Sentences with phrase «of status ailments»

He also did a bunch of other stuff, including creating images for each of the status ailments, implementing virtually all our translated Japanese graphic text, and redoing the look of the arcade machines in «Undine Land» (you'll find out about this place when you play) to better reflect the games contained within them.
More often than not, players will have to fight a variety of monsters in a turn based battle system, using different offensive skills to deal damage, decrease stats and cause a variety of status ailments and support skills to heal, buff and more.

Not exact matches

He can free people of demons and from other ailments, and this improvement in their condition does not threaten his status.
Significant recent progress to improve mental health will stall, and a «historic opportunity» to ditch its status as the «poor relation» of physical ailments will be lost, if ministers do not put more than the promised # 8bn extra into the NHS by 2020, Norman Lamb said.
At the same time, differences in socioeconomic status and racial discrimination have also been linked to low birth weights, risk of depression and other ailments.
To capture a Mirage in battle, players not only require an empty prism of the corresponding type but also to put the Mirage in the Prismtunity state, which is inflicted by doing specific battle actions such as dealing physical damage, healing, inflicting status ailments, defeat all the other Mirages first and more.
There are more aspects of the battle system such as spells that gradually recharge, elemental weaknesses, status ailments, etc..
Given Debtor's employment history and the unresolved status of his psychological ailments, Debtor has not been able to secure gainful employment and is dependent on financial support from his parents.
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
Having the help of the brigades is a good idea but they were too weak and having the action continue while you are trying to issue them commands and monitor the status of yourself and your party members and administer a health potion or cure status ailments and plan your attack strategy just doesn't work very well.
Once in that area, action takes place in side - scrolling fashion and players can dispatch of enemies using various attack combos all while collecting loot - drops of weapons for her or her party members, items to improve their weapons and potions that regain health or heal status ailments.
Status ailments applied to Kratos are far more potent and linger around for a longer period of time.
Granted, it's one of many status ailments that can threaten adventurers, but there's something particularly gruesome about having your innards turn to stone while your allies watch in silent apathy.
- really agile monster - can use foam to hinder the movements of its prey - he makes the foam by rubbing a special liquid it secretes against its mane - can use an attack called «Water Breath» - if you get hit by it, you will get a new status ailment - this leaves your entire body covered in foam, which makes you all slippery
These colourful individuals make up possibly the most frustrating and tedious enemy type of the entire series, stun locks, sleep spells, freeze spells, vanishing a second before the last hit, flying enemies who love to constantly move just out of reach, every status ailment or frustrating attack pattern these guys throw out.
All kinds of funky things can happen in the heat of battle and characters can be hit with status ailments that are both boon and burden.
These systems, in addition to Scout's equipped clothing, ailment - status and list of objectives must be constantly maintained in order to succeed in The Flame in the Flood, all the while dodging ravenous wolves and savage bears (because the inventory does not pause the game.)
Different bullets can also inflict one of three different status ailments, adding more strategic depth to the combat.
In Atelier Firis, players can bring three characters in battle, all coming with a variety of skills which can deal damage to single or multiple enemies, cause status ailment and delay their turn.
Even though status ailments don't seem to be of too much importance during the early stages of the Story Mode or the lower leagues of the Arena, they are a nightmare once a player hits the more challenging stages of the game.
By getting through the wicked mayhem of DDRKirby (ISQ)'s «Flow Unlimited», you can win the Pretty Pink Ribbon, an accessory that grants the character full immunity from any status ailments.
Inside the town there are a variety of establishments you can visit to suit your needs and prepare for exploration and battle; there is the inn, in which you can store items in (for free, since you have limited inventory space), rest to recover HP and TP, revive your characters / restore their status ailments, as well as saving your progress.
The major problems faced in processing such critical data are: coverage against previously existing diseases / ailments; Claim history (with details of all previous claims) and present health status of the proposer or insured.
In all versions of Dragon Quest III and Dragon Quest IV, Luck affects your character's chances of being affected by status ailments such as Snooze, Fizzle, and Dazzle.
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