Sentences with phrase «of robotic enemies»

Assault Android Cactus is set in a vivid sci - fi universe and features a playable cast of all female androids who battle against hordes of robotic enemies using their character specific primary and secondary weapons, all while navigating dynamic stages that constantly introduce new elements.
But if the brutalising of robotic enemies with big, highly customizable weapons is what you're after, there is nowhere better than Hard Reset.
And then there's the Invasion mode, which is your standard horde style more where you and up to three friends can duke it out with 50 waves of robotic enemies whose goal is to ensure that you end up as nothing more than a bloody puddle upon the ground.

Not exact matches

There's plenty of commentary here surrounding the prevalence of cyborgs in Revengeance's fiction — eventually Raiden is forced to acknowledge that most of the enemies he kills, while enhanced by robotic technology, are still human — and the narrative takes some surprisingly dark turns.
Guerrilla Games delivered a great open world full of exciting enemies in the form of robotic dinosaurs.
Enemies are bland robotic shapes while the addition of exploding fruit feels jarring and random.
The glaive is a twirly stick paired with — stay with me — a robotic insect - thing that you can fire at larger enemies to collect their «essence», and the Elite Blade is a sword and shield that transforms into a gigantic greatsword, kind of like the Switch Axe.
Attack of the Earthlings is a game that really grows on you; flavor dialogue, weird loading screens, and even the weird way the robotic Mr. Motivatio shouts «encouragement» at the office workers or the human drones waving their arms like crazy to distract the normal humans all work together to flesh out the enemy characters and story in a hilarious way.
However, the inclusion of robotic themes on older enemy types offer a great update.
The game is unashamedly over the top, with futuristic, robotic enemies, weaponry ahead of its time, and a plot which would make even the most action - centric films gaze in amazement.
Arkane Studios announced the sequel to the 2012 hit Dishonored, Dishonored 2, with a CG trailer showing off the game's new protagonist, some steampunk - inspired robotic enemies and a mix of new and old abilities.
Bezoar proves itself to be quite the diverse city as Fletcher makes his way through mean, robotic - enemy infested streets full of destroyed and dilapidated buildings.
Advance includes many new features, gameplay mechanic changes, graphical and audio enhancements, and stylistic and aesthetic alterations from the All - Stars edition, with the most significant changes being the addition of the enemy Robirdo, a robotic Birdo, replacing Mouser as the boss of World 3; the addition of the «Yoshi Challenge», in which players may revisit stages to search for Yoshi Eggs; a new point - scoring system; multiple hit combos; enlarged sprites; and digital voice acting.
Players use a variety of arm - cannons and robotic upgrades to defeat enemies (e.g., robots, boss characters).
With the exception of ailments that are specific to a certain type of enemy (like Rust on a robotic enemy), enemies are not immune to ailments.
There is also a set of 3 ailments that are specific to different enemy types — Poison (Organic only, takes damage every turn), Rust (Robotic only, takes damage & lowers speed), and Curse (Astral only, lowers stats).
The video goes at length to show these favorites in action, as the player fights off a mix of humanoid, robotic, and large armored enemies.
Rive brings you back to the old days of side - scrolling shoot - em - up, as you control a spider tank, navigating treacherous levels that are filled with robotic enemies.
But Horizon «s gameplay also showcased some of unique robotic enemy types, while also giving us a small glimpse at the abilities the player will posses that will allow them interact and control these creatures.
All of the enemies are robotic, usually variations on the Insector robots found in the original game.
There is a wide selection of different robotic fish enemies along the way, that are dealt with in a unique way of trapping in a bubble and giving them a push, rather than the usual fighting system we've seen in Disney Infinity.
Despite so much of the game's initial pitch focussing on the robotic threats in the open world, there's more than a few human enemies to tackle, beyond simple tribal rivalries.
They are strong and beefier versions of many of the enemies from other zones, remade as robotic creations that look very cool as well.
Developed by PlatinumGames, who were responsible for games such as MadWorld and Bayonetta, it is a spin - off of the Drakengard series that sees humanity in a war with robotic enemies.
First released 40 years ago as a tabletop war game, the original version pitted a giant robotic tank — the Ogre of the game's title — against an enemy base defended by conventional tanks, soldiers and artillery.
Along with Deus Ex-style upgrades and robotic enemies and mechs as seen in the likes of Vanquish and Binary Domain.
The game throws you straight into the action, where you need to against wave of robotic opponents using your sword, two heavy caliber pistols and the ability to slow down time («Bullet Time») to avoid incoming attacks and even grab and slice projectiles and enemies to pieces.
Choosing this mode lowers the amount of damage to your health, as well as increasing your strength allowing you to kill robotic enemies with just a few hits.
Combat relies mostly on ranged combat with your bows (the aforementioned ropecaster binds bigger enemies down, the sling lobs bombs, etc) and the clever use of traps to stun various human and robotic foes.
It's a 3rd person shooter where you use a hacking gun equipped with various types of projectiles to take on robotic hordes of enemies.
a b c d e f g h i j k l m n o p q r s t u v w x y z