There is just an absolute
slew of mobile suits, a very competent move set, and opportunities for some really engaging battles.
There is just an absolute
slew of mobile suits, a very competent move set, and opportunities for some really engaging battles.
Gundam Versus includes over 90 Mobile Suits spanning 35 + years
of the Mobile Suit Gundam universe, and each has its own weapons systems.
The latter is to offer a vague approximation
of mobile suit control from the Zeta Gundam era, whereas the former is to allow a fast response to enemy weapons fire and more precise control of your virtuaroid (something that the Saturn and Dreamcast ports proved with the limited control via their respective pads).
In GVS, players take control
of Mobile Suits from the popular Gundam franchise, and fight in full 3D arenas.
Hot off the recent
release of Mobile Suit Gundam Thunderbolt: December Sky comes the addition of the Full Armor Gundam in EXVS Maxi Boost ON!
Considering that we're getting this much love from Bandai towards Hathaway's Flash and the inclusion
of the mobile suits in Gundam Extreme Versus Maxi Boost leads many to believe there are other plans for the series.
The high intensity 2vs2
gameplay of Mobile Suit Gundam: Extreme VS Force is based on the hit Japanese Gundam VS franchise which has produced more than 10 titles in the past 14 years across multiple console systems and arcades in Japan.
Once activated either a blue or red ring hovers around the waist
of the mobile suit with an additional red or blue outline around the unit too.
The game also has two different modes: Situation mode is a
retelling of Mobile Suit Gundam stories with interlaced action, while Mission mode lets players complete new and original missions using their own custom team of three mobile suits.
Gradually, you should be able to unlock more of the
potential of the mobile suits along with the strikers but only if you actually enjoy the battle system since there is no narrative laid out here to make you carry out the missions.
According to Gamepolitics, Tomino,
creator of the Mobile Suit Gundam series, said in his keynote address that «video games are evil.»
While it may not be a great introduction to the series for those who read the
names of mobile suits as gibberish, anyone with a fondness or curiosity for one of the most enduring sci - fi franchises of all time has more than enough toys to play with for a long time.
Many of these mobile suits feel distinct, too: The ReZEL has several lasers and bazookas to bombard opponents with from afar, while the Epyon has to get in close with its beam saber and heat rod whip.
The video shows off just how big the game will be in terms of the
number of mobile suits featured, as well as all the engine optimisations.
Most of them grew up with this shared cultural
experience of Mobile Suit Gundam and other mecha series spawned from the Real Robot explosion that followed in its wake, and this affects Japanese video game development to this day, just as Western video game developers share their own cultural experiences, such as Star Wars and Dungeons & Dragons.
Of course, the music you hear is composed by none other than Hiroyuki Sawano, the man behind the
soundtrack of Mobile Suit Gundam Unicorn.
Released on August 26th in Japan for 580 yen, the first
volume of the Mobile Suit Gundam Side Stories manga includes a DLC code for this new unit.
Check out the game's announcement trailer above and a
taste of the Mobile Suits coming in Gundam Versus in the gallery below.
EXVF somewhat loses this by having cut down movesets on each mech, dropping the game - changing «Burst» system, and featuring a cut
roster of mobile suits to choose from.
I watched the heck
out of Mobile Suit Gundam Wing back in the late 90s and played the first Dynasty Warriors Gundam — but most of what I know has been picked up through cultural osmosis.
Again, unlike Corruption, you also have a large
selection of mobile suits to choose from all with disparate functionality, rather than a singular protagonist with a very standardised ability set.
Developed by DeNA of FF Record Keeper fame and a sequel to the original Gundam Royale on mobile, Super Gundam Royale lets you build
teams of mobile suits from different Gundam series and fight in loads of familiar scenarios from the shows.
In the foreground you have Kamille Bidan in his Zeta Gundam facing a
swarm of mobile suits and the massive Psycho Gundam Mk.
As the Legilis R's performance is almost identical to the original Legilis, the Legilis R can outmatch
most of the mobile suits of its time.
The Full Armor Unicorn Gundam was an enhancement plan devised by Takuya Irei while aboard the Nahel Argama and is based on his extensive
knowledge of mobile suits.
If anything Battle Tactics was faster and offered a finer
level of mobile suit control to the player (to the point you were expected to utilise the ballistic arcs of your shots to greater effect).
The AGE - 3 Gundam AGE - 3 Normal is one of the four titular mobile suits and the successor of the AGE - 2 Gundam AGE - 2 Normal, appearing in the Kio
Arc of Mobile Suit Gundam AGE.
Bandai Namco promises «over 90 Mobile Suits spanning more than 35
years of the Mobile Suit Gundam universe» when Gundam Versus hits PS4 later this year.
Vertical Comics is one more step closer to the end of their surprisingly successful (to just about everyone)
edition of Mobile Suit Gundam: The Origin, with Vol 10 out this week.
The English retail
version of Mobile Suit Gundam: Extreme VS Force is now available for the PS Vita in Asia via
Gundam Versus features over 90 Mobile Suits spanning more than 35 years
of the Mobile Suit Gundam universe, and it is headed to the West for the first time on home console.