Sentences with phrase «of that sound effects bit»

But let's face it — most people will buy the DVD for their children, and kids will likely get more out of that sound effects bit and the disc in general.

Not exact matches

What are some of the effects of our sound bite culture?
Sounds like a good old - fashioned bit of thin non-gmo rice cereal would do just as well... and not «expand» in areas where we can't see what the effect is.
Obviously that can have a pretty big impact on you and so one of the things this family wanted to do was at least start small and start with this one hospital again in the UK and see if they can sound proof some maternity to just give people little bit more privacy because it is true you never know what is going on in the room right next to you and it can have the same effect to of someone that is trying not to freak out about labor and delivery over you know the hypnobirthing and you hear something going on in the next room and it totally throws you off.
Curiously, the sound travelling inside the tracheal tubes is also amplified because the tube has the effect of an acoustic horn, a bit like an ear trumpet.
Hair, clothing, elemental effects, crowd scene characters, and environments all get discussed in brisk fashion with production clips, animator sound bites, and a bit of shameless logo - dropping.
This film features some of the world's strangest / most lacking sound design, comedy bits, green screen and other visual effects, transitional edits, background acting, and foreground acting I've ever encountered.
The Dolby Digital and DTS 5.1 mixes are a bit of a letdown, despite much ricocheting of bullet effects between the split - surrounds; dialogue sounds damp, particularly with the DD track, and bass is unusually reserved, if punchy when called to arms.
But the sound effects are every bit as impactful — just check out the opening moments of the film, when a steadily building orchestral rumble is suddenly drowned out by the howl of a sandstorm in the desert.
The iconic 8 - bit sound effects are set against gorgeous orchestral renditions of the game's soundtrack.
At times, it seems like the sound effects of a 1950s sci - fi B - movie have been accidentally dropped in here, as Jones punctuates every bit of incriminating surveillance with harsh chords you associate with laser beams.
Dialogue is crisp and clear, while some of the sound effects can be a bit fuzzy and the music can be thin.
The fight scenes are a bit reminiscent of the old Batman TV series, with crazy angles and big sound effects like CRASH and BAM splashed across the page.
A lack of options for fine - tuning shots and adding special effects is sickening, and while that may sound a bit harsh it's necessary to call Google out on this.
I enjoy Hero's music too — in all honesty, it is probably the best thing about the game (outside of maybe the sound effects)-- , but it leans a little bit too much on the new age - muzak side for my liking.
The grenade sound effects, the camera feel, the texture work... it all seems similar, although of course COD 4 is ratched - up a bit in comparison.
The film itself is chock full of video game references and sound effects, from 8 and 16 - bit classics such as Legend of Zelda, Super Mario Bros. 2, Street Fighter and Capcom related fighters, Mega Man, Ninja Gaiden, Final Fantasy, and Sonic the Hedgehog, to more «modern» games such as Tekken, Dance Dance Revolution and Rock Band.
We've seen pre-alpha gameplay clips of BitUp before looking all nice and whatnot, but there's now a new HD gameplay teaser video that's a bit longer with the combat animations, a new platforming ability which looks awesome and sound effects!
Hip - hop styled sounds didn't always translate well into 16 - bits of synthesized music, but somehow — I'm going to guess the magic of the synthesized slap bass — it worked for these games, and the sound effects and music blend together to add a terrific depth and spirit of goofy fun to the game.
The sound effects of the Chimera, particularly their dropships, contribute to their ominous nature - you always know that bad news is heading your way when you can hear their signature hum swooping in, a bit like the Combine Gunships in Half - life 2.
The gameplay is scored with frenzied but nostalgic 8 - bit music, and to top it all off, there are sound effects that really give off this purposely shoddy vibe, reminiscent of classic shoot»em ups in the olden days.
So after looking around on the net for a bit, I learned that «doki doki» is a Japanese onomatopoeia that refers to the sound of a beating heart, often used for irony or comedic effect.
For instance, some of the sound effects in the menu clash with the music a bit.
You'll hear plenty of the usual sound bites, along with solid sound effects in - game as well as when navigating menus.
Pengo does fair a bit better in the audio department though, there's some really jaunty music playing throughout and also a host of excellent sound effects.
In my opinion it sounds quite good so far but seems like it needs a lot more work, The start of the track is awesome but I feel it needs to warm up a bit more maybe with the old KI start but slightly remixed with more sound effects like the original, Epic!
However with a little bit of discipline deaf and hard of hearing players can get into the habit of checking their «phone» thereby rendering the sound effect superfluous.
Part of the nostalgia also comes from the sound effects — the series has been using most of the same little 8 - bit effects when you attack or dodge, or the little shuffling when you traverse stairs.
Couple the varied and relentless gameplay with some great, cartoonlike graphics and meaty 16 - bit gunshot sound effects and you're left with one of the best action games on the Genesis.
The graphics still look pretty great even today and the use of sound effects from the movies and 16 - bit versions of many of the classic musical themes really made it authentic.
Which sounds a bit puzzling, but has the eerie, light roving surfaces, here - not - here effect of sensibility that is very much a part of this artist's method.
An optional «Jet Engine Simulator» offers riders the opportunity to add a bit of sound effects to their commute, which is sure to be a hit with the kids.
A simple tap of the option will change the mode from Theater to Music and back, allowing for a bit of an equalizer effect that can bring out better sound, depending on what you're doing.
I have only ever heard amazing things about this title, a Blade Runner-esque role - playing game; it sounds like perfection to me, kind of like a 16 - bit Mass Effect.
In addition, small changes, such as the removal of the traditional 8 - bit sound effects that accompany attacks, and magic abilities, were made.
At first it seems there's a bit of typing lag to the Asus ZenPad 10 Z300M, a classic sign of questionable baseline performance, but it's actually just the keyboard «click» sound effect not being properly synced to your key - presses.
The kind of complexity hidden within a «simple» correlation can not normally be communicated or understood in simple sound bites about cause and effect.
a b c d e f g h i j k l m n o p q r s t u v w x y z