It is almost like the concept
of rotating camera.
I am also relieved to report that I personally never had any problems with nausea as a result
of the rotating camera, which was definitely a concern I had before playing.
Not exact matches
The video, taken from the cockpit
camera, shows a glowing object traveling at high speeds while
rotating and includes audio
of Navy pilots struggling to process what they are seeing.
As the film progresses and the ball starts moving away from its center position
of the image because
of poor
camera work, the algorithm can essentially
rotate each key frame so that the ball magically appears in the same spot in every frame.
This isn't the same as the
rotating cameras seen in the likes
of IndyCar and MotoGP (and occasionally trialled in F1), but the kind that films everything at once.
The pan and tilt feature
of the
camera works very smoothly and there is no risk
of waking up your baby, while you try to
rotate the
camera's angle.
Using a special depth - sensing
camera and a
rotating platform, Twindom is able to record a person's physical form from every angle, according to Director
of Marketing Rose Guthrie.
Corona's pair
of constantly
rotating cameras captured images on film cassettes that were parachuted back to Earth.
«The controller commands all the robots to
rotate, and prior to giving the forward command, the controller measures the location and orientation
of each member
of the swarm with an overhead
camera,» Becker said.
On a muddy, rubble - strewn field on the banks
of the Monongahela River in Pittsburgh, a five - foot - tall pyramidal robot with twin
camera eyes slowly
rotates on four metal wheels, its electric motors emitting a low whine.
On April 20, 2006, two small sky - monitoring
cameras thousands
of miles apart — one in Chile, the other in the Canary Islands — both recorded a bright starlike spot
of light that
rotated with the heavens for about 10 minutes before vanishing.
Toward the end
of the movie, the
camera frame
rotates as the spacecraft reorients to point its large, saucer - shaped antenna in the direction
of the spacecraft's motion.
(There's no cinematographer credited in the film, as Anderson leads a
rotating crew
of camera operators.)
When all hell breaks loose, incoming director Matt Reeves (Cloverfield, Let Me In) and his crew make it dark, hellish and disorientating — there's one magnificently show - offy panorama
of night - time mayhem, as Koba seizes control
of a
rotating tank turret, and the
camera follows it through multiple 360 - degree turns, taking in all kinds
of sound and fury.
Sometimes, it seems like you can keep going straight but then the
camera rotates 90 degrees all
of a sudden and you realise that you just drove off the track before it was too late.
The Matrix ushered in a new era
of Hollywood action scenes with super slow - mo,
rotating cameras, wire - work, and CGI.
There is so much care put in every environment, from the expansive world map to the most routine
of dungeons that players will want to often stop and
rotate the
camera just to get a load
of the scenery.
Once in the sky, you can take control
of the
camera and
rotate it to search for paths or waypoints.
Music plays a big role here, which should not be a surprise considering Jarmusch's use
of music in previous projects, but goes a step further by syncing up the revolution
of vinyl records consistently with a lazily
rotating bird's eye
camera and characters who sway along with it.
with a crackling visual style, full
of frame - filling close - ups, cross-sectional shots inside buildings,
rotating camera shots and more.
Another comes in the form
of a car chase, seen entirely from the perspective
of inside the van
of the pursued with the
camera rotating to capture each new development.
Gomez - Rejon injects The Current War with a crackling visual style, full
of frame - filling close - ups, cross-sectional shots inside buildings,
rotating camera shots and more.
The Bird's Eye View Monitor utilizes four
cameras to provide a 360 - degree view
of your vehicle and also has an industry - first Perimeter Scan feature, giving a live
rotating view immediately around your vehicle.
Included in the standard specification are sat - nav (viewed via Mazda's smartphone style free - standing seven - inch screen located in the centre
of the dash and controlled via a neat iDrive - like
rotating knob in the centre console), reversing
camera, internet radio with six speakers and keyless start — and that's just naming a few.
From the image posted above, it is pretty clear what the company means by «
rotating front and back
camera,» although no mention has been made about the resolution
of the snapper itself.
I found my hands could block the speakers, but I also had the choice
of rotating the tablet so the speakers were situated at top, not bottom, as they would be if you hold it in landscape, with the front - facing
camera at the upper left corner in this orientation.
Not only does its refreshing design exude a balance
of innovation and functionality, it has two
of the rarest features you can find on a tablet: powerful speakers and a sharp
camera — a
camera that can also
rotate 180 degrees.
If you want to create some content
of your own, there's a clever
camera that
rotates 180 degrees, so you'll get a full 8 megapixels in front and back.
The Android phone sports a motorized
rotating 16 - megapixel
camera with OmniVision CMOS, f / 2.2 aperture and dual LED flash, so you can use on - screen gestures, O - Click 2.0 remote control or Touch Access to control the rotation
of camera up to 206 degrees for amazing photos and auto panoramas.
With tons
of fun features, your toddler can watch their favorite movies and TV shows, or even snap photos and take videos with nabi Jr.'s built - in 180 Degree
rotating camera.
On paper it's one
of the most exciting things to hit the streets in ages: a 10 inch tablet with a dual core NVIDIA Tegra 2 processor, an optional Pixel Qi outdoor readable display, a removable battery, and a single
camera that
rotates to point forward or back.
The
camera rotates on a tripod that the user places around a room to capture every aspect
of the space.
- Strong aliasing - Worse sharpness - Serious framerate drops - Visual issues with cutscenes and when getting out
of the inventory - Too many actions (using a power +
rotating the
camera = «framerate death»)- 5 sec loading time when you get back to the Home menu - the editor installed every patch available - The plateau on Switch is has a bad framerate that gets better after, but it's worse on Wii U
Zen Pinball 2 is full
of exciting Wii U GamePad features such as controlling the plunger on the touch screen,
rotating camera views, accessing information via the dot matrix, and Free View control by tilting the Wii U GamePad.
There is a way around this
of course as you can disable the lock - on,
rotate the
camera and reset it which will lock it onto the nearest enemy.
An all - new feature to the PS4 release is the character gallery which includes the character's name, a detailed biography
of the character and a picture
of the character with a total
of 33 characters which are unlocked as the player progresses through the story, although it is an excellent feature it would have been even better if instead
of a still picture; there would have been a fully 3D character model with a
camera which could
rotate around the character and zoom in or out, alongside some
of each character's most humorous dialogue.
Not only are the controls free - movement now, but the static 3D view has also been abandoned in favor
of a third - person
camera which can be
rotate in any direction.
If you join an online multiplayer match that is already in progress or when your character has been overrun and killed by Zeds; the
camera switches to a third - person spectator view which can be
rotated around the player in focus, while a first - person perspective and a free
camera is also available to view any
of the action happening elsewhere in the match from the focus point
of any player.
Rotate the
camera to view all sides
of the stage, seek out Super Gems and ultimately get to the Power Star at the end
of each stage.
Players who suggest new features, understand when we say when they are not possible for us to implement (like
rotating the
camera in Book
of Demons which is a 2d game) and discuss with each other the positive and negative consequences
of proposed changes.
With all
of the trouble
rotating cameras in previous titles just to get a better view, it has finally been changed and it works quite well throughout the entire game.
The background
of the main menu focuses on panning and
rotating camera angles
of your chosen motorbike and rider.
Find the perfect angle by
rotating the
camera until the chaos is sorted out and you discover a relaxing story full
of mystery.
There are occasionally a few minor graphical issues in the game as well, such as textures not loading straight away, the
camera not focusing quite where it should be in conversations, or the quite humourous bug that I encountered where Shepard's head
rotated on the spot like something out
of The Exorcist.
I especially love that the
camera has three tiers
of zooms and can
rotate around the map.
One
of the biggest complaints
of the game is that you can't freely pan the
camera around to where you desire, and this pretty much renders photo mode useless because you can only snap what you're seeing on screen at that moment, without
rotating to a specific angle.
Nintendo says the game will feature a new «dynamic
rotating camera» to heighten the gameplay in different sections
of the levels in Tropical Freeze.
One
of our earliest demos involved the player moving and
rotating PS Vita to simulate an SLR
camera viewfinder and, soon after, a sniper rifle's scope.
The onboard, first - person and third - person
cameras can all be
rotated with the third - person perspectives both having the capability
of rotating 360 degrees in order to view your car in more detail as well as the nearby competitors and the scenery, while the first - person
cameras provide detailed views
of the bodywork and tyres to the left and right and a rear view
of the spoiler, more focus on the mirrors and the rear wing, alongside the onboard
cameras providing a left and right view
of the scenery and a greater focus on the bodywork towards the rear
of the car.
Movement is highly responsive: when I first took control
of the game's protagonist Marius Titus it reminded me
of the first time I took a new car for a test drive — the
camera rotates smoothly and swiftly and Maruis's animations are fluid and reactive to every minor exertion
of pressure on the analog stick.