Sentences with phrase «of middleware»

This is an actual resume example of a Middleware Engineer who works in the General IT Industry.
Wanchain's vision is to solve this by allowing such coins to be traded between blockchains, using the Wanchain network as a sort of middleware to facilitate transactions.
Hiroki Suzuki is Senior Director of Middleware Business Unit at Fujitsu Limited, responsible for digital business solutions including blockchain initiative.
IBM provides technology and consulting services and offers a portfolio of middleware for collaboration, predictive analytics, software development and systems management.
Kasprzak was extremely pleased to find that a variety of middleware developers got involved this time around.
Epic Games» Unreal Engine has built a reputation over the years as being one of the best pieces of middleware for the creation of videogames and more recently virtual reality (VR) titles.
There has also been an explosion of middleware in the mobile space in the last few years to meet the needs of publishers and developers.
Havok, a leading provider of game technology, announces today that it has licensed its suite of middleware solutions to power Fighter Within — the upcoming brawler game for the Xbox One all in one entertainment system from Microsoft.
New arm of middleware firm will concentrate on producing digital «puppets» which can react to humans instantly
From a development standpoint, it is the first time the team is using Unreal Engine 4 to develop the game, so some of the middleware or development technics we used before, aren't an option any more.
In terms of Middleware - Epic Games will providing Unreal Engine 4 support for those who are accepted into the project.
Free binary downloads of middleware outfit's Physics and Animation tools now available to developers
One of the world's most renowned graphics technology companies, Silicon Studio has been working in the digital entertainment business from the beginning of 1999, developing a variety of middleware and game engine solutions for PC and mobile game titles.
We support an ever - expanding suite of middleware.
On the one hand, I like that series of middleware introductions, publisher logos, and various other graphical preamble that flash across my screen, largely because of how I savor them the first time I'm playing a game that I'm excited...
The second responsibility entails directing the design and development of the middleware upon which MolSSI codes and science will depend, and their integration on high - performance computing platforms.

Not exact matches

Marketing middleware allows different marketing technologies to work together and provides analysis of customer interactions across different types of marketing campaigns.
In 2016, marketing teams will be increasing their use of marketing technologies and that will fuel the need for marketing middleware.
But with the relative stability of large public companies behind most major marketing clouds, the standardization of plug - ins to those clouds offered by their ISV programs, and the open architectures enabled by middleware, the vendor risk associated with most marketing technologies is increasingly being mitigated and controlled.
He is skilled in middleware, enterprise software, enterprise architecture, and agile methodologies with a BS in Computer Science from University of Colorado at Boulder.
On top of running the gateway, what we want to do is be a middleware company, helping businesses build and manage financial software built on Ripple.
Attendees include a concentrated group of game developers, vendors, trade organizations and middleware providers working within external development, representing over 38 countries.
But replicating the openness of Linux and OpenStack communities will be key to the success of the blockchain within the enterprise, according to IBM Middleware CTO Jerry Cuomo.
A key component of this platform is a service - oriented middleware that enables heterogeneous resources, devices and services to cooperate at the semantic level.
MeDICi (Middleware for Data Intensive Computing) and other tools developed by Gorton and his team form the foundation for building distributed, high - performance, data - intensive computing applications in a range of application areas including bioinformatics, cyber security, and atmospheric sciences.
Nintendo has also released a selection of the publishers, developers and middleware manufacturers supporting the new console:
The first Redemption title made use of an early version of Euphoria middleware for character movement.
In our recent report, «Schools and Software,» small - and medium - size school systems talked openly about their desperate need for a data warehouse solution to act as middleware that simplified their management of the explosion in educational software.
The initial set of BlackBerry Enterprise Application Middleware libraries are expected to be available in closed beta later this year, RIM said.
Cooper said BlackBerry Enterprise Application Middleware will include a set of APIs, libraries and server software that will make it easier for developers to build «super apps» that can access instant data push and alerts, use efficient file transfers with enterprise applications, and make it easy to query a user's device for geo - location, presence, current camera image, calendar availability, device type and much more.
«By introducing this BlackBerry application middleware offering, we want to make it easy for enterprise middleware developers to build apps to a server back end and have users get access on the device,» said Paxton Cooper, senior director of platform product management at RIM, in an interview with eWEEK.
Full of Google's own profit - taking middleware and customer information - mining software: Android Market, AdMob, Gmail, Google Docs, etc..
Improved portability is a significant stumbling block because it remains to be seen whether middleware products will successfully address the portability problems of retirement income products.
That said, innovative uses of the technology may not require that level of investment, while bigger publishers could conceivably downscale some of their PC / PS3 / Xbox 360 titles already running on the Epic middleware.
whom has done nothing with their gaming budget other than throwing it around as handouts in order to share PS3 games... and all the while closing numerous in house studios... a lot of MGS games are even based off of UE3... instead of MS building a proprietary middleware product line shared throughout their internal studios... they license 3rd party middleware instead... an easy way to make a decent looking game quickly... but never a way to push ANY envelopes, at least not after the engine is already 3 years old... but Sony does this each generation... the 1st party stuff initially shows off what the system can do earlier on than any 3rd party software (well mostly, MGS2 was one of the first to push the PS2, MGS4 ditto for the PS3)... and 3rd pary stuff gets up to speed afterwards... you WILL see some incredible 3rd party content eventually, but for now... SCE is the only company pumping millions into the tech side of game development... MS isn't... and Nintendo doesn't even know what any of that is...
The first is the increasing accessibility of audio middleware to indie developers.
Thus, depending on an employee's primary interests and skills, they will have every chance to immerse themselves in all aspects of the game development process as well as low - level, hardcore coding in the Fuse middleware engine and tool chain.
With middleware in place, the audio team is then free to make all of the many small adjustments that are needed to get a polished result.
To learn more about the Unreal Engine 4 Integrated Partners Program and the similar middleware collaboration for UE3, visit the relevant page of the company's website here.
With Unity and the latest wave of affordable middleware, it has finally become possible to do just that.
«The combination of our cutting edge lighting middleware and the powerhouse that is Unreal Engine 3 will be a fantastic thing for all game developers.»
A plethora of enhancements in character and facial animation have also been made in the third - party middleware space.
For PC2, I had a larger team of designers and programmers, initially focusing on sound design, updating middleware and modifying pipelines.
«We'd previously been using Designer, so when FMOD Studio was announced, the big promise for us was the sends and returns system; this thing of adding auxiliary sends and returns to the middleware; nobody had done that at that point.
• A round - up of the besttools for mobile development • A look at developing games for Google Glass • A studio tour of Aardamn Digital, and a look at its iconic parent company • We visit the German dev hub that is Frankfurt • How Lionhead harnessed the power of Unreal Engine 4 • The results of September's close fought Develop Quiz • Geomerics details its work with Arm's Mali platform • Unity's new 2D elements are profiled in detail • A farewell to Blitz, with response from the industry • Autodesk tells all about its indie - friendly middleware Maya LT • Microsoft maestro Paul Lipson shares his thoughts on game audio and composing • The Tizen OS opportunity explored, and why Marmalade matters there • Creative England and Microsoft's Greenshoots initiative under the microscope • Our expert columnist Nick Gibson offers advise on attracting and impressing external funders
TELL US ABOUT PROGRAMMING AND TECH... We were fortunate having two extremely talented audio programmers for our final year overseeing integration of new middleware (REV), updating existing tools (FMOD) and coding custom DSP.
From Polarbit, a leading developer of high - end 3D games and middleware for mobile phones, comes the most intense, high - speed reckless driving experience ever.
Game Maker, our middleware, absolutely isn't built for PlayStation updates, and Nuclear Throne being the first test case of a Game Maker game natively on PlayStation means that every problem we run across needs to be found by SONY, addressed by YoYoGames, tested by us, and then submitted to certification again.
Much of this has developed into the middleware engines today like Havok and Bink video.
«The editors of CMP's Game Developer magazine have named the finalists for the 2007 Front Line Awards, the magazine's tenth annual evaluation of the year's best game - making tools in the categories of programming, art, audio, game engine, middleware, and books.
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