Sentences with phrase «of missions scenarios»

Arcade features a set of missions scenarios that follows the Light Side and Dark Side.
This reeks of poor balance and pulls you away from the realism of the mission scenarios.
Players will have the ability to fly a number of helicopters from the 60's forward to the year 2000 across a wide range of maps and in a wide range of mission scenarios.

Not exact matches

«The Marines Corps allowed us to make sure we could understand the worst - and best - case scenarios, take care of everyone else first, and accomplish the mission with minimum casualties,» says James Warren, founder of the Warren Financial Group, an investment - advisory firm in Kansas City, Mo. «Those are the same principles we consider when doing investment planning: How can we accomplish what we want to do with minimum risk in relationship to the return?»
[01:10] Introduction [02:45] James welcomes Tony to the podcast [03:35] Tony's leap year birthday [04:15] Unshakeable delivers the specific facts you need to know [04:45] What James learned from Unshakeable [05:25] Most people panic when the stock market drops [05:45] Getting rid of your fear of investing [06:15] Last January was the worst opening, but it was a correction [06:45] You are losing money when you sell on corrections [06:55] Bear markets come every 5 years on average [07:10] The greatest opportunity for a millennial [07:40] Waiting for corrections to invest [08:05] Warren Buffet's advice for investors [08:55] If you miss the top 10 trading days a year... [09:25] Three different investor scenarios over a 20 year period [10:40] The best trading days come after the worst [11:45] Investing in the current world [12:05] What Clinton and Bush think of the current situation [12:45] The office is far bigger than the occupant [13:35] Information helps reduce fear [14:25] James's story of the billionaire upset over another's wealth [14:45] What money really is [15:05] The story of Adolphe Merkle [16:05] The story of Chuck Feeney [16:55] The importance of the right mindset [17:15] What fuels Tony [19:15] Find something you care about more than yourself [20:25] Make your mission to surround yourself with the right people [21:25] Suffering made Tony hungry for more [23:25] By feeding his mind, Tony found strength [24:15] Great ideas don't interrupt you, you have to pursue them [25:05] Never - ending hunger is what matters [25:25] Richard Branson is the epitome of hunger and drive [25:40] Hunger is the common denominator [26:30] What you can do starting right now [26:55] Success leaves clues [28:10] What it means to take massive action [28:30] Taking action commits you to following through [29:40] If you do nothing you'll learn nothing [30:20] There must be an emotional purpose behind what you're doing [30:40] How does Tony ignite creativity in his own life [32:00] «How is not as important as «why» [32:40] What and why unleash the psyche [33:25] Breaking the habit of focusing on «how» [35:50] Deep Practice [35:10] Your desired outcome will determine your action [36:00] The difference between «what» and «why» [37:00] Learning how to chunk and group [37:40] Don't mistake movement for achievement [38:30] Tony doesn't negotiate with his mind [39:30] Change your thoughts and change your biochemistry [40:00] The bad habit of being stressed [40:40] Beautiful and suffering states [41:50] The most important decision is to live in a beautiful state no matter what [42:40] Consciously decide to take yourself out of suffering [43:40] Focus on appreciation, joy and love [44:30] Step out of suffering and find the solution [45:00] Dealing with mercury poisoning [45:40] Tony's process for stepping out of suffering [46:10] Stop identifying with thoughts — they aren't yours [47:40] Trade your expectations for appreciation [50:00] The key to life — gratitude [51:40] What is freedom for you?
It doens» t have a consistent theme or message or mission statement... the musical catalogue of Bob Marley holds together better than that mishmash of contradictions and highly unlikely scenarios written by people who although they were ignorant on ALL other subjects were somehow experts on this god... what a laugh
In the history of educational enterprise of the Christian Church in India, there were several articulations and re-articulations of the Christian identity in Higher Education as spiritual responses of the Christian Mission / Church to changes in the cultural scenario of India.
The Vehicle Research Section at NRL conducts research to develop technologies for autonomous, affordably expendable, unmanned systems that carry a wide variety of payloads for numerous mission scenarios.
By playing missions and earning money, you'll be able to customize the look and abilities of your robot between scenarios.
The game also has a series of challenges, for learning driving techniques, course recognition and memorization, and missions that put you in various driving scenarios.
As for the missions themselves, Blizzard did an excellent job of making them feel strategically engaging as both direct combat scenarios and as environmental puzzles, even when playing on the super-easy Casual difficulty level.
Provided you manage to navigate the snowmobile to the bottom, the DLC then opens up from the corridors of the factory into a more open - world scenario, complete with side missions to undertake.
Aside from story missions, side quests and recurring activities like alleyway brawling and dice games, there are random, pop - up scenarios that prompt awkward memories of Bethesda's early forays with radiant storytelling.
Furthermore, the game does a fantastic job of gradually introducing more enemy types and mission parameters as the campaign progresses and before you know it you'll escort damaged units, desperately leg it across bridges that are being pulverized by enemies, destroy shield generators and fight against the clock in ever changing and incredibly challenging scenarios.
The initial scenarios seem simple, but the game quickly ramps up the difficulty level and it takes a lot of tries and restarts in order to complete the later mission objectives.
But even within the artifice of the second life Baby Doll leads, she escapes into her thoughts one more time by concocting violent scenarios where the girls go on missions as part of a super team of kick - ass heroines, trying to gather the tools for which they will hatch their escape.
One mission I particularly loved was getting a video and some chocolates for a strange man named Gazi's supposedly dead mother, so when I finally got in to his apartment I was expecting a Norman Bates Psycho - style scenario with her corpse on the sofa but instead Gazi had just piled a load of sandbags up and stuck a bucket with a smiley face on top for a head.
As history tells us (kind of hard to ignore it), he is shot down on his first mission and taken captive, and soon we have parallel captured - spy scenarios.
The story missions helped with this a bit as they usually involve multiple battles and imaginative scenarios but the meat of the gameplay still gets tedious rather quickly.
Scout missions return, offering an alternative route to earn EXP by completing a whole load of different, but quite similar, scenarios.
As they progress from novice to guru, they take on different roles within the company and complete a series of branched - scenario missions.
In order to go through the MDMP for the scenario you must understand the mission of the civil affairs veterinarian.
The Arma 3 Beta will feature a varied selection of brand new content — 10 vehicles, 7 weapons, 4 showcase missions (Combined Arms, Supports, Commanding & Night), 2 multiplayer scenarios and 4 challenges.
The premise is full of possibilities for ludicrous scenarios and yet the developers still to a formulaic, lazy design template for missions that drives the fun combat into the ground through sheer repetition.
The bite - sized combat scenarios, scoresheets and Declassified missions are tossed out the window completely, reinforcing the idea that this was originally intended to be DLC for Gears of War 3, though happily all the new weapons and enemy types are still present.
It was announced fairly early on that the multiplayer component would be kept solely to online, while missions — which take the role of short scenarios — would fill the co-op and singleplayer element of the game.
The statistics include a varying range of statistical analysis such as your total points score and challenges score; time played; the amount of challenges completed, secrets found, enemies killed, damage done, deaths, objects destroyed and damage received; the individual mission score for each of the twelve chapters; and the individual survival scores for each of the four survival scenarios.
Alis even goes against the norm when, in an interesting turn on an old scenario, our heroine ends up saving the life of the party's musclebound fighter in the first real dungeon of the game; the mission was in stark contrast to Dragon Quest's mid-game damsel rescue operation and made the game feel like something different than was offered at the time.
In this mission, being a crime scene investigation scenario, you could skip a lot of the detective work but chances of a positive outcome are severely diminished.
The missions you are face with are all part of something greater and it is not always a fight against an opponent; it could be a mission to save someone / something, destroy a specific objective and other complex scenarios.
Side missions are mostly comprised of a battle scenario, where you don't actually advance the story and can repeat them as you'd like.
Here players can take on yet another five missions, all of which are different again to those of the other modes, just this time subject to a more unique scenario.
Hours of training missions and single - player scenarios to teach you the ropes and put your skills to the test.
* A New Way to Experience the Critically - Acclaimed Ghost Recon Series o Eye - popping 3D cutscenes and in - game effects, where enemies and objects appear to be jumping out at you o Use the Touch Screen for quick and easy mini-map navigation * Try to Thwart the Ultranationalists» Evil Plans in a Deep and Credible Tom Clancy Scenario o Explore various environments with an Eastern European flavor o Story mode with 37 missions for more than 30 hours of gameplay o Unlock 20 challenging «skirmish» missions with 3 levels of difficulty * Train and Manage the Best Special Ops Unit o Choose among six unique classes, each with their own special skills: Commando, Sniper, Recon, Engineer, Gunner and Medic o Unlock new skills and equipment by progressing in the game o Equip your ghosts with the most advanced combat gear - and even drones * Challenge Your Friends — Eleven one - on - one duel maps on a single 3DS that let you determine who the real special ops squad leader is.
However, while city building and resource management are fun and rewarding as you watch your settlements grow, the story doesn't go to interesting places and the combat scenarios become mundane after a couple of missions.
While the game has a simple story mode that walks you through a variety of mission types and scenarios, there is also the Slaughter mode that challenges you to survive waves of zombies until your car is destroyed and, probably my personal favorite, the Blood Race mode that changes things into a competitive race with other drivers.
The game features six player online battles, over 300 story scenarios and various other modes to extend the replay value even further, from the standard time attack mode, to a trial mode that puts players through a series of 10 fights, with 90 different possible mission objectives.
18 ALL NEW SCENARIOS: Engage in a dynamic campaign across the Ardennes landscape consisting of 11 missions and 7 engagements inspired by the events of the Battle of the Bulge.
The thrilling soundtrack, the exciting scenarios, and the voice - over from mission command all combine to create one of the most immersive experiences I've had with VR yet.
However, a few moments do exist when GRFS loses its flexibility a bit and strays too close to similar scenarios in other war games (waves of enemies prior to extraction in one mission, segments where a turret is operated from a helicopter), which just aren't as good as GRFS «normal gameplay.
This created a lot of scenarios where I just gave up on missions after getting too many useless characters for the level in progress.
Mission 105 is a ground based scenario taking place in the ruins of a war - ravaged city.
Mission Editor tool allows you to create your own scenarios of any complexity for single - player and multi-player alike.
There's a brief collage of intelligence photos and other military - thriller drudgery that precede each mission, but it's the thinnest of veils for simple take - out - all - these - targets, save - all - these - hostages, or blow - up - all - these -» spensive - toys scenarios.
The scenario editor allows creation of new campaigns or editing of existing missions, with full control over nearly every aspect of gameplay from adjustments to weather conditions and scripts to inserting ships and landscapes.
The scenario director is responsible for maintaining the quality of the overall story and characters, while the scenario designers take the various story points we need to make and come up with ideas for getting those into the game through mission design, for example.
Just like previous entries, players choose between completing main missions to move the story forward — which usually feature the best action set - pieces and scenarios in the game, taking on side missions to gain additional experience and bonuses, and conquering outposts — here in the form of campfires and outposts — in order to fast travel between points in the map.
By focussing in on this single mission (there will be 18 in total we're told — seven rather broad encounters and eleven more scripted scenarios) several times over, we were able to see how the different companies performed, and how the map changed depending upon what stage of the campaign we were at when we took the plunge.
Take a look at video of a side mission and the main scenario below.
The fantastic User Generated Content system will be overhauled and improved with an upcoming patch addressing a number of issues raised by the community, such as Mission Linking, Mission Reviews and even being able to throw two bosses into a single user - generated map scenario!
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