Sentences with phrase «of sonic environments»

The book is an artifact of Robert's ongoing artistic research project structures -LSB-...] which investigates the potentiality of sonic environments in the modern urban context.
Her inventive video and performance works guide audiences towards deeper considerations of their sonic environments.
The installations played with the physical and visual possibilities of the sonic environment, drawing attention to how sound can influence our perception of the space we occupy.

Not exact matches

New discoveries in the young field of acoustic archaeology hint that just as we create elaborate sonic environments with our electronics, the ancients may have sculpted their soundscapes as well.
Whole Body Vibration (WBV) has been around in various forms for over 150 years and Sonic Whole Body Vibration has been utilized for years by astronauts as a means of preventing bone and muscle loss in a zero gravity environment.
Since I loved Sonic Rush on the DS I couldn't hate Sonic Generations, a 2D platform with 3D environment is simply fantastic, and the so many references to Sonic Heroes (the music of selection stage, or the emerald challenges) made me love it.
The visuals on the other hand, are a mixed bag — due to the nature of the story quite a bit of the game is spent in desolate industrial environments and grim mechanical facilities, but when the vast majority of Sonic games are hyper - colorful romps through technicolor wonderlands I'm willing to give Sonic Team a pass for trying something different.
Even familiar power ups, such as the flame shield, take on new abilities as Sonic flame dashes through the air and then burns the environment — wood and oil, for example, light instantly, opening new pathways of destroying potential ones, depending on how you use them.
Graphically, Mario & Sonic at the Rio 2016 Olympic Games looks quite impressive on the 3DS with pops of colours, well animated characters and some simplistic yet well - designed environments.
We know that the only playable characters will be the original trio of Sonic, Tails and Knuckles, and that the game will feature environments from the classic series reimagined as well as entirely new Zones.
This is unfortunate because even though Sonic's movement is copied well, it just doesn't translate to the 3D environment of the adventure world.
A game that's perfectly crafted for a Sonic or SEGA fan, with tons of characters and environments ripped from SEGA's history.
The main objective is pretty much the same as Sonic will have to go and collect rings and go through the fast environment of the game to get to the finish line.
Note: Mei Ling forgot that Samus was not just trained but literally enhanced, via Chozo genetics engineering; as such, Zero Suit Samus could possibly have the most changes compared to their own - universe counterparts, as she'd be very fast (probably only outrun by Sonic, who is himself much slower than he can be), quite strong, and (although rather irrelevant to Smash Bros.) highly tolerant of harsh environments, all without the Power Suit's aid.
The environments are far more generic than those found in the original Sonic Adventure, and this lack of personality makes it harder to overlook their flaws.
Graphically, Mario & Sonic at the Rio 2016 Olympic Games looks quite impressive on the 3DS with pops of colours, well animated characters and some simplistic yet well - designed environments.
Revisit the game that first introduced Miles «Tails» Prower and some of the most legendary environments in Sonic history.
Set across three defining eras from 20 years of Sonic the Hedgehog video game history, the instantly recognisable environments of Sonic Generations have been re-built in stunning HD and are now playable in both classic side scrolling 2D from 1991, as well as modern 3D style found in Sonic's most recent adventures.
The environments were beautiful, the levels were gorgeous and it was amazing seeing sonic in a 3D setting where he didn't look like a bunch of squares and triangles put together.
In this exciting new fast paced adventure set across three defining eras from 20 years of Sonic the Hedgehog, you can now speed through some of the most iconic environments, playing as Classic Sonic in re-imagined 2D side scrolling levels, and as Modern Sonic in all new, stunning 3D levels.
In the upcoming weeks we will tell you more about the new features — including the Hedgehog Engine created by the Sonic team — as well as the stunning environments, Sonic's new moves and of course, the Werehog himself.
That being said, Sonic Unleashed will be featuring a lot of things we have come to know and love in a Sonic game, the thrills of blasting challenging and intriguing environments, an insatiable appetite for ring collecting, freaky - hybrid - robo - creatures, and most importantly — SPEED!
As with the previous projects made by «CryZENx», with Mario and Sonic, the latest features somewhat rough animations, but Link does seem a bit more at home in the open world environment of the demo, as The Legend of Zelda is more akin to a meadow environment compared to the other recent offerings.
CryZENx has released another Unreal Engine 4 video, this time showcasing Sega's iconic speedster, Sonic the Hedgehog, in the open world environment of the «Boy and his Kite» demo.
There are some fun ideas to be had in terms of environments (including the belly of a dinosaur in an early stage), but the level structure never comes anywhere near the creative heights of Super Mario World or Sonic the Hedgehog.
There are 30 stages in Sonic Forces with many of the environments repeating themselves with different layouts.
The combination of classic and modern themed levels based on past environments from the franchise won over many, so when Sonic Forces was announced many hoped that SEGA would repeat the same formula.
The short video shows clips of gameplay from the game, including 2D side - scrolling sections featuring Classic Sonic, and his counterpart Modern Sonic navigating less traditional 3D environments.
Among the highlights of its first eight years are: Bernd Alois Zimmermann's harrowing Die Soldaten, in which the audience moved «through the music;» the unprecedented six - week residency of the Royal Shakespeare Company in their own theater rebuilt in the drill hall; a massive digital sound and video environment by Ryoji Ikeda; a sprawling gauzy, multi-sensory labyrinth created by Ernesto Neto; the event of a thread, a site - specific installation by Ann Hamilton; the final performances of the Merce Cunningham Dance Company across three separate stages; the New York Philharmonic performing Karlheinz Stockhausen's sonic masterpiece Gruppen with three orchestras surrounding the audience; WS by Paul McCarthy, a monumental installation of fantasy, excess, and dystopia; a sonic environment that blurred the boundaries between artist and audience created by the xx; an immersive Macbeth set in a Scottish heath and henge by Rob Ashford and Kenneth Branagh; tears become... streams become..., a genre - defying collaboration between artist Douglas Gordon and pianist Hélène Grimaud, which flooded the Armory's drill hall with an installation of water, light, and music; and HABEAS CORPUS, a performance and installation by Laurie Anderson based on the story of a former Guantanamo Bay detainee that examines lost identity, memory, and the resiliency of the human body and spirit.
The work explores the concept of machinic silence, and in particular, the sonic relationship between objects, architecture and the environment.
The one drawback of the show is the works» sonic environment.
Canadian sound artist crys cole focuses on the delicacy of minimal sonic environments, presenting a sound sculpture, entitled filling a space with salt (in two parts), that is created and located within the gallery floor's vents.
The sonic environment operates as a just - audible «shroud» which is built from two opposing sound - spaces: the traffic of the city emerging from one side of the space, the liquid sounds of a city harbor from the other.
More than simply a descriptor for sonic environments, this edition of SL features works where sound and landscape collide, creating interactive virtual spaces which focus on the manipulation of sound.
On Tower Level 7, Cao Fei examines the new realities and potential crisis driven by automation and robotics at some of China's most advanced storage and distribution facilities, and Samson Young reflects on our obsession with ritual and authenticity through a sonic and sculptural environment of imaginary musical instruments and their digitally engineered sounds.
Kelley's work ranges from highly symbolic and ritualistic performance pieces to arrangements of stuffed - animal sculptures, to wall - size drawings, to multi-room installations that restage institutional environments (schools, offices, zoos), to extended collaborations with artists such as Paul McCarthy, Tony Oursler, and the band Sonic Youth.
Galindo's recent solo exhibit Sonic Botany, created on the occasion of Pacific Standard Time and shown at the Huntington Library, comments on European colonial codexes, integrating genomes of plants and insects into a sight and sound environment.
All scores were created from, with & through the sonic environment of Minneapolis.
Object of observation will be the sonic environment of Berlin.
Sonic Arcade: Shaping Space with Sound is a multi-component exhibition featuring interactive installations, immersive environments, and performing objects that explore how the ephemeral and abstract nature of sound is made material.
As we explored both movies and broadcast content, we found ourselves focusing on benign moments like the thick ruffling of a newspaper, the movement of clothing, or the casting of sound off environments like closets or stone corridors, all of which created a deeper level of sonic engagement.
Using just STEREO input, the sound bar is capable of re-creating a real 3D listening environment sonic...
Administers school's Network environment by monitoring network activities, moves, adds and changes to an environment compose of a MS 2008 Server Domain controller, on a VMWare 5.0 environment, Sonic Wall Firewalls, and Cisco 4500 access layer switches connected to a pair of 6509 series Multilayer switches configured in a Collapsed
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