyoto, Japan.
Aj leads the business development and also managers the design, art and audio departments of the studio.
The runaway success of PlayerUnknown's Battlegrounds from Bluehole has inevitably led to the Battle Royale concept being copied by other development studios.
São Paulo — Brazil — BIG Festival (Brazil's Independent Games Festival), the largest independent games festival in Latin America, taking place in São Paulo and Rio de Janeiro from June 23 to July 1, revealed today the attendance of four key international industry guests, scheduled to give lectures about their experience related to designing critically acclaimed video games and establishing a leading independent development studio.
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