Sentences with phrase «of multiple difficulty settings»

The game isn't really that difficult if you just play on the normal difficulty setting while you have the option of multiple difficulty settings, there isn't much of a replay value.

Not exact matches

Charlie's difficulties in producing an «anti-narrative about flowers» is set against Donald's ease in producing a coveted bit of colluded formula called «The 3», a serial killer / multiple personality thriller that sets Hollywood ablaze.
Although originally the document was written to support teaching secondary age pupils with profound and multiple learning difficulties, the content could be used to teach pupils of all ages across the spectrum of learning difficulties as well as in mainstream settings.
Pet owners with multiple pets or especially large pets can also experience their own set of difficulties with this matter.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
There's a good deal of replayablity here, too, with multiple endings and difficulty settings, along with a final set of stages that will challenge even the most hardened action game veterans.
Even though the game presents you multiple difficulty options, it is recommend to start with the Normal or High difficulty settings in order to get the best out of the game.
Still, that repetitiveness is a price worth paying for the tremendous amount of content to be found here with the aforementioned multiple difficulty settings and character classes, along with a full slate of side missions that open up as you progress.
It's like knowing the system of a game well enough, because you've played on multiple difficulty settings and can tell that the AIs are behaving differently, that your health doesn't regenerate as fast, or whatever!
As always with the ACA NEOGEO games, you can expect a faithfully reproduced version of the game with multiple difficulty settings and leaderboards to compete against players around the world.
There are multiple downloadable content packs available comprising of a free costume and a couple of free optional boosts, additional quests each consisting of 5 missions on varying difficulty levels for # 0.79 each, an additional map consisting of 5 missions for # 3.29 and 9 costumes for # 0.79 each or a costume set for # 4.99, while there are also some optional boosts for improving statistics and levelling up which mostly cost between # 0.39 to # 0.79 each other than simultaneously levelling up every team member by 3 levels which costs # 2.49, although it is important to note that such optional boosts can be completely earned in - game without any additional purchases and do not require long grinds in order to earn them.
While there are multiple difficulty settings, to make the monsters move more quickly to start or add more colours of wizards, it would have been nice for some variety in gameplay.
There are a number of missions in the campaign that demand you to manage multiple fronts in increasingly fraught situations and right up to the final level this was a problem for me, one that only got worse on the higher difficulty settings.
In other words, the difficulty curve in Polar Panic is steep; in later levels it becomes almost impossible to earn an A rating without multiple attempts, even on the easiest setting, all because of the timer.
I have worked in multiple social service settings over the years; my experience includes working with high school students with behavioral and emotional difficulties and trauma survivors of all ages.
I would recommend your services to others for the following reasons: [1] you were very accessible and responsive; the fact that there were two of you available to help us definitely helped in this regard [2] you were almost always able to set up showings when we wanted them and often at short notice [3] you were flexible and accommodating with us when we had difficulty getting kids to babysitters on time, etc. [4] you understood our unique circumstances and requirements, and patiently showed us one property after another while we looked for a place to fit multiple purposes [5] you were knowledgeable about laws, procedures for doing things, etc. [6] you both have good senses of humor, which helped make an arduous process more fun [7] your thoughts and ideas in discussions about negotiating strategies were very helpful and beneficial [8] your business model is great; it was the reason I chose you over other buyers» brokers I talked to, and it clearly benefited us.
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