Sentences with phrase «of the few game soundtracks»

It might not be for everyone, but this is one of the few game soundtracks I listen to on its own.

Not exact matches

The film soundtrack includes a few mild suggestions of violence in the lyrics of «Bad to the Bone,» «Game Over,» «I'm the Bad Guy» and «Highway to Hell.»
The new boxset features a vast selection of tunes from various Sonic games as well as a few exclusives like the main theme from Sonic Boom and Beyond the Speed Of... and Theory of Attack from the Sonic Runners soundtracof tunes from various Sonic games as well as a few exclusives like the main theme from Sonic Boom and Beyond the Speed Of... and Theory of Attack from the Sonic Runners soundtracOf... and Theory of Attack from the Sonic Runners soundtracof Attack from the Sonic Runners soundtrack.
The soundtrack goes for a weird butt - metal style chockful of electric guitars, and as is always the case with Kemco's games, is only made up of a few tracks that you are going to hear way too many times.
The screens came with some details regarding the game's special edition, which will include a full color comic book, courtesy of Dark Horse Comics, as well as its original soundtrack and a few digital goodies.
The soundtrack is generally made up of repetitive, distorted guitar tracks with overwrought drumbeats; the sound effects rarely even make their presence felt; and the few bouts of dialogue you're presented with come from the generally annoying race jockey who hosts the game show, and none of it is very good.
It was one of the first video games to instill feelings of desperation and isolation upon the player, thanks in large part to its terrifyingly desolate atmosphere and ominous soundtrack: a theme no more apparent than during the first few moments of the opening credits:
Few movies in the past couple years have gotten more mileage out of their soundtracks than Baby Driver, which chronicles a music - obsessed getaway driver's struggle to break free of the crime game.
In the end, the music we get is great, but a few more tracks would have put it at the top of my list with all time best video game soundtracks like Final Fantasy VI or Castlevania: Symphony of the Night.
While the game's twenty - seven track soundtrack seems substantial in number, it's slightly disappointing that Atlus included multiple remixes of a few songs, rather than a set list without redundancy.
I was 100 % sure that it won't be as good as the first Xenoblade which was a masterpiece, I just knew it from watching a few trailers, lot's of things was off to me personally, the characters, the dialogues, the story, the art, the voice overs even the Japanese wasn't as good as the first one, the first XC had an amazing story, superb voice overs, magnificent soundtrack, dialogues full of impact that even adults can take seriously in short it was the complete opposite of XC2 were the dialogues remind a generic shonen anime from the dozen we get every year, & the most important for me the first one was full of emotion just watching a single story trailer & I said to myself back then that I must get this game, I wan na play it & experience the story, well when I watch a trailer from XC2 I don't feel like that in the slightest, that said it all.
The music in Mafia 3 is one of the best soundtracks you will find in any game and really captures the time that the game is set in, complimenting the atmosphere of the story with songs from Aretha Franklin, The Animals, Cream, Rolling Stones, Johnny Cash, Dusty Springfield and The Searchers to name but a few, I could go on and on about how good the music is and it really adds atmosphere to a relatively empty feeling open world game.
Remember a few E3's ago when we got the first trailer of the game, and it had a tune that was a bonus track on the Twilight Princess Soundtrack?
The voice acting is top - notch, and this is one of the few PC games that will sell its soundtrack separately — something that is far more common in the console market.
Over the past few years the release of video game soundtracks on vinyl has blossomed, and some have been more disappointing the others.
The soundtrack for Putty Squad is somewhat underwhelming and very quickly becomes tedious after the first few play sessions and I found myself muting the game sounds in favour of listening to music on my phone — the good thing with a game like Putty Squad is that the audio isn't essential for the gameplay experience, you lose very little playing the game either without sound or with an alternative soundtrack.
You may or may not know this, but I am a huge Turrican II fan, so it thrills me to see that the game's composer, Chris Huelsbeck, has launched a follow - up crowdfunding campaign to his Turrican Soundtrack Anthology from a few years ago that focuses specifically on turning the music of Turrican II into a new orchestral album.
Winner: Final Fantasy XV Final Fantasy is one of the few game franchises that's able to support its own concert series, and Square Enix managed to produce yet another bombastic and orchestral soundtrack for Final Fantasy XV.
The Features: * About 8 hours of play time (depending on how much you explore) * Over 60 items and powerups hidden throughout the world * Over 20 upgradeable weapons * Classic 2D graphics * Gripping sci - fi storyline * Pulsing sci - fi soundtrack Of course, in addition to the many classic gaming influences, there are a few innovations to be had as well, but these will be explained at a later time (i.e. when they're ready to show:) Tom will be submitting the current build of Axiom Verge to the 2012 Dream.Build.Play challenge on May 15th, but the finished game is expected to release sometime in 2013 for XBLIG and Pof play time (depending on how much you explore) * Over 60 items and powerups hidden throughout the world * Over 20 upgradeable weapons * Classic 2D graphics * Gripping sci - fi storyline * Pulsing sci - fi soundtrack Of course, in addition to the many classic gaming influences, there are a few innovations to be had as well, but these will be explained at a later time (i.e. when they're ready to show:) Tom will be submitting the current build of Axiom Verge to the 2012 Dream.Build.Play challenge on May 15th, but the finished game is expected to release sometime in 2013 for XBLIG and POf course, in addition to the many classic gaming influences, there are a few innovations to be had as well, but these will be explained at a later time (i.e. when they're ready to show:) Tom will be submitting the current build of Axiom Verge to the 2012 Dream.Build.Play challenge on May 15th, but the finished game is expected to release sometime in 2013 for XBLIG and Pof Axiom Verge to the 2012 Dream.Build.Play challenge on May 15th, but the finished game is expected to release sometime in 2013 for XBLIG and PC.
It is easily one of the few games where I couldn't wait to get my hands on the soundtrack.
The Silent Hill soundtracks are probably best known for the dark, ambient pieces that play while wandering through fog or trying to stay out of sight from some hideous creature, but Akira Yamaoka also does a terrific job writing a few guitar - heavy rock singles for each game.
The choice of radio stations is pretty diverse, with at least a few tracks that should appeal to every gamer and provides the perfect soundtrack for tearing across the country on your shiny new motorcycle.
Soundtracks to video games have been so popular over the past few years that they have begun to transcend the world of gaming; making their way into full scale symphonic events.
I did come across a few negatives whilst playing, the main one being the colour scheme, as it was black and white it did put a strain on my eyes as the white was so bright, i couldn't sit for any longer than 30 minutes without taking a break, the soundtrack was very ambient which did suit the game but i would have personally preferred a bit of a twist on that for certain levels
I've listened to quite a few Halo soundtracks over the past few years, and as great as they are, listening to it outside of the game on a pair of headphones doesn't compare to when you're hearing it in - game amidst heated firefights or during dramatic cut scenes.
A great gameplay, the interesting game mechanics, the story and a gorgeous soundtrack, are only a few of the qualities of this game.
The most apparent is the inclusion of music in the SNES and Sega CD versions; the latter received its soundtrack from Yuzo Koshiro (popular for his work on games such as Ys I and II, Beyond Oasis, and the Etrian Odyssey series just to name a few), who delivers some highly genre - atypical drum & bass / industrial tunes.
Kojima, creator of the Metal Gear series and one of the few developers for whom the «auteur» label has stuck, was not at the Game Awards last night to receive the Best Score / Soundtrack and Best Action / Adventure Game awards won by Metal Gear Solid V: The Phantom Pain.
The resulting score is something of a compromise between the light - hearted Mario soundtracks that we know and love (and yes, a few familiar Mario themes are incorporated into the soundtrack of Mario + Rabbids here and there), and the more zany, mischievous musical stylings that are often utilized in any given Raving Rabbids - themed game, yet filtered through an almost storybook style that makes the musical score nicely reflect the inevitable curiosities of the playing audience.
Whether it's the lovely, ethereal remix of In a Snow - Bound Land or the heavy metal smackdown against the polar bear boss, Donkey Kong Country: Tropical Freeze's soundtrack boasts a variety and evokes a sense of place that very few video games can match.
The soundtrack, primarily composed by Eveline Fischer (regular series composer David Wise only contributed a few tracks) is a good mix of music, but it fails to create the atmosphere and moods that the other games in the series did so easily.
QOTW: I think it was getting Roberta William's Ultimate collection of the entire KQ games, both Luara bow games, and a few others on four discs with a soundtrack included for about $ 20.
Here are the reasons why: the amount of extra content from the publisher that came with the game, there was free DLC, a soundtrack, a map, and and a few other items.
Club Nintendo has offered a few game soundtracks as prize items before, and while the various Legend of Zelda games do feature great music, it's the Super Smash Bros. titles with their glorious remixed soundtracks that shine brightest of all in the world of Nintendo's musical selections.
Deadly Premonition forgoes the jazz influence, so for this Alternate Soundtrack video, I'll continue Swery's trend of taking ideas a few steps too far by infusing the game with some modern bossa nova — the samba - jazz hybrid popularized by 1964's «Girl from Ipanema.»
This adventure game has been on the receiving end of more than a few awards thanks to its great soundtrack, visuals, and more.
[48] With a few of the soundtracks, a second disc with the original game music is included, like with the original Dragon Quest VI soundtrack.
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