The
lack of loading time when traveling through the open world added to the overall good experience with the game.
Another perk to encourage replay is the lack
of load times when tackling the same recreation repeatedly.
In comparing the new footage with the original game, they found that a
lot of load times are faster by about 25 %.
Many of these changes include the
removal of load times when moving from zone to zone, allowing players to seamlessly hunt their target without miniature load times getting in their way.
When heading out of the hub to an area for the first time, there's a bit
of a load time though it's not painfully long.
Run a free page performance test, you'll quickly discover your blog fails dramatically for common
standards of load times.
One of the best and most amazing things in the game is the load times, or
lack of load times.
Noted Nintendo YouTuber BitBlock has put together a video comparison
of load times between Donkey Kong Country: Returns for the original Wii, and Donkey Kong Country: Tropical Freeze for the Wii U.
Traversing between them is entirely possible by flying or web - slinging, with only a
millisecond of loading time needed whilst in transit; it's very impressive, even if things are just made out of LEGO, and I appreciate the design of each area.
I timed it and it takes about a minute and a
half of load time when you move from one area to the next.
The game already experiences a significant
amount of load times which become somewhat longer when playing portable.
«We are
aware of a loading time issue with Monopoly for Nintendo Switch and our teams are working on a patch to resolve the issue as soon as possible.
The less than stellar visuals in the overworld are a lot more acceptable due to the incredible near lack
of load times however.
When going from the main menu to live game play, around half a
minute of loading times have been eliminated, and the slight stutter that occurs when travelling through the game map is no longer present.
Improvements of gameplay experience have been made with new features such as the turbo function, the auto save system and the
decrease of loading time.
Final Fantasy IV, originally released on the Super Nintendo, then ported with a
dash of load times to the PSX, given a fresh translation and slight visual tweak on Game Boy Advance, then treated to a full overhaul with cinemas and voices and crap like that on Nintendo DS.
On the other hand, a comparison
test of loading times between the release and the demo showed an increase of 6.7 %, though he surmised that might be due to another code difference.
A Digital Foundry
analysis of load times across the PS4 and PS4 Pro found that SSDs offered load time advantages of between 0.9 seconds on Project Cars and 26.4 seconds for Fallout 4 on the stock PS4.
As good as this is, it's insufferably slow, having to wait through
ages of load time even if only to change a few moves.
While we're impressed by the scale of the environments (and the
absence of loading times), they're populated by uninspiring terrain and objects.
The N64 delivers twice the capabilities as the other consoles with
none of the loading time required by CD - ROM based games.
A study conducted this year by Google showed that an additional three seconds
of loading time increases the chances of a site visitor bouncing by 32 percent.
On
top of this load times are long, in game voice chat is disabled, & there is no squad spawn only partner, making teamwork hard & spawn points very predictable.
In
terms of loading times, the Xbox One clocks in at around 30 seconds of time in pre-race, and on the PC that's cut in half or more.
While the battle system does work as intended, and the lack
of load times between the end of battles and the return to the field makes fighting monster a rather quick affair, it is quite basic, underlining the fact that battling isn't supposed to be central to the whole experience, unlike exploring the world.
Hello Games was all too ready to tout about the complete
lack of load times when taking to space, but the length of time it takes to travel through the cosmos is more time - consuming than any loading screen ever was.
Take Off — The Flight Simulator felt really fast on my phone (Samsung S6) and, besides a bit
of loading time, the game felt complete and optimized.
The one flaw I had with Metroid Prime was
some of the load times.
But in terms
of loading times you're right, it's strange that Retro who belong to Nintendo can't achieve something comparable.
The current generation versions of LEGO Marvel Superheroes will have no gameplay differences from the next generation versions, but the PS4 and Xbox One editions do have higher - end graphics, more characters on screen at once (especially incidental / civilian characters out on the streets), and TT Games is impressed with the lack
of load times and framerate dropping on the new systems.
I found this to be queer, but with a lack
of loading times, it's a passable oversight.
Thanks for getting out the patch, I actually haven't removed the shrink wrap on my game yet because of
all of the load time complaints.
One monumental difference is that
of loading times between Stardew Valley and Harvest Moon.
In between all of this is a bit
of loading time, so it made me wonder why we can't switch volumes while on the song selection screen instead of having to back out and watch a loading sequence.
It looks absolutely amazing on a 4K screen but aside from that, and the lack
of load times, Dragon's Crown Pro is essentially the same experience that I had on the PS3 and PS Vita.