The reimbursement covers expenses during instruction,
loss of production time due to training, and supplies and equipment needed for training.
Sure, some live - action movies can take awhile to develop and get off the ground, but the
amount of production time for an animated movie takes years.
It takes a
bit of production time to get everything lined up, but hopefully you'll hear some announcements soon.
Another reason production costs are rising: a lack of experience on the part of showrunners and crews in making the most of every
hour of production time.
When rolls are being changed, say, once every 20 minutes, as may be the case with pre-applied zipper film, that time adds up — over an hour and a
half of production time lost in a single 8 - hour shift on a single line,» says Chris Graff, vice-president of sales and marketing at the Massachusetts - based Butler Automatic Inc. «That's an hour and a half's worth of packages not being made, shipped and sold from that line during each shift.»
The group worked with a local geological institute to date the materials, asking: «what if we included into [calculating] the
time of production the time that the raw material takes to form?»
London Design Festival: every scrap of material and
minute of production time was carefully recorded during the manufacturing of these twelve wooden chairs, helping the Royal College of Art students that designed them to measure each one's sustainability.
It resulted in
reduction of production time by half, product purity of 99.9 %, improved recovery of product from mother liquor (less than 5 % product in final mother liquor).
Instrumental pro-actively in contract administration with several presences in site for monitoring and
evaluation of production times financial development and quality of work meetings with owner and main investor evaluating general needs resources supporting the team on site and all back office team.
Manufactures need to then find the source of the metal which can take many hours resulting in
loss of production time.
After three
years of production time, the team at Sledgehammer wanted to make fundamental and meaningful changes to the root structure of the Call of Duty franchise.