As a member of the Technical Animation team, you will define processes and tools to help the overall quality improvement
of our motion capture animation workflow in the most efficient way possible.
While the picks are plainly either good or evil, the voice acting and phenomenal look and feel
of the motion capture animation add an extra weight to each choice.
Not exact matches
For all the film's techno sophistication, which mixes
motion capture, live action, and computer
animation, «Ready Player One» at its heart resembles a dewy, coming -
of - age love story.
Zemeckis has always been a superb craftsman, with a particular gift for assimilating technical advances in the art
of moviemaking, but he lost over a decade
of his creative life pursuing the sterile art
of motion -
capture animation, nearly getting lost in the uncanny valley for good.
dance sequences, though spirited, clumsily mix
motion -
capture choreography with the kinds
of physics - defying feats we expect from
animation.
Sato was so particular in how he wanted each character to look that he would not resort to an easier and less polished method
of capturing character facial
animation through means
of motion capture.
Incorporating
motion capture in Silent Hill 2's development allowed animators to transpose the
motion capture data to the game's character models which helped reduced the amount
of animation workload.
In fact, the only real story in story mode is in the prerendered movies between chapters, and while they're bordering on well made (the modeling and art style are high quality, but apparently the
motion -
capture budget was used only for the game itself, as the
animation is done by hand and sometimes isn't that good), they are mostly just a series
of scenes that show the next boss character preparing to try to destroy the heroes.
There is also some great fight choreography on - hand throughout the movie, especially during the escape and final showdown, granted much
of it looks like a video game, but the character
animation is all
motion -
captured, and Liebesman stages these sequence well.
Spielberg uses a mix
of animation and
motion capture to bring Dahl's world to life.
And that's exactly what Kingsglaive: Final Fantasy XV delivers, including large scale battles
of fire - breathing monsters, superhuman acrobatics from military style warriors and eye - popping vistas created with a sublimely crisp and seamless blend
of human
motion -
capture technology and
animation.
Blue Sky's
animation has yet to wow me and the start
of this film is particularly unpromising, with its human character approaching that undesirable place called «uncanny valley» that's typically reserved for
motion capture.
They contemplate early cinematic techniques
of motion capture and ponder whether the puppets in their stop -
motion animation drama Anomalisa might have been «faking it» on set.
At his best, Spielberg expresses ideas through action, as he did in parts
of the
motion -
capture animation The Adventures
of Tintin.
Best Animated Film — National Board
of Review Best Animated Film — New York Film Critics Circle Best Animated Film — Boston Online Film Critics Best Animated Film (tie)-- Boston Society
of Film Critics Best Animated Film — New York Film Critics Online Best Animated Film — Washington D.C. Area Film Critics Best Animated Film — Online Film Critics Society Best Animated Film — Southeastern Film Critics Best Animated Film — Dallas - Fort Worth Film Critics Best Animated Film — Phoenix Critics Circle Best Animated Film — Las Vegas Film Critics Best Animated Film — Chicago Film Critics Best Animated Film — Utah Film Critics Association Best Animated Film — Florida Film Critics Circle Best Animated Film — Kansas City Film Critics Best Animated Film — Austin Film Critics Best Animated Film — Capri Hollywood Film Awards Best Animated Film — Oklahoma Film Critics Circle Best Animated Film — Black Film Critics Circle Best Animated Film — Central Ohio Film Critics Best Animated Film — Golden Globe Awards Best Animated Film — Alliance
of Women Film Journalists Best Animated Film — Critics» Choice Award Best Animated Film — Annie Awards Best Animated Film — BAFTA Awards Best Directing in an Animated Feature — Annie Awards Best Original Screenplay — Washington D.C. Area Film Critics Best Original Screenplay — Utah Film Critics Association Best Original Screenplay — Austin Film Critics Best Vocal /
Motion Capture Performance for Phyllis Smith — Indiana Film Journalists Best Family Film — Women Film Critics Circle Feature Film (
Animation)-- Casting Society
of America Outstanding Producer
of Animated Theatrical
Motion Picture — Producers Guild
of America Best Edited Animated Film — American Cinema Editors Outstanding Animated Performance in an Animated Feature for Joy — Visual Effects Society Best Storyboarding in an Animated Feature — Annie Awards Best Editorial in an Animated Feature — Annie Awards Best Character Design in an Animated Feature — Annie Awards Best Music in an Animated Feature — Annie Awards Best Character
Animation in a Feature Production — Annie Awards Best Production Design in an Animated Feature — Annie Awards Best Voice Acting for Phyllis Smith — Annie Awards Best Writing in an Animated Feature — Annie Awards
It also used state -
of - the - art
animation based on
motion capture, and it too struggled to inject emotional life into its story.
I had my doubts that Robert Zemeckis could return to form so easily after a decade
of dabbling in
motion capture animation, but Flight proves the director hasn't missed a beat, easily ranking among his better films and one
of 2012's best.
As digital
animation grows more advanced each year, big - time filmmakers like James Cameron and JJ Abrams are embracing the (relatively) new form
of acting known as
motion capture performance.
Jason Cope (Christopher Johnson and all other aliens in «District 9») This 2009 surprise smash about an alien population forced into segregated camps was shot using a variety
of technologies, including live action footage,
motion capture, and purely digital
animation.
all the apes were created using
motion capture actors and state
of the art computer
animation.
And conversations now benefit from additional
animation and
motion capture, meaning the camera is no longer locked behind the shoulder
of one
of the protagonists.
«Writing and performance
capture was just beginning,» he explained, continuing, «What followed was an intense year
of motion capture clean - up,
animation, camera work, set building, lip - synching, prop building, editing, sound and music, by a team
of over 50 artists working across five different studios.»
The setting, which Miramax's DVD cover provides as a subtitle, is «Paris 2054» and this recent future is plenty bleak, as if someone had taken the dystopian world
of Blade Runner, drained it
of all color, and, with elaborate
motion capture, rendered it in jarringly lifelike
animation.
Michael Hollick, who did the voice work for Niko Bellic as well as
motion capture animation, apparently was paid $ 100,000 for his 15 months
of work between late 2006 and 2008 according to The New York Times.
Heavy Rain developers Quantic Dream are putting a
Motion Kit Collection up for sale which they claim will be an «evolving library»
of animations and
captured motions.
«We have a few different methods
of doing facial
animation — in - game using FaceFX and
motion capture used in cinematics,» he explains.
This has included painstaking work from our combat designer to iterate over and over on the feel
of Senua's moves in battle, the blending
of motion -
captured stunts with hand -
animation to bring through both character and realism in Senua's movement, and the building
of an environment in which to demo Senua's new skills.
To us, the only way to reach the level
of quality we were targeting for the
animation of our characters was to use Vicon
motion capture.»
Their real - time
animation performance presented at GDC was a stunning demonstration
of what is possible using live
motion capture and Unreal.
The game is brought to life with an updated story penned by the Hollywood screenwriter from the original GoldenEye film, Bruce Feirstein; the voices
of Daniel Craig as James Bond and Judi Dench as «M»; and combat
animations motion -
captured by Daniel Craig's film stunt double, Ben Cooke.
«Bioshock Infinite DLC1 • Cataloging
of existing Bioshock
animation assets and custom UDK implementation • Creating cinematic and in - game
motion capture asset tracking docs • Providing
animation and R&D for a new AI companion character • Managing outsource
animation from the 2K Australia Studio»
This critically acclaimed game featured
motion -
capture performances from a number
of the Mad Men cast and proved for the first time that facial
animation in games could leave uncanny valley.
Ninja Theory was one
of the first studios to use
motion capture techniques to really
capture detailed facial
animations to effectively portray characters emotions and push storytelling to new heights in the gaming genre.
Knowing this, we decided to use realistic
motion capture and dozens
of animation sequences to make the game even more immersive.»
Melbourne, and the state
of Victoria, is home to almost half
of Australia's digital games industry including over 120 game development studios, some
of the country's best creative talent, and support services including
animation,
motion capture, publishing and marketing and PR.
Developers ended up using the emerging technology
of motion -
captured animations in parts
of the game such as opening chests, which creator Miyamoto said «cost twice as much... but what's the point
of doing something that's already been done before?»
These little details are what separate Uncharted 4 from other games and lets it stand on its own as a perfect description
of what video games can accomplish, as well as featuring some
of the best and most realistic acting and
motion capture any video game has ever achieved before, character
animations both during and out
of cutscenes are borderline life - like, and the transitions from gameplay to cutscene and vice-versa are impressively seamless and barely noticeable.
Team Bondi clearly knew they were onto something with these facial
animations, and it feels like the majority
of the game's hefty budget was spent on getting this
motion capture mechanic to work.
Aside from that, EA has touted improvements to the
animation with a real - time player
animation technology that appears to have taken
motion of capture of the popular Football players like Ronaldo to make sure their behavior mimics how they play in the game, but this is hardly something worth praising about here.
Making use
of the professional - grade
motion capture facilities at PlaygroundSquad, artists will learn the basics
of capturing a real - life
motion performance and implementing it as
animation in a game.
On the upside, the developers put a lot
of work into having the player models dance throughout each song with the use
of motion capture for
animation.
In addition, the
animations on the ground look awkward and stiff to the point
of silliness, which is a huge contrast to the near - perfect
motion capture when the fighters are on their feet.
Players will love the
motion capture, character
animation, and 60 FPS as they explore three vast alien worlds and uncover a plot involving the loyalty
of the Master Chief, the main protagonist
of the series.
One
of MotoGP» 13's defining features was its
motion captured rider
animations, which heightened the...
Made using digital
motion capture techniques and computer
animation, the work depicts a solitary figure residing in a luminescent space at the bottom
of the ocean.
«Drop In And Play», devised in association with Dundee Contemporary Arts, showcased new games made by local designers and the closing event, «Forever Falling Nowhere — a pioneering new work produced in collaboration with Smallpetitklein Dance Company alongside Digital Artists, Sound Designers and Composers, used
motion capture,
animation, projection mapping and Kinect sensor technology to produce a contemporary dance piece
of breathtaking scope and beauty.
The work follows the associative structure
of internet browsing and the allocation
of random access memories from a synthesis
of the artists own personal video archive, internet - sourced footage,
motion -
capture and computer
animation.
The art
of Gravity Rush 2 is cel - shaded and animated, which is a breath
of fresh air from the overwhelming number
of AAA titles that use
motion capture to create realistic characters and
animation.
This
motion -
capture technology offered exceedingly realistic
animations that were so ahead
of their time, that games released even six years later can't compete with them.