Minimize clutter by limiting the amount
of objects on display.
The majority
of the objects on display are drawn from the Yale University Art Gallery's encyclopedic collection, enriched by the addition of key loans from other institutions and private collections.
Through her work with amber she invites the viewer to question the nature
of the objects on display and, in doing so, questions the very processes by which truth is manufactured and assigned.
Glamour Wig, 2005, for instance, takes a stepladder and a rock star wig to create a pastiche of a skinny, androgynous long - legged glam rock star with a gaping mouth, mining the theatricality
of the objects on display and contesting the histrionics behind the ideals of heroism and beauty that figurative sculptures embody.
The linear march of time is playfully and thoughtfully elaborated upon, often with the help of obscure stories and the diverse collection
of objects on display alongside the video.
Not exact matches
C. All information, content, services and software
displayed on, transmitted through or used in connection with the Company web site, with the exception
of User content as defined herein, including for example, news articles, reviews, directories, guides, text, photographs, images, illustrations, audio clips, video, html, source and
object code, trademarks, logos, and the like, as well as its selection and arrangement, is owned by Company, except for those items that are copyrighted and / or owned by their respective businesses or individuals.
As such, if the religious want it let them put it in one
of their churches but DO NOT
display it as an
object of spiritual significance
on government land using public funds in a memorial to commemorate a disastrous attack that affected the lives many, many people who do not share your beliefs in Christ and crosses.
It houses over 3,000
objects — including ancient bicycles, more cars than you can shake a gearstick at and one
of the largest locomotives
on display in Britain.
I am part
of the
Object - Based Media group, in which I investigate how to create and transform interactive
displays and interfaces, focusing
on the human response to material properties.
After the current initial exhibition
of these
objects in Cairo, they will be
on display in future in the new Grand Egyptian Museum close to the pyramids at Gizeh.
Although Han acknowledges that multi-touch is «interesting» at the level
of gadgets such as Apple's iPhone, the technology comes into its own only when you're able to manipulate
objects on a
display screen using both hands.
«For us, the hardware isn't much
of a concern because it is widely available and getting cheaper,» explains Hatch, referring to gadgets such as the Apple iPhone, which is able to translate two fingertips pinching together and moving apart into smaller and bigger
objects, respectively,
on its small
display.
The sketches
of a pair
of shoes or piece
of furniture, for example, are drawn directly by hand
on a touchscreen and recognized using a sophisticated image retrieval system, where the top 10 retrieval accuracy is close to 100 per cent
on some
object categories so that it always
displays the desired product
on the first page.
Given the importance
of the
object, the head
of Hatshepsut has now been placed
on display in a prominent position within the House
of Life at the Egypt Centre so that the relief can be appreciated by visitors to the Centre.
Additionally, if we ask our visitors to look at an illuminated screen for, say, 15 or 20 minutes while we discuss various
objects on the screen, even turning the
display to low intensity levels would be enough to severely impact their dark - adaptation and would potentially ruin their views
of objects through other telescopes.
The packaging is insane, and while I've KonMari'd my entire life, this is one
of those things that I just want to keep around as an
object on display.»
Meticulously crafted and curated, Lane Crawford transported customers
on a journey into Manolo Blahniks» personal world through an artistic
display of his personal
objects, inspirational pieces, and archive collections
Memorabilia from the hit AMC show «Breaking Bad» will be
on display at the Smithsonian's National Museum
of American History, with more than 10
objects being added to its collection.
A thoroughly self - aware
object, full
of unexpected marvels one might not consider for eternal
display, it was
on my mind throughout Todd Haynes's Wonderstruck, which, like all
of Haynes's films, is a thoroughly self - aware
object, full
of unexpected marvels, and which takes both museums and film itself as its subjects.
It is clearly a mobile game at heart and Artifex Mundi have a huge catalogue, and experience, in this area which is obvious from the generally high level
of quality
on display here, it would be very easy to make a rubbish hidden
object game.
We shall not give too much away because surprise is part
of the enjoyment, but as a brief taster the first
object on display is actually a full size cinema screen.
The premier museum
of the Great War Centenary in Flanders has over 2,000 original
objects and documents
on display and visitors are invited to share the stories through interactive kiosks, touch screens, interactive poppy bracelets, video projections and soundscapes.
***
Display accuracy will vary based on weather, size of object and speed, and the display may not show all relevant t
Display accuracy will vary based
on weather, size
of object and speed, and the
display may not show all relevant t
display may not show all relevant traffic.
The rearview image was clear and expansive, and the
display also used shaded blocks overlaid
on the image to give an idea
of the car's distance from
objects.
The latter system not only uses an audible beep to indicate the distance to
objects or other cars in front
of and behind the vehicle; it also graphically depicts the direct surroundings
on the central
display.
This available system provides you with an overhead virtual «bird's eye» view
of the scene around your vehicle
on a center - stack
display, and helps you park and avoid crashes with nearby
objects during low - speed maneuvering.
Standard StabiliTrak stability control system with rollover mitigation technology Standard dual - stage driver's front air bag Standard dual - stage outboard - front passenger air bag with Passenger Sensing System Available roof - mounted head curtain side air bags for both seating rows Standard front seat safety belt pretensioners with rear impact deployment capability Standard tire pressure monitoring system Available rain - sensing wiper system Available Ultrasonic Rear Parking Assist that can detect certain stationary
objects in the rearward path
of the vehicle and send an audible warning sound and
display via three LEDs
on the right D - pillar Available rearview camera system designed to provide the driver with a view
of people or
objects in the rearward path
of the vehicle Standard pull - up / push - down power window switches
If the FCW system detects a vehicle or pedestrian in front
of the RDX and then determines that a collision may occur (due to a speed differential between the RDX and the
object), it will trigger a «BRAKE» message
on the Multi-Information
Display (MID) and Head - Up
Display (
on Advance Package) an audible alert.
For centuries now most museums have kept this approach to
displaying an exhibit, printing and reprinting gallery cards to let museum visitors into the secret
of the ever - changing
objects on display.
One place you'll want to avoid after spending too much time in one
of the local breweries is the Corning Museum
of Glass, which contains more than 40,000 glass
objects on display.
We can perform xrays
on your pet for routine screening (often done to eliminate cancer risk), if they have been in an accident, to check for ingestion
of foreign material or
objects, for bladder stones, or if they are
displaying signs
of pain.
On display are Khmer art
objects made
of bronze and a bookcase offering a variety
of books in different languages.
Finding a keycard to open a single damn door can have you wandering around the level like an idiot because it barely shows up
on the screen, while at other times you might find yourself unable to progress because you missed a movable
object whose prompt will only
display if your standing in exactly the right two inches
of terrain.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting
of pressing X to jump or double tapping X quickly to double jump; pressing O to build LEGO
objects or interact with an
object or holding O to perform a Spinjitzu attack; pressing triangle to switch from controlling one character to a nearby character or holding triangle to enter the character wheel; pressing square to perform an attack or holding square to perform a ranged attack; pressing R1 or L1 to cycle through to the next or previous character; pressing L2 or R2 to perform a dodge roll; changing the direction
of the left analogue stick or alternatively pressing up, down, left or right
on the d - pad to move your selected character; changing the direction
of the right analogue stick to pan the camera or pressing R3 to centre the camera; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are appropriately mapped to the DualShock 4 controller with the default right handed control scheme consisting
of pressing R2 to fire right weapon; holding L2 to aim down iron sights or pressing L2 to fire left weapon when dual - wielding; pressing R1 to throw a grenade or holding R1 to
display the weapon wheel; pressing L1 to lean around cover; pressing square to reload ammunition or interact with an
object; pressing triangle to cycle through to the previous weapon; pressing X to jump; pressing O to crouch; pressing up
on the d - pad to toggle dual - wield; pressing left or right
on the d - pad to toggle left or right weapon upgrade respectively; pressing down
on the d - pad to receive an objective waypoint marker; changing the direction
of the left analogue stick to move; changing the direction
of the right analogue stick to aim; pressing L3 to sprint; pressing R3 to perform a silent takedown or throw a hatchet; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting
of pressing X to jump; pressing O to interact with an
object or to cast a spell from the spell wheel, build, use or activate; pressing triangle to switch from controlling one character to a nearby character, holding triangle to show spell wheel; pressing square to cast magic, holding square to aim; pressing L1 or R1 to cycle through the spell wheel; pressing L2 or R2 to cycle through characters during freeplay mode; changing the direction
of the left analogue stick or alternatively pressing up, down, left or right
on the d - pad to move your selected character; changing the direction
of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are easy to master as they are as responsive and intuitive as the first Destiny with the default control scheme consisting
of pressing R2 to shoot; pressing R1 to perform a melee attack; pressing L2 to aim down the weapon's sights; pressing L1 to throw a grenade; pressing L1 and R1 to perform a super ability; pressing X to jump; double pressing X to engage thrusters in order to reach greater heights; pressing O to crouch; pressing square to reload; holding square to interact with an
object; pressing triangle to change weapon; pressing up
on the d - pad to wave; pressing right
on the d - pad to dance; pressing down
on the d - pad to sit; pressing left
on the d - pad to perform a customised movement; changing the direction
of the left analogue stick to move your character; pressing L3 to sprint; changing the direction
of the right analogue stick to look around your surrounding environments; pressing R3 to highlight a player; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are well mapped to the DualShock 4 controller with the default control scheme consisting
of pressing R2 to fire a weapon; pressing L2 to aim down sights; pressing R1 to throw a grenade or use lethal equipment; pressing L1 to use tactical equipment; pressing X to jump or mantle; pressing square to reload or use an
object such as opening an unlocked door, breaching a locked door or entering a vehicle; pressing O to crouch, go prone or dive; pressing triangle to switch between your primary and secondary weapons; pressing up
on the d - pad to activate a morale ability; pressing down
on the d - pad to perform a specific action; pressing right
on the d - pad to use a first aid kit; pressing left
on the d - pad to use a weapon skill; pressing L3 to sprint or use sharpshooter; pressing R3 to perform a melee attack
on an enemy; changing the direction
of the left analogue stick to move forward or backward and strafe left or right; changing the direction
of the right analogue stick to look up or down and rotating left or right; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that
of A New Frontier with the control scheme consisting
of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom
of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down
on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one -
on - one encounters with walkers; changing the direction
of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction
of the right analogue stick to move the cursor around the environment for you to investigate and observe certain
objects and items
of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The control scheme consists
of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom
of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down
on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one -
on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction
of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction
of the right analogue stick to move the cursor around the environment for you to investigate and observe certain
objects and items
of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme
of Michonne consists
of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom
of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down
on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one -
on - one encounters with walkers; changing the direction
of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction
of the right analogue stick to move the cursor around the environment for you to investigate and observe certain
objects and items
of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
One
of the best uses
of the 3DS» unique
display capabilities is in the racing genre, where
objects coming at you head -
on really gain impact.
My code expands the JSON data
object into HTML
displayed on every Humble Store game page, as
of December 2016.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting
of pressing X, triangle, square or O or alternatively by pressing up, down, left or right
on the d - pad to perform a particular action, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom
of the screen; there are certain face buttons, such as X, triangle, square or O that you have to button mash when in one -
on - one encounters with walkers as the buttons are randomly generated each time you play; changing the direction
of the left analogue stick to move Lee around cover in a tight situation or walking around as you explore the environment and find people; changing the direction
of the right analogue stick to move the cursor around the environment for you to investigate and observe certain
objects and items
of importance; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting
of pressing X to jump or double tapping X quickly twice to roll when playing as an
on - foot character or pressing X to flight evade when piloting a ship; pressing O to interact with an
object or to use the Force, build, use or activate; pressing triangle to switch from controlling one character to a nearby character; pressing square or R2 to perform an attack, holding square or R2 to aim; pressing L1 or R1 to cycle through characters; pressing L2 to dodge roll when playing as an
on - foot character or pressing L2 to boost when piloting a ship; changing the direction
of the left analogue stick or alternatively pressing up, down, left or right
on the d - pad to move your selected character or ship; changing the direction
of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting
of pressing R2 to shoot base ammo or throw an item; holding R2 to craft base arrows; holding L2 to aim or submerge in water; pressing R1 to shoot special ammo; holding R1 to craft special ammo; pressing L1 to heal; pressing X to jump or climb; pressing square to interact with
objects, use a climbing axe for grip
on tough terrain, throwing a grapple axe or reloading; pressing O to scramble, roll, drop or swim; pressing O when aiming to dodge; pressing triangle to perform a melee attack or finisher; pressing up
on the d - pad to select bow or cycle special arrows; pressing left
on the d - pad to select a shotgun; pressing right
on the d - pad to select a rile; pressing down
on the d - pad to select a pistol; pressing L3 to sprint or shoulder swap when aiming; pressing R3 to focus
on Lara's survival instinct or zooming when aiming; changing the direction
of the left analogue stick to move; changing the direction
of the right analogue stick to adjust your aim or look around the environments; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting
of holding R2 to accelerate; pressing L2 to brake; pressing L1 to tow an
object; holding R1 to look behind your car; pressing square to engage turbo boost when at least one
of the turbo boost meter units is full; double tapping square to be in the zone when all four units
of the turbo meter are full; pressing triangle to fire weapons or towed
objects at opponents or alternatively pressing triangle when no weapon is equipped to beep your car's horn; pressing downwards
on the left analogue stick to enable your car's weapon to be fired backwards at a car behind you; holding O and changing the direction
of the left analogue stick to drift; pressing X to jump; pressing upwards
on the right analogue stick to drive
on two wheels; moving the right analogue stick to the left or right to side bash a car in that respective direction; pressing downwards
on the right analogue stick to drive backwards; combining different directions
on the right analogue stick to perform a variety
of air tricks; changing the direction
on the left analogue stick to steer your car; pressing the share button takes you to the share feature menu; and pressing the options button to
display the pause menu.
[Photo courtesy
of @MissDestructo] Above are some
of the social
object cartoons we had
on display the other week at Blogworld... clients including Rackspace, Babson College,...
At the Studio Museum, Choi will be working with a permanent collection numbering 2,200
objects, more
of which will be regularly
on display in the future, as a result
of a proposed $ 122 million David Adjaye — designed expansion that will include additional gallery space.
Above are some
of the social
object cartoons we had
on display the other week at Blogworld... clients including Rackspace, Babson College, Intel etc etc..