Not exact matches
It is possible to see the foundations
of the modern
eBook from such activity, as the necessity for reflowable text when reading on a Portable Digital Assistant (PDA) led to the formation
of the Open
eBook Publication Structure (a precursor to the EPUB format) in 1999, and several portable devices such as the
Game Boy Advance, PalmPilot and SoftBook had facilities for modems, allowing readers to receive books without using a computer, often seen as one
of the core
selling points
of the original Kindle.
Potential banana skins abound From simple things like Amazon's patent for reselling
ebook licences (bound to have an impact on
ebook sales especially
of lead titles if it were ever to be put into practice) or like discovering that despite having a great product your brand just doesn't resonate with consumers beyond your core audience and hence you lose a bundle
of cash trying to
sell them tablets or realizing that your main competitor is not the rival publisher
of literary novels or commercial non-fiction but a
game in which trajectory considerations are a more important aspect
of gameplay than would normally be considered cool and various music video fads from Gangnam Style to Harlem Shake.
This process has actually been ongoing for quite some time and began with the emergence
of tools that digitized the back - end
of the business; word processors, computers, design software, email and much more (which changed writing, editing, typesetting, design etc) and has over time moved from there towards more front facing aspects
of the industry (production, distribution,
selling) before starting to make a large impact on the consumer side
of the industry, consumption in the form
of ebooks and web - reading (not to mention making many other forms
of content from music to
games available to those consumers).
Although Amazon is good at
selling eBooks, it seems Smashwords has upped their
game to gain a better understanding
of what indie authors need and how they can retain reader's pleasurable time to spend at the store.
Until Dec. 31, the 16 GB tablet retails for $ 449, while the 32 GB version
sells for $ 549, with a free Sony Entertainment Starter pack, which includes a cradle, LCD screen protector, AC adapter, 180 days
of Music Unlimited service, a store credit and five movies on Video Unlimited, a free
eBook download from the Reader Store and five free
game downloads from the PlayStation Store.
«Finally, publishers are putting up front huge amounts
of money for trade books and on the back end the
game is changing from shipping 100,000 units at $ 15 net (which we count as income) to now shipping 75,000 and
selling ebooks one at a time at net $ 10 with no up front payments.»