Sentences with phrase «of objective based modes»

The game requires the cooperation of all of your teammates in order to complete some of the objective based modes.

Not exact matches

Studies were included if: (a) they were RCTs, (b) the population comprised parents / carers of children up to the age of 18 where at least 50 % had a conduct problem (defined using objective clinical criteria, the clinical cut - off point on a well validated behaviour scale or informal diagnostic criteria), (c) the intervention was a structured, repeatable (manualised) parenting programme (any theoretical basis, setting or mode of delivery) and (d) there was at least one standardised outcome measuring child behaviour.
Players will roll, turn and loop their way through mission - based objectives in exciting modes of play including a narrative based Story mode and a score - based mini-game that challenges the playerâ $ ™ s precision flying skills called Balloon Pop.
The five game modes are all objective based, two involve holding points on the map and two are variations of capture the flag.
The addition of aerial fighting in Call of Duty multiplayer is quite a surprise, spicing up the final objective in this team - based mode.
Strike is an objective - based mode of attacking and defending points.
The Gardens & Graveyards mode in the upcoming Plants Vs. Zombies: Garden Warfare is an objective - based multiplayer mode in which the Zombies must capture Plants bases so we can watch five more minutes of gameplay footage from one of my most anticipated Xbox One games.
IllFonix says the new challenge mode will offer multiple objective based missions, which of course, consist of various ways of murdering helpless teenagers as they try to enjoy nature.
The Scenario mode is an objective - based affair, with different goals for both sides on each of the game's six maps.
Sure, I can play the one - on - one or two - on - two modes, but I prefer the objective - based multiplayer modes, of which «For Honor» has one: the eight - player dominion.
Also the trailer displays a new episode of Extinction named Nightfall, which is a co-op survivor mode against aliens with an objective to defend the base.
Later games introduced modes like «Ring Shot,» where players can earn points by hitting the ball through rings of varying sizes; «Item Battle,» where characters use items based on the Mario universe to interfere with each other's game and gain an advantage; and special minigames where the player can meet a tennis - related objective, incorporating themes from past Nintendo games.
Each race also presents a series of objectives to complete that are based on the mode and track type.
In the game's story mode, each battle begins with a simple main objective — usually something along the lines of killing the main enemy general or taking the enemy's main base.
Those of you who have played maps like Verdun Heights or Fort de Vaux on larger, objective - based game - modes such as Operations or even Rush will know that these smaller maps suffered from massive imbalance.
A player receives a rank at the end of each battle and will get a certain amount of ryo and items based on how well they did and there is often a bonus objective for each story mode task that can be performed to receive some extra items as well.
It shipped with 22 maps (unheard of today) along with 7 unique and objective - based game modes that really emphasized the importance of teamwork.
While I had no problem wrapping my mind around the objective - based modes on display in Splatoon, I can see this game being unappealing to the typical shooter fan who sucks at understanding how to play this kind of game type.
Some of the other objective - based game modes are «Controlled,» «Demolition.»
The survival mode is wave based, and the start of each scenario gives you and your partner (if you have one) an objective to defend.
The saving part of it though is the objective - based Bury mode, which makes it extremely enjoyable.
This mode affords you nearly all of the luxuries of the single - player open world in an objective - based competitive setting.
As of now, there are three game modes: Capture, which sees two teams fighting over three objective points, Meltdown, which tasks both teams to help their minions reach an enemy incinerator to score points, and Incursion, where teams try to destroy mechs at their opponents base with the help of AI units.
Opening and closing doors in particular can be almost completely ignored if you aren't playing an objective - based team game, since there's no real need to restrict the enemy team from an area of a map in a deathmatch mode.
Those looking for smart tactics in a less punishing context will be very well catered for in the controlled frenzy of objective - based modes like Control and Salvage.
The use of microphones to communicate, the incredible variety of quality maps, and a plethora of objective - based game modes had us playing just about every night.
In the game's story mode, each battle begins with a simple main objective — usually something along the lines of killing the main enemy general or taking the enemy's main base.
Strike is an objective - based mode of attacking and defending points.
Add to this the significant multiplayer offerings — and their delivery of Marines - versus - Xeno deathmatch and objective - based modes that populate co-op-style missions with player - controlled enemies — and you're looking at a genuinely impressive outing.
Overrun in Versus is the other class - based game mode that pits COG and Locust soldiers in a head - to - head battle of objectives where both teams» alternate factions to defend and attack.
Outside of just killing everybody there are no objective based modes which feels like a missed opportunity to further push teamwork and tactical play.
Mission objective based modes include Search and Destroy in which both teams take turns to defend and destroy an objective; and War which sees both teams attack or defend a set of objectives to complete their mission.
Truth be told, I'm not that good a shot, so objective - based modes like this one let me help the team and keep leveing up even if I'm nowhere near the top of the K / D ratios.
The new game mode is an objective - based 4 on 4 struggle to control an access point somewhere towards the center of the map.
This brand new, objectives - based mode is split into several seamless phases and is unlike anything you've seen in past iterations of the series, though other shooters have featured similar modes in the past.
4 Cooperative game modes where you and your friends team up to complete mission - based objectives against waves of swarming enemy.
In terms of game modes it's also pretty standard fare: team deathmatch, an objective - based mode as well as a horde-esque survival mode in which you have to defeat waves of dinosaurs.
Opting to base itself around a series of central objectives rather than the classic premise of surviving as many waves as possible, this version of zombies plays more like a story - driven mission than modes of the past and it's integrated well into the gameplay despite how farfetched it becomes.
Survival is similar to Arena from Uncharted 3 and is a wave - based mode where players — with up to two additional friends — take on swarms of increasingly powerful enemies and unique objectives.
The story mode of WWE 2K14 is called 30 Years of WrestleMania and is built upon the same objective based match idea from the Attitude Era mode from last year's which was just a lot of fun.
HL: We don't have a lot of unusual objective - based modes.
An objective - oriented mode that lets five - player teams alternate between playing as Locusts and COG soldiers, OverRun marks the first time that a class - based, competitive multiplayer experience has been introduced in the «Gears of War» series.»
The multiplayer is as you would expect it for a Call OF Duty game, I know a lot of you will purchase the game only to play multiplayer, personally I'm not very good at it but still like to take part, I will always be a «runner up» when playing online multiplayer but like to give it a shot, it comes with all of the usual standard game modes; Team Deathmatch, Domination, Search and Destroy, Free For All, Capture the flag etc and also has a multiplayer mode known as war which doesn't really rank you on kills or deaths, it's an objective based game mode in which you are usually attacking or defending and have 3 separate objectives to complete in order to win whether it be building a bridge or escorting a tank, I found this the most enjoyable out of the standard multiplayer lisOF Duty game, I know a lot of you will purchase the game only to play multiplayer, personally I'm not very good at it but still like to take part, I will always be a «runner up» when playing online multiplayer but like to give it a shot, it comes with all of the usual standard game modes; Team Deathmatch, Domination, Search and Destroy, Free For All, Capture the flag etc and also has a multiplayer mode known as war which doesn't really rank you on kills or deaths, it's an objective based game mode in which you are usually attacking or defending and have 3 separate objectives to complete in order to win whether it be building a bridge or escorting a tank, I found this the most enjoyable out of the standard multiplayer lisof you will purchase the game only to play multiplayer, personally I'm not very good at it but still like to take part, I will always be a «runner up» when playing online multiplayer but like to give it a shot, it comes with all of the usual standard game modes; Team Deathmatch, Domination, Search and Destroy, Free For All, Capture the flag etc and also has a multiplayer mode known as war which doesn't really rank you on kills or deaths, it's an objective based game mode in which you are usually attacking or defending and have 3 separate objectives to complete in order to win whether it be building a bridge or escorting a tank, I found this the most enjoyable out of the standard multiplayer lisof the usual standard game modes; Team Deathmatch, Domination, Search and Destroy, Free For All, Capture the flag etc and also has a multiplayer mode known as war which doesn't really rank you on kills or deaths, it's an objective based game mode in which you are usually attacking or defending and have 3 separate objectives to complete in order to win whether it be building a bridge or escorting a tank, I found this the most enjoyable out of the standard multiplayer lisof the standard multiplayer list.
Objective - based bonus races are offered throughout the career mode and offer a nice change of pace from the standard race events.
The mode is an objective - based, multi-part game mode, sort of like Battlefield 1's Operations mode.
The session based adversarial mode will feature clear objectives and win conditions while incorporating key elements of the Dark Zone such as PvE enemies and Landmarks.
Arena delivers the pure competitive Halo experience, with a variety of deathmatch and objective - based modes that focus on skill by starting all players out with the same weapons and equipment.
More specifically, the deeply competitive arena mode which features a balanced playlist of slayer and objective based game modes (Capture the Flag was shown) in paced 4v4 combat.
``... a wave - based mode where you and up to two additional friends can take on swarms of increasingly powerful enemies and unique objectives
The focus of Tour mode has you participating in race after race that have three stars for you to earn, which vary from straight up races and time trials to other objective based missions, such as ones focusing on drifting.
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